Please business man tell us more about demographics and how they work, the world is watching, and so is ... Greece?
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say no to wyverns. save ffxiv jobs.
I'd rather have dragon just like Freya's skill
Say No to ridiculous polls that have no relavancy prior to 2.0.
Greece, Britain and Europe? You realize that's like saying Tachikawa, Tokyo and Japan?
Just fyi aside from mostly GB and Scandinavia, maybe also Germany most European countries don't speak very well English, so these countries aren't well represented on these forums. The French and the Germans have their own sub-forum. I am going to remake your statement to mostly NA, many Europeans, some Australians and some South Americans.
And just so you know it for good and bad, each choice SE takes as a company is always conscious about what their japanese consumers opine. After all the Japanese market has always been loyal and successful for SE, and the highest density of players per square mile lies in Japan as well.
I can tell you haven't been reading most of the posts in the thread. We can agree that DRG first and foremost is a Damage Dealing class in all Final Fantasy games, XI being the only one with a pet. However I wont consider it a pet class because it was just there for one purpose in XI, "Healing Breath". Pet system have a balance. In all mmos that I played you cant have a strong damage dealer with a strong pet, or a pet class with weak pets.
DRG can do all those amazing abilities on their own without compromise. (the way it should be in my opinion)
I mean seriously, this goes for everyone that wants a pet.. Is it because you just want it to have a pet? You wont feel like a DRG without it? Did you have a craving for it in FFXIII, for the playable character Fang? I bet you didn't.
I love the companionship of my dog, and because I love the idea of companionship and all that follows (love, loyalty, interaction, difference, etc.) I enjoy simulating a similar idea in this game because I think that the idea was a positive experience in FFXI, the most important is the loyal and exclusive bond between the dragoon and it's companion. (Like I have said before with certain class adjustments and more customization). I ended up liking the concept of dragoon a lot more as a result, and it would make sense that a dragon expert could have benefit from a wyvern companion as well as dragon and dragon slaying abilities. I found the job to be a lot more unique and with the added benefit of a companion it became a favorite.
Beastmaster is not the same, it's more like a one night stand.
Summoner is not the same either, it's more like calling your buddies because you got beaten by someone.
And did you just compare Fang to an MMO character? The characters from FFXIII are set characters, your interaction is more like a participation to the story and it's settings. You are supposed to identify with the characters and watch their personalities evolve (in some cases not). In an MMO you have the freedom to become whatever you want to be inside the settings that the game offers.
If it helps, Yoshida-san did state that he imagined BST with more loyal pets this time around. What he said may even be interpreted as BST only having one pet from start to finish (whether or not it grows and changes forms remains to be seen). So, you might not need a DRG wyvern just to feel like you have a companion.
Dragoon should not be the job to fofill the need for a pet class -.- it should be Beastmaster or (if they wanted to be brave) another form of Puppetmaster
Dragoon has always been a DD class, hell even in FFXI I would not of called it a pet class, you had virtually no control over what it did, other then using spells/WS to make it do things. A real pet class would have at least some control over their pet.
I can't tell you what Dragoon should be like, but I can tell you how 99% of them play like in other Final Fantasy games.
You're absolutely right about that because they are indeed "Pet Classes". They're well balanced for the role of summoning pets, and controlling them. Dragoon on the other hand is not a pet class. You cannot deny that fact.
Fang was used for an example. She has set jobs and exclusive abilities, similar to Dragoon. Does any of her weapons ring a bell? "Dragoon Lance" or her special ability "High Wind" which is basically a Hyper Jump. I'm surprised no one complained about her not having a pet.
If dragoon gets a pet wyvern I hope it will look a little different and not a complete copy from XI. It would be a little funny if they just used the puk model.
i have just found out, dragoon will be getting a pet wyvern but it will not have any moves or a abilities, they will not be nerfing dragoons DD powers. this will please every1 i think. and yes it will look very different to the one in FF11, this one will be invisible. but its ok the owner will know its there
I deliberately haven't used the words "pet"/"pet class" because I felt that the way it was implemented in FFXI was more like a companionship/sidekick, and that's what I liked about it. You fought alongside it, not with or through it. That's how I would like it to be in this game as well but with a little more interaction.
What better way to give drg unique combat mechanics than having it this way? We already have the pure DD MNK, we already have the hybrid tank/dd War, We have the tank pld, we have the buff/debuff light DD Brd, the healing mage Whm, the DD mage Blm. So why not make Drg combat mechanics different than Mnk and future DDs by having a companion that you can combine attacks with? Just because you have a companion does not mean that your dmg output (character + wyvern) has to be lower than other DDs, SE is pretty good at nerfing jobs regardless of job details when they do too well. Guess what? Lnc is already showing just that.
Again, Fang is a character in a single player FF game, with emphasis on characters and story. Our playable characters in this game however are just gray matter that we mold, we mold them after preference, style and after what's available. You also seem to forget that you could be different classes with Fang, none of them being drg, you can view her more like a lancer if you want. Not to mention that FFXIII wasn't revolving around the classic Final Fantasy job system.Quote:
Fang was used for an example. She has set jobs and exclusive abilities, similar to Dragoon. Does any of her weapons ring a bell? "Dragoon Lance" or her special ability "High Wind" which is basically a Hyper Jump. I'm surprised no one complained about her not having a pet.
Fang might have had dragoon-like abilities, but she wasn't dragoon in the sense of the Final Fantasy dragoon identity. Which now has ID tags like the dragoon AF being the strongest visual one, dragoon abilities being the strongest play-style tag, the dragoon name for obvious purposes and after XI the wyvern has also become a drg trademark.
Again, that comparison is terrible.
Having Dragoon as my Fav FFXI job and loving the Wyvern and all didn't mean squat when it came to facts about the job and the effects, having the wyvern caused DRG to be weaker then other melee classes. No one wants a half assed job around and the wyvern made Dragoon half assed to say the least sure it could solo well given the best possible gear so forth but in an end game aspect and pretty much most areas Dragoon was looked at with a blind eye and deemed useless to the majority. I mained as dragoon for quite a long time and only because I found the job personally enjoyable, unfortunately the fact that it was continuously disheartening being the job no one wants around I had to eventually give it up and become a Red mage or I would never get any gear. WAYVERN NO THANKS! Dragoon isn't supposed to be a weak Job, look at FF3 Drg is nuts and Kain is over kill in FF4, do they have Wyverns..???? OF COURSE THEY DON'T! Why? Because they don't need a stupid dragon to help them there awesome without it. FFXIV Drg with wyvern = pansy DRG With awesome power and no stupid dragon = OVER KILL! I repeat Wyvern THANKS FOR THE OFFER BUT I'LL HAVE TO PASS!
That brought to mind Final Fantasy Legend for the Gameboy... where there was a system with a beast class that transformed throughout the game. FFXIV could do something along those lines where the power of your pet changes as you get items to transform him into stronger forms.
On Beastmaster, I imagine it will work like WoW's Hunter, where have certain pets for certain situations. Like maybe a crab will give party a defense boost, or a wolf an accuracy boost.
EDIT: Also, their idea of DRG being a crit focused DPS is "much" better than bringing the pet back, I imagine more Lancers would switch to another class than do the DRG/Wyvern setup if it costed their DPS.
this argument of a wyvern being a companion that the beastmaster can't suply, is a little rubbish, your chocobo is the faithful companion you are describing. your chocobo will have a much bigger role than just transport in the future. and whats more every1 can access it. its not just locked to one job
NO WYVERN!
For the people saying your not a real Dragoon without a Wyvern, I played and mained DRG on XI for years and I can say that this time round I'd like my Fav job to stay strong and not get destroyed Thank you very much! A real Dragoon would never agree with the Wyvern a real Dragoon would be pissed at the very thaught of this horrible mistake occurring 2 games in a row
Argue about other side...
JPN mostly talk bout the gatherers, they don't really care much about dragoon. So we can see Yoshi is pointing on the NA forums about dragoons, ya?
Nope I never said that, I said that dragoon did not come to mind when describing Fang. And I stated what we don't relate to a dragoon when talking about Fang because there are close to no elements that she has that would define a dragoon (and a named a few elements that are identifiable with dragoon). Your point was still a horrible comparison that I will say again for the 3rd time makes no sense, go troll somewhere else.
Guys, guys, your wyverns wouldn't want to keep you from reaching your full potential.
Give them up, for their own sake. Make sure a wyvern doesn't cry, tonight.
Have you even played FFXIII? You know she uses weapons like Dragoon Lance, and Gungnir right? You even stated yourself she uses "Dragoon-like-abilities". Its painful to see you defend your own mistakes like if they are truth. Lets shift to Kain Highwind instead.. You know what you'll probably call him a lancer since he has no wyvern.. just forget it.
Oh yeahNO. Her classes can be Commando, Sentinel (her optimal), Ravanger and forgot the last. Just because she uses a lance does not make her a dragoon, and her dragoon-like-abilities are not sufficient. By your logic a warrior with a lance with dragoon sub is a dragoon because he is using a lance/spear and using abilities like jump.
And oh my, did you just compare Fang to Kaim? You seem to repeat your mistake once more only that this time you took a misstep and fell down a staircase. You realize that Kaim has a spear as main weapon, complete set of Dragoon AF gear, the entire arsenal of dragoon abilities, gear AND is the commander of of the Baron Dragoons. That's a hell of a lot more than what I can say of Fang.
Again, tell me how she is supposed to be relevant to this discussion. Your sense of imagination intrigues me.
...What?
She didn't have "the Dragoon identity"? Uh, yeah she did. The Dragoon identity is Jumps, damage and a spear. NOT Wyverns.
Which while we're on the subject, let's just get down to the brass tacks of it. Most of you people arguing in favor of Wyverns want them because specifically they were in FFXI, is that it? You do know that FFXI (and FFII) are the exceptions and not the norm, right? Dragoons have become synonymous with the Jump ability specifically, not having a pet. Not to bring this up yet again, but as many people have already said the most iconic Dragoon character in the series (Kain Highwind) didn't have a pet. Neither did Cid in FFVII. Or Freya in FFIX. Or Fang in FFXIII. Or Kimahri in FFX. Or Lancers in FFT.
You know what they all did have? Jump.
Are you trying to insult me by changing the topic?
As posted in http://finalfantasy.wikia.com/wiki/Dragoon
Final Fantasy XIII does not have a Job system, however Oerba Yun Fang uses several trademark Dragoon spears, can summon Bahamut as her Eidolon, and her full ATB skill "Highwind" allows her to perform a powerful Jump attack. An enemy named PSICOM Dragoon appears, but is more based on the historical infantry unit the Job Class is named for rather than the Job itself.
I'm actually surprised you acknowledge Kain for a Dragoon.
Thing is, beyond FF6 with the exception of FFXI has not made a clear distinction of what job a certain person is. While it is fairly obvious which job they derive from, they don't distinguish like they use to.
Would I consider Fang a Dragoon job? Yes, because a lot refer to it. Like I would consider Lightning a classic warrior style, Snow a Monk, Vanille a White Mage, and so on. Though they don't distinguish it anymore, it is pretty much obvious.
this was not a troll
http://ffxiv.gamerescape.com/2011/10...-is-out-there/
Gamer Escape: With these pets and summons.. and I believe with Chocobos it was mentioned there would be some type of growth or a way to level them up. Would this be a long term thing where the pet would gradually level over time or a short term thing where the stats of the pet would reset each time you call it?
Yoshida: Actually it was kind of all put into one thing on that document but there are three different ways to think about this. There’s a buddy system for a companion and then you have a pet system and then the summons. The beast pet would be kind of like in FFXI, where you tame it, use it and then it’s done. So there is no growth with the pet. With Summoner, what we’re thinking of is maybe when you summon for example like Carbuncle… that’s not saying that Carbuncle is coming. It’s just an example! But when you summon it at maybe level 20 there will be certain abilities that it can use and then when the Summoner is level 50, that list will be extended with level 50 abilities. Carbuncle won’t change, it will just be the abilities that it can use. Then you get the buddy system which will be with your Chocobo and your Chocobo will be yours forever. It will have a level and it will power up and grow as you feed it and use it. So yeah there are those three systems. So the confusion there where pets can level up, that’s currently not the case. They’re just a one time thing. It’s Chocobos that will have the levels.
Is there an I don't mind either way option?
But my own opinion is that I always thought it was weird that FFXI's dragoon had a wyvern when you're job is to exterminate dragons and dragon kind... So I guess I lean towards the no wyvern, as cute as it was and would be in this game.
The thing I like about FF is that they always bring familiar concepts back into play but with noticeable differences. The iconic moves of each iteration of Dragoon are as follows:
FFII: Non-playable, fought with dragons and used as mounts.
FFIII: Jump, elemental based polearms
FFIV: Jump, Double Jump, elemental based polearms
FFV: Jump, absorb HP/MP (Lancet)
FFVII: Jump attacks, absorb HP/MP (Lancet), summons a dragon to do damage
FFVIII: Jump, harpoon weapon type
FFIX: Jump, wide array of moves under Dragon command ranging from damage to healing
FFX: Jump, Lancet
FFXI: Jump attacks, pet wyvern, ability that gives party increased damage against dragons
FFXII-RW: Jump, Lancet, winged
FFXIII: Highwind - a jump attack, eidolon is Bahamut
FF Type-0: Jump
FFTactics: Can ignore elevation
FFT Advance: Jump, Lancet, Breath attacks
FFTA2: Jump, Lancet, Breath attacks
There are a few games I left out simply because this list is long enough. Things that resound: Jump, Lancet, Elemental Attacks, Increased damage to dragons, Uses a polearm/lance/harpoon. Many feature unique abilities but those unique abilities don't make a reappearance as a general rule of thumb. The pet wyvern happened in FFXI, I'd say we moved on from that now.
Maybe they should have Dragoon unlocked by 30LNC/15CNJ so they can receive elemental breath attacks or imbue their weapons with an element.
well your stuff is kind of off. Cid in 7 could summon a dragon for an attack....called dragon (limitbreak) and Kain used swords. People need to stop trying to make the old games "dragoons" (which half of them didnt follow the lore of a dragoon anyways) as their argument as to why DRG in this game cant have a pet. They can do w/e the hell they want. And again, love how most of these anti-wyvern crazed people havent even touched LNC yet...its kind of funny. Its like being mad about the burgers taste when your only getting a salad XD
I don't think it matters if they have lvled LNC or not really... I myself have yet to get to it though all through alpha and beta and before I decided to switch servers I played LNC. I will say this I love the job DRG I always have though its right up there with WHM for me :P
Anyways that is besides the point what I mean is I don't that them not having LNC lessens those against having a pet anymore then those for it that have LNC lvled. Now do I think DRG needs to have a wyvern eh not really. I did have a lot of fun with my wyvern in FFXI I just don't think it needs to be in here and really I would like for these DRG to be more like the FFT DRG. Though I do understand you humans need something to go on and on about and bicker back and forth like children and such picking at each other and so forth... so I am more then certain my whole post here is really pointless then again most of the posts of people on these threads are just that... pointless...
As always watching you people the cat is amused... =^.^=
P.S. I like cheesecake it is the best =+.+=
Kain "could" use swords in FFIV, but he mainly used Polearms, and his jump attack got a damage mod when he had spears equipped. and yes many of the old Dragoons did follow the lore, what are you talking about. Your "have not touched Lancer" argument is flawed as well, like I stated before, I have not leveled Lancer yet, because I am working on my support classes at the moment, and would like to save my favorite class (and after that job) for "last"