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  1. #61
    Player Karbuncle's Avatar
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    Quote Originally Posted by Xikeroth View Post
    Really? Because we just did dynamis windy with 7 people and the same ability/WS/Spell did NOT stagger every mob, not even CLOSE to it, I posted it on another thread and this is from my own personal experience, I heard a dual box NIN/DNC + w/e farmed 50 coins with one of the steps, i don't believe this. Well box step only worked twice and on 2 totally unrelated mob types. So I suggest you think of these accounts in error, the same ability does NOT stagger the same mob type every time you fight it, Example killed on chanter, Shiva's Rush BP staggered it... didn't work on the next two chanters but Eclipse bite (BP)worked on another.
    That's called bad Luck me thinks. There's Loads of Evidence on BG that's forming a great working Theory.

    One, If i read right, pretty much says it selects a spell/ability from a party member and that's the trigger. Also, They seem to have a great theory on which JA/Spell/WS triggers on what mob.

    The system seems to be based on the Enemies job. anyway

    http://www.bluegartr.com/threads/104...ynamis-Changes

    after about page 15 there seems to be a coherent theory forming. Eventually we can figure this out. The system is new, once we work out the kinks, I'm sure we'll eventually work out more coins per day for good groups. Likely farm NMs for Currency, and Normal mobs for Relic in the future once good Triggers are found out.

    Ignorance is not a valid excuse to damn a system, Wait until we know everything about it before we condemn it.
    (4)

  2. #62
    Player Xikeroth's Avatar
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    Xikeroth
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    Ragnarok
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    NIN Lv 99
    Quote Originally Posted by Karbuncle View Post
    That's called bad Luck me thinks. There's Loads of Evidence on BG that's forming a great working Theory.

    One, If i read right, pretty much says it selects a spell/ability from a party member and that's the trigger. Also, They seem to have a great theory on which JA/Spell/WS triggers on what mob.

    The system seems to be based on the Enemies job. anyway

    http://www.bluegartr.com/threads/104...ynamis-Changes

    after about page 15 there seems to be a coherent theory forming. Eventually we can figure this out. The system is new, once we work out the kinks, I'm sure we'll eventually work out more coins per day for good groups. Likely farm NMs for Currency, and Normal mobs for Relic in the future once good Triggers are found out.

    Ignorance is not a valid excuse to damn a system, Wait until we know everything about it before we condemn it.
    Ok, so let me get this strait, an forum filled with endgame junkies that has posted incorrect information in the past repeatedly. Why don't YOU try entering dynamis yourself before blinding defending SE for their bad choice? I don't trust that website at all nor will i troll around its forums. I am posting on these forums to get away from people like you. So don't reply to my posts if you don't like what I say. I really don't care.

    Everything I state is based on MY EXPERIENCE it is not ignorance in any way shape or form, its fact based of what I have PERSONALLY seen, and what you haven't even attempted after the change: Dynamis.

    You're flaming only proves you are willing to blindly believe a forum of people because they have been posting on it for no reason what so ever, meanwhile someone posts and says their opinion AND EXPERIENCE on a DIFFERENT forum and you automatically flame them?

    You sir are the ignorant one.

    And if what you say IS true then everyone that says "God forbid you play with others" when not wanting to have to do alliance work in other events (like abyssea, you know the kinds of people that complain when a lowman group constantly gets their NM?) Will be saying the total opposite when it comes to farming currency "god forbid you do stuff in a duo or trio" or something like that..

    The problem with dynamis now is that they included staggers in the first place, they should have kept currency drops the same without staggers. My main complaint with it is that SE's current development team is just REPEATING everything they did in abyssea thinking it'll work for other events.

    My point remains about the dynamis changes, triggers should have NEVER been put into it. I'd rather just kill everything in sight then go "ok use ______" on ______ mob".
    (0)
    Last edited by Xikeroth; 05-14-2011 at 02:08 PM.
    SE needs to be more original with content, because spreading the same content and copying it everywhere isn't going to keep people playing for very long. STOP WITH WEAKNESS TARGETING! It is NOT that good of a concept!
    If you don't like what I say, that's fine, you don't have to. But don't think that I care if you agree with me or not. Soooo... if you don't like what I say, don't reply, and move on with your life

  3. #63
    Player Shibayama's Avatar
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    Mar 2011
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    Bastok for life baby.
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    Shibayama
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    Bismarck
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    BLM Lv 99
    I think what needs to be done is for SE to release a "Neo-Dynamis cheat-sheet" like they did with abyssea explaining light and stagger functions. Right now it seems pretty nebulous and confusing and for such a big change like this I think it atleast deserves a voidwatch-esque explanation for how the new staggers work. If you take umbrige with trusting what BG says you should be able to trust SE's explanation should they deem it fit to give it.

    Not that I'm suckling on SE's teat with that - it's just there's always been a habit of "figure it out yourselves!"
    (0)
    Last edited by Shibayama; 05-14-2011 at 02:37 PM.

  4. #64
    Player Karbuncle's Avatar
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    Quote Originally Posted by Xikeroth View Post
    Ok, so let me get this strait, an forum filled with endgame junkies that has posted incorrect information in the past repeatedly. Why don't YOU try entering dynamis yourself before blinding defending SE for their bad choice? I don't trust that website at all nor will i troll around its forums. I am posting on these forums to get away from people like you. So don't reply to my posts if you don't like what I say. I really don't care.
    I've done dynamis every single day since the Update. The drop rate sucks, But i've gotten a few 100's off NMs, and the Proc system they've reported and gather information for seems spot on. Its a working Theory, which is more than i can say for what you're doing here. Complaining gets you no where.

    And seriously, BG is an amazing place for Information, it gets a bad rep mostly from less-than-intelligible people make bad threads, or don't read any stickies and blindly post, then get flamed for their terrible acts. That happens in every single internet forum online. It doesn't make the information there any less valuable. A lot of information you read on Wiki, even here, has originated somewhere on BG (in some cases, FFXIAH).

    You may not like the website, but the people there, the community there, works hard to find out unknown things about the game. Their findings are multiple experiences gathered from multiple people to try and find working theories.

    Everything I state is based on MY EXPERIENCE it is not ignorance in any way shape or form, its fact based of what I have PERSONALLY seen, and what you haven't even attempted after the change: Dynamis.
    The Link i lead you too is from several personal experiences, Including my own. Its the collected and analyzed personal Experiences of dozens of people at BG working to figure out the Proc system in new Dynamis. I don't see why you thought otherwise, or that your opinion/experiences are better than theirs?

    They've got a working theory on Procs, and, combined with FFXIAH, have produced the majority of information on new Dynamis, Including multiple TE Statue spawns in several zones, NM pop locations, NM drops, etc, as well as stated above, a working theory on a Proc system.

    You're flaming only proves you are willing to blindly believe a forum of people because they have been posting on it for no reason what so ever, meanwhile someone posts and says their opinion AND EXPERIENCE on a DIFFERENT forum and you automatically flame them?
    Um? Where was i Flamming? I told you you probably had bad luck and offered a place to research methods of improving your success. You probably just saw BG and went all rage on me. There is nothing in my post that was in any way inflammatory or a direct insult to you.

    FYI, when i said "Ignorance of a System", i was talking about the communities current lack of understanding of the Proc system inside dynamis, and its effect on Enemies. Not your personal Experiences. it had nothing to do with you, I don't know what your problem is.


    You sir are the ignorant one.
    Epitome of Irony coming from someone who throwing his personal experience at me while criticizing my posting of personal experiences gathered in one spot.

    And if what you say IS true then everyone that says "God forbid you play with others" when not wanting to have to do alliance work in other events (like abyssea, you know the kinds of people that complain when a lowman group constantly gets their NM?) Will be saying the total opposite when it comes to farming currency "god forbid you do stuff in a duo or trio" or something like that..
    I don't think i ever said anything about this. You appear to be taking your pent-up rage on me based on topics i never even addressed in my post.

    The problem with dynamis now is that they included staggers in the first place, they should have kept currency drops the same without staggers. My main complaint with it is that SE's current development team is just REPEATING everything they did in abyssea thinking it'll work for other events.
    The problem with Dynamis is low Drop rates on basic currency, which is alleviated slightly by the drop rates of 100's on certain NMs. This works a balance, but when we learn more of the System, i.E figure out procs, We'll likely see a larger quantity of Currency.

    My point remains about the dynamis changes, triggers should have NEVER been put into it. I'd rather just kill everything in sight then go "ok use ______" on ______ mob".

    Thats a great point i guess? Glad you had to rage like a maniac to make it. I don't think they should have nerfed the Drop rate on Currency so hard as well, I think they should have reduced it to Maximum ~2 per mob, but still keep drop rate relatively in-tact.

    Seriously though, You need to take a Xanax and chill out if you honestly thought anything i said in my post was remotely inflammatory.
    (4)
    Last edited by Karbuncle; 05-14-2011 at 03:07 PM.

  5. #65
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    As others has said, the current BG theory, while still a work in progress, is looking accurate. In 2 runs ive recorded almost 80 staggers that my group has done, not once has one of those staggers fallen outside the current theory of

    Trigger type dependant on mob job.

    JA Trigger: RNG THF MNK BST NIN
    WS Trigger: PLD WAR SAM DRG DRK
    Magic Trigger: WHM BLM SMN BRD RDM

    Exactly what determins the exact JA/WS/Spell and the type of stagger is still being worked on. My personal theory being that when you claim a mob, a random person is assigned a JA/WS/Spell, if that person performs the JA/WS/Spell then they will trigger. That theory has a few holes which im trying to work out, but it would certainly explain why a nin dnc can go in and proc 8/8 reds on Mnk + Thf jobs using steps/flourishes as can be seen here
    http://www.youtube.com/watch?v=A93so...layer_embedded

    Oh and as far as coin drops go, red seems to dramatically increase drop rates, last nights run yeilded ~70 singles and 2 100's, im positive on a focused coin farm run (ignoring the new gear nms) you could easily average 200 a run. Which might not sound much, but when you consider that a) you can go in 3x as much AND dont have a 500k fee to cover, imo puts it in line with if not better than old drop rates.
    (1)
    Last edited by Daiiawn; 05-14-2011 at 07:06 PM.

  6. #66
    Player Dazusu's Avatar
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    Dazusu
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    Leviathan
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    DRK Lv 99
    Quote Originally Posted by Xikeroth View Post
    IN my opinion, the FFXI dev team is retarded. I mean why the hell are they cloning one event and copying it to others
    It's not that dev team that's retarded. It's the playerbase. The Dev team read the forums and see you all jizz buckets over Abyssea and how fun it is, how easy it is to get gear, and how the game should have been like this all along (note: I disagree with all of those statements).

    Once they see this, they have the idea: "Oh, we're onto a winner here, people are coming back who quit long ago to try this new content, let's replicate it and run it dry!"

    Meanwhile, the people who stood by the game throughout the past 5 years are quitting in droves because of these retarded easymode changes. Little do SE realise, the people who recently (the past 18 months) came back and started playing will quit again very soon, just like they did the first time.

    It's a loose loose situation for SE.

    Keep converting the game into easymode, and you're going to lose this game quicker than you lost FF14.
    (0)

  7. #67
    Player HFX7686's Avatar
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    Character
    Meare
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    Bahamut
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    RDM Lv 90
    The information about the staggers is fascinating. I really like the changes.
    (0)

  8. #68
    Player RaenRyong's Avatar
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    Sakurawr
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    Bahamut
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    BLM Lv 92
    How many people do you think would quit if it reverted to boring, tedious, grindy, "need bodies", pseudo-elitist FFXI? Those days are gone; accept it, or quit.

    People are way overreacting this dynamis thing. Dynamis used to be the most tedious event by far; 6+ hours per week not including gather times of just throwing bodies at mobs and hoping the RNG gods bestow upon you wondrous gifts (where most AF2 sucked). The new Dynamis still rewards skilled players because a lot of the NMs seem pretty hefty. I don't see what the problem is... if you want currency, go for the NMs.
    (1)
    This is Sakurawr, not Raen D:

  9. #69
    Player Aena's Avatar
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    Bastok
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    Aena
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    Bismarck
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    THF Lv 90
    Quote Originally Posted by Karbuncle View Post
    That's called bad Luck me thinks. There's Loads of Evidence on BG that's forming a great working Theory.

    One, If i read right, pretty much says it selects a spell/ability from a party member and that's the trigger. Also, They seem to have a great theory on which JA/Spell/WS triggers on what mob.

    The system seems to be based on the Enemies job. anyway
    One thing is, my friends and I have been going in solo each day (two of us on NIN/DNC, one BLU/---, WHM or BLM who helped the BLU on one trip?), and none of us have ever seen a proc period. We've spammed steps and flourishes on JA monsters, turned around just to keep spamming them so the monster wouldn't die, I've completely whittled two BRD monsters from two different zones down with Ichi-San ninjutsu, tried different zones, tried different entry times, nothing has worked yet. We've copied the NIN/DNC who successfully procced on the run in Beaucedine on the Hydra Corps, and so far, absolutely nothing. We've watched large groups go in and spam job/abilities/etc. with no luck. There has to be something we're missing. I think the procs determined by monsters' jobs is entirely right, but none of us has been able to proc.
    Today was the first time the two of us NIN/DNC (same job, same sub) partied together, but still nothing. Going to keep trying, but not hopeful at all.
    (0)

  10. #70
    Player Karbuncle's Avatar
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    Quote Originally Posted by Aena View Post
    One thing is, my friends and I have been going in solo each day (two of us on NIN/DNC, one BLU/---, WHM or BLM who helped the BLU on one trip?), and none of us have ever seen a proc period. We've spammed steps and flourishes on JA monsters, turned around just to keep spamming them so the monster wouldn't die, I've completely whittled two BRD monsters from two different zones down with Ichi-San ninjutsu, tried different zones, tried different entry times, nothing has worked yet. We've copied the NIN/DNC who successfully procced on the run in Beaucedine on the Hydra Corps, and so far, absolutely nothing. We've watched large groups go in and spam job/abilities/etc. with no luck. There has to be something we're missing. I think the procs determined by monsters' jobs is entirely right, but none of us has been able to proc.
    Today was the first time the two of us NIN/DNC (same job, same sub) partied together, but still nothing. Going to keep trying, but not hopeful at all.
    Never said it was a perfect system, But i feel your pain!

    The theory is still in an infantile stage, It will work for some (I.E they get lucky), But just like Abyssea proc's, Once we figure it out down to a letter, It'll work in our benefit.

    I know I've personally only seen 1 proc, Drakesbane, Blue "!!, on a WAR(or DRK?) Orc. But it supported the current BG Theory.

    Its just a matter of collecting data and waiting it out until we find out specifics
    (1)
    Last edited by Karbuncle; 05-15-2011 at 05:17 AM.

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