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  1. #81
    Player
    Join Date
    Mar 2011
    Posts
    16
    QQ before you know how the system works, good idea! So far it appears ANYONE can proc if they have ja/ws/magic, not needing to stand around waiting on a specific person to do a specific spell. Dynamis is a hell of a lot more fun than it ever was and it now also has some stuff that is a slight challenge to a group of 6-8 instead of being stupidly boring and dying in.
    seconds.

    Currency drops are in line with what you would have got on an average run before, so QQing about currency is a bit stupid too. Especially considering SE said they were not wanting to raise the amount of currency coming out.
    (0)

  2. #82
    Player ShadowHeart's Avatar
    Join Date
    Mar 2011
    Posts
    379
    Character
    Woolie
    World
    Cerberus
    Main Class
    WHM Lv 30
    in all reality since abyssea people do not co-operate like they used to its a given fact that FFXI has changed dramatically since its initial release years ago. This gives chances for us old timers to finish off some relic sets for storage /CHEER!!!
    and get some currency to sell off or do a full relic weapon if you want now but really i cant see myself doing an Excalibur but an aegis well that still has some value at least
    (0)

  3. #83
    Player
    Join Date
    May 2011
    Posts
    8
    I only can add that totally dislike new dynamis system. I want the old currency drop rate back ; ; (ever if that means only can enter 1 time each 3 days)
    (2)

  4. #84
    Player Sama's Avatar
    Join Date
    Mar 2011
    Posts
    224
    Character
    Rikuku
    World
    Asura
    Main Class
    THF Lv 4
    Never felt good about the Dyna Reborn; SE really let a lot of people down.
    (0)

  5. #85
    Player Greatguardian's Avatar
    Join Date
    Mar 2011
    Posts
    3,238
    And gave a lot of people a really fun, challenging event that isn't boring as nails. To each his own.
    (1)

  6. #86
    Player Akujima's Avatar
    Join Date
    Mar 2011
    Posts
    470
    Character
    Shinjima
    World
    Asura
    Main Class
    PLD Lv 99
    Quote Originally Posted by Tsukino_Kaji View Post
    But to counter that, you can go in daily for free. So this potential zero will even out to a plus.

    So do triple the amount of work, for the same amount of money.

    Go from working Part-Time to Full-Time, and don't get a raise...

    Makes sense to me!
    (2)
    悪島 Where the spirit of the moon resides... 気 愛 月光

  7. #87
    Player Yarly's Avatar
    Join Date
    Mar 2011
    Posts
    276
    Character
    Opto
    World
    Bismarck
    Main Class
    RDM Lv 68
    Quote Originally Posted by Xikeroth View Post
    Ok, so let me get this strait, an forum filled with endgame junkies that has posted incorrect information in the past repeatedly.
    Oh I see you're talking about these forums. It's not really nice to insult SE, especially with that redneck grammar.
    (0)

  8. 05-18-2011 09:21 PM

  9. #88
    Player
    Join Date
    Mar 2011
    Posts
    16
    For a trio run go with Whm Blm(or brd) DD/War.

    On pulls, sleep everything, kill Pld/War/Sam/Drg/Drk mobs first, while whm/brd spams debuffs on mage mobs to try and proc and you spam voke on the Rng/Nin/Thf/Bst/Mnk mobs to try and proc. Make sure as soon as a mob is proc'd person who did it says in pt chat, so you know that one is clear to kill.

    You should get a half decent amount of WS procs on the first set of mobs just by killing them normally, the ja mobs you should 100% proc and the magic ones should proc a large amount. Focus on killing Mnk/Thf/Rng/Bst/Nin timed spawn nm's too since they can drop 100s and you can proc 100%. (Although not convinced 100s are helped by red yet)

    There are no "Proc Jobs", just jobs that can do a ja/do a ws/do magic for example a nin/dnc or dnc/nin can proc on every single mob. If anything, by making it so anything can proc at a % chance, they are actually helping the low man groups.
    (1)
    Last edited by Daiiawn; 05-19-2011 at 06:27 PM.

  10. #89
    Player
    Join Date
    May 2011
    Posts
    8
    any feedback yet, if they will change what they did about dynamis?
    Cause new dynamis sucks >< (sorry about expresion)
    (0)

  11. #90
    Player Karbuncle's Avatar
    Join Date
    Mar 2011
    Posts
    4,314
    Quote Originally Posted by Jarel View Post
    any feedback yet, if they will change what they did about dynamis?
    Cause new dynamis sucks >< (sorry about expresion)
    New Dynamis is fine. Especially now that the proc system is fleshed out. I won't bother posting a link to information as the fevered nerd-rage that is invoked every time someone mentions the word BG is not worth the trouble. But go to BG, Or FFXIAH, Theres a lot of good Info there now on the Proc system.

    That being said, The other day i Did Dynamis-Sandy, Got all TE's, and Farmed near the AH, Ended up with nearly ~230 Coins, Including 1 100 Piece from the NM. I can average higher or lower than that Depending on how often i get a 100. Thats pretty good pay out, It just takes knowledge behind the system, and admittedly a little luck too when it comes to procs (some of them can be jerks to proc).

    If you proc a mob, With all 5 TE's killed, The drop rate on Currency is like old Dynamis, 1~4 Coins a mob. I think the least I've gotten in Sandy was ~140 coins, got unlucky with 100's and wasted some time killing Zone boss for Lulz. This was with 5 people.

    So, I Think now that everything is worked out, Considering Dynamis is free now, no longer needing to blow 500k every 3 days, and Averaging about the same number of coins (depending on luck) is nice.

    That, and you can still do CoP Dynamis every 3 days on top of "New Dynamis". So if you're hardcore about it you'll likely make much more currency than before, even with just a small group of ~5.

    BTW, on procing, a NIN/DNC can proc every type of mob. Elemental Wheel for Mages, WS for Heavy DD, Steps/Flourish/etc for Light DD. So you don't need a huge group to do procs either.

    Since procing in Dynamis is a "%" chance to proc with the right action, not selecting a specific spell/etc to proc. I.E If you spam Dia on a mage, it will eventually proc, spam Box Step on a THF, it'll eventually proc, Etc.
    (1)
    Last edited by Karbuncle; 05-23-2011 at 08:10 AM.

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