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  1. #31
    Player Aaralyn's Avatar
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    Mar 2011
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    Quote Originally Posted by rog View Post
    Serious?


    80% is a very olde cap. Iirc, was added 2-3 years ago? Or longer?
    Yup, woosh. I thought 25% in gear and spell haste OR marches capped haste. Well, then. I'll retreat back to under my rock.
    (0)

  2. #32
    Player Greatguardian's Avatar
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    Mar 2011
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    Quote Originally Posted by Aaralyn View Post
    Yup, woosh. I thought 25% in gear and spell haste OR marches capped haste. Well, then. I'll retreat back to under my rock.
    That's probably because you're a Dancer and are working with high levels of dual wield and Haste Samba.

    Haste doesn't cap at 80% persay, Delay Reduction caps at 80% and Haste is a part of that. So is Dual Wield.

    Assuming Dnc is using Suppa and AF3+2 body for 45% base Dual Wield,

    0.2 = (1 - 0.45) * (1 - X) where X = Haste required to cap,

    0.2 = 0.55 * (1 - X)

    0.363 = (1-X)

    X = 63.7%, with 25% in gear and 10% from Samba.

    35% + 23% (marches only) = 58%, so you're close but still 5.7% Haste from cap.

    35% + 15% (haste spell only) = 50% so you're still 13.7% Haste from cap.

    35% + 38% (March+Haste) = 73% and puts you handily over cap, to the point where a lot of your Dual Wield is actually hurting more than helping.

    Of course, if you're using more Dual Wield than just AF3+2 body and Suppa then it's possible that you'd cap Delay Reduction with just Marches. You can use the formula to check different levels of DW/Haste for yourself if you wanted.

    0.2 = (1 - DW) * (1 - Haste)
    (3)

  3. #33
    Player Khiinroye's Avatar
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    Mar 2011
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    204
    Character
    Khiinroye
    World
    Bismarck
    Main Class
    WHM Lv 99
    If you put a war with 100% haste (restrict weapon to Ukonvasara) vs a bst pet with -100% pdt pre-activated, the pet will win every time. Just saying.

    80% haste (delay reduction) requires at least two others to assist you, unless you're doing something like dnc/whm, which is doing it wrong.
    -100% can be done solo.

    Maximum haste has already been nerfed, and next week's miniupdate is nerfing pet pdt in abyssea (the only place where -100% pdt is possible), so let these threads die already.
    (0)

  4. #34
    Player rog's Avatar
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    Mar 2011
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    1,208
    Quote Originally Posted by Khiinroye View Post
    If you put a war with 100% haste (restrict weapon to Ukonvasara) vs a bst pet with -100% pdt pre-activated, the pet will win every time. Just saying.
    No, because war can sub rdm and get enspells, which would instant kill the bst pet even with 0 enhancing skill.

    Of course without enspells, you are still wrong, because no one would win. When the servers crash, it would be a tie.
    (3)

  5. #35
    read the haste guides for the misinformed and all the posts stating that the foundation of everything is haste, all you need is haste, work on nothing but haste.

    You don't need to hit the mob, you need to swing faster. You don't need to evade the mob's swings at you, you only need to swing back faster. Your swings don't need to do any appreciable damage, you just need alot of them. You don't need to avoid being one shot, you simply need to RR faster so you can get haste back on you. It's all about haste!
    (0)

  6. #36
    Player Malamasala's Avatar
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    Mar 2011
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    Quote Originally Posted by Atomic_Skull View Post
    You realize that many AF3 sets have around 15-20% haste and that capping gear haste at 10% would be stupid in light of that, right?
    About as stupid as capping BP timer reduction at 15 when you can get about 20-25 reduction.
    (0)

  7. #37
    Quote Originally Posted by Glamdring View Post
    read the haste guides for the misinformed and all the posts stating that the foundation of everything is haste, all you need is haste, work on nothing but haste.

    You don't need to hit the mob, you need to swing faster. You don't need to evade the mob's swings at you, you only need to swing back faster. Your swings don't need to do any appreciable damage, you just need alot of them. You don't need to avoid being one shot, you simply need to RR faster so you can get haste back on you. It's all about haste!
    And yes, that was sarcasm. I have I think 6% haste in my gear for my highest hasted job. I still pull hate off almost anybody because I connect more often for higher damage. My bard-on the few occasions I bring it (generally just to recap my XP after a bad dynamis run [i.e. my bard has to start pulling]) actually usually ends up scherzo|mambo or madrigal|march to help survival or skill-up, as well as Ballad x2 for mages that are deficient in refresh atma. I don't use haste Atmas either, usually a regen, eva and either an attack or refresh atma based on whether I'm bringing my mage pup or some other job. I do change that up if I know what I'm fighting and something else might work better situationally.

    Haste is nice... so is almost everything else. Try a little balance sometime, you may live longer.
    (0)

  8. #38
    Player Greatguardian's Avatar
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    Mar 2011
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    3,238
    Two hits for 30 damage do more damage than one hit for 50 damage, and nets you twice as much TP which doubles your WS damage (and you don't even WS in Haste, so you aren't losing damage per WS), and that's being super incredibly lenient towards the amount of damage/hit other stats would give you. It's not like players are abso-super-lutely gimp to the point where they're barely doing any damage without stacking attack/acc in slots where you can use Haste, or that Haste pieces don't have any other relevant stats on them (See: MNK AF3+2).

    Edit: And using "Pulling hate" as a reference for how much damage you're dealing is so 2004 and completely wrong in every way imaginable, sorry.
    (5)
    Last edited by Greatguardian; 05-14-2011 at 12:25 AM.

  9. #39
    Player Sayelle's Avatar
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    Mar 2011
    Location
    Bastok - Ragnarok
    Posts
    39
    Quote Originally Posted by Glamdring View Post
    And yes, that was sarcasm. I have I think 6% haste in my gear for my highest hasted job. I still pull hate off almost anybody because I connect more often for higher damage. My bard-on the few occasions I bring it (generally just to recap my XP after a bad dynamis run [i.e. my bard has to start pulling]) actually usually ends up scherzo|mambo or madrigal|march to help survival or skill-up, as well as Ballad x2 for mages that are deficient in refresh atma. I don't use haste Atmas either, usually a regen, eva and either an attack or refresh atma based on whether I'm bringing my mage pup or some other job. I do change that up if I know what I'm fighting and something else might work better situationally.

    Haste is nice... so is almost everything else. Try a little balance sometime, you may live longer.
    Ugh, so much dumb in one post I can't believe it...

    You do realize that it's possible to cap or near cap both gear Haste and Accuracy at the same time, then you fill in the remaining spots with attack and other stats and eating attack food. You claim that you are always the one getting hate, well I hate to break it to you, but the way that hate works in this game even some one who makes horrible gear decisions can end up hitting hate cap and getting the mobs attention. A person who actually knows what the fuck and gears in haste/acc will have the mobs attention far more often than you since once hate is capped the mob will attack whoever took the last action on it, and guess what, that will be the person who is hitting faster.

    Please do these boards and the rest of us a favor and stop posting until you have a basic understanding of the game mechanics.
    (5)

  10. #40
    Player rog's Avatar
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    Mar 2011
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    Quote Originally Posted by Greatguardian View Post
    Two hits for 30 damage do more damage than one hit for 50 damage, and nets you twice as much TP which doubles your WS damage (and you don't even WS in Haste, so you aren't losing damage per WS), and that's being super incredibly lenient towards the amount of damage/hit other stats would give you. It's not like players are abso-super-lutely gimp to the point where they're barely doing any damage without stacking attack/acc in slots where you can use Haste, or that Haste pieces don't have any other relevant stats on them (See: MNK AF3+2).

    Edit: And using "Pulling hate" as a reference for how much damage you're dealing is so 2004 and completely wrong in every way imaginable, sorry.
    I pull hate with 2 nukes on blm, that means blm is an amazing dd, amirite?
    (0)

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