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  1. #11
    Player JTF's Avatar
    Join Date
    Apr 2011
    Posts
    20
    Character
    Jtf
    World
    Asura
    Main Class
    BLM Lv 88
    Quote Originally Posted by Malamasala View Post
    Just thought I'd spread the whining so people against PDT can see how broken their melee jobs are as well.



    Logically you should not be able to reach even 50%, since you double your TP gain and damage output. Ever see a mage or pet job double their damage? (That is like -30 BP timer... twice todays cap).

    For sake of balance, the cap should be 25% haste. That would make you do like 1.5 times the damage, which is still a large increase in damage compared to many other sources of damage than melee.

    I don't particularly care if you make it 25% in either magic, gear, JA or make it like roughly 10 cap on each.

    Of course this is only for balance. If you want to keep melee the superior DDs, and leave pet jobs and magic users behind, you can always keep the game unbalanced. Though then it would be nice with some other nice bonuses, like 100% PDT for the jobs who can't do enough damage to get party invites due to the haste system.
    Bleh.

    It was more fun years ago when you could get 90%+ haste and DRKs with a Great Axe could do things like this.

    http://www.youtube.com/watch?v=VGfARdrjRnQ

    http://www.youtube.com/watch?v=IaS_nLqVaxU
    (2)

  2. #12
    Player Xilk's Avatar
    Join Date
    Mar 2011
    Location
    Windurst
    Posts
    733
    Character
    Xilkk
    World
    Quetzalcoatl
    Main Class
    BST Lv 99
    Wow, I can't believe you actually say 100% pdt is comparable to 100% haste. that is one of the stupidest things I"ve ever heard. Does this even need a response? I guess so because some people are agreeing w/ it.

    If it were 100% ALL Damage reduction and immunity to status ailments I might agree. Although 100% haste woudl literally break the game, that each fight would all last as long as it takes to attack, while complete invincibility would just make the game completely boring in a slower way.

    You continue to ignore the facts. Please find out how many NM's this actually affects. Compare to how it makes bst perform against them vs another job or party.
    (8)
    Choh Moui | Rongo-Nango | Lhu Mhakaracca | Lungo-Nango | Nyumomo
    --Beastmaster Forever--

  3. #13
    Player Leonlionheart's Avatar
    Join Date
    Mar 2011
    Location
    Jeuno
    Posts
    1,769
    Character
    Leonlionheart
    World
    Asura
    Main Class
    WAR Lv 95
    BST can kill anything.

    WHM and MNK can kill anything.

    Brew can kill anything.

    I don't see why you are all complaining about anything.
    (4)

  4. #14
    Player Runespider's Avatar
    Join Date
    Mar 2011
    Posts
    1,361
    Character
    Snickerrz
    World
    Asura
    Main Class
    MNK Lv 12
    BST can kill anything.

    WHM and MNK can kill anything.

    Brew can kill anything.

    I don't see why you are all complaining about anything.
    Only two of these can be done for your entire stay and only one of them kills so slow as to block content from everyone else, if enough people see the BST topic and go level bst to use in this way nobody will be able to do anything.
    (0)

  5. #15
    Player Atomic_Skull's Avatar
    Join Date
    Mar 2011
    Posts
    1,248
    Character
    Bjorne
    World
    Fenrir
    Main Class
    MNK Lv 5
    Quote Originally Posted by Arcon View Post

    Do you know why 100% haste isn't possible? Because it would make you infinitely strong (offensive). So why should 100% PDT be possible? It also makes you infinitely strong, only defensive.
    Before there was an 80% cap 99.9~ haste was theoretically possible.
    (0)

  6. #16
    Player Dekoda's Avatar
    Join Date
    May 2011
    Posts
    56
    Character
    Dekoda
    World
    Siren
    Main Class
    RNG Lv 99
    Alright case solved then... let's just make PDT an 80% cap to bring it in line with Haste.

    Or do you propose we make it 100%? This line of reasoning can go either way, I'm not sure what you're trying to prove with this thread. Certainly, nerfing Haste isn't the answer to stopping BSTs from slowkilling everything.
    (2)
    Siren -- 99 THF / RNG / COR / BRD / BST / PLD / NIN / SCH / PUP
    [http://forum.square-enix.com/ffxi/threads/6834-To-the-Devs-Character-Transfer-Service]
    Support this thread!

  7. #17
    Player Atomic_Skull's Avatar
    Join Date
    Mar 2011
    Posts
    1,248
    Character
    Bjorne
    World
    Fenrir
    Main Class
    MNK Lv 5
    Quote Originally Posted by Malamasala View Post
    J

    I don't particularly care if you make it 25% in either magic, gear, JA or make it like roughly 10 cap on each.

    You realize that many AF3 sets have around 15-20% haste and that capping gear haste at 10% would be stupid in light of that, right?
    (0)

  8. #18
    Player Xilk's Avatar
    Join Date
    Mar 2011
    Location
    Windurst
    Posts
    733
    Character
    Xilkk
    World
    Quetzalcoatl
    Main Class
    BST Lv 99
    Quote Originally Posted by Runespider View Post
    Only two of these can be done for your entire stay and only one of them kills so slow as to block content from everyone else, if enough people see the BST topic and go level bst to use in this way nobody will be able to do anything.
    bst cannot kill anything. Thats what I've been saying. you don't understand the real impact of this. Good grief I've been actively fighting NM's this way for the last 5 months. Pick an NM.

    And as far as a bst blocking out an NM from other players... good grief that happens whenever you have 2 parties wanting the same prize. The argument does not hold water. Pick an NM you think takes forever that a bst is taking an unfair length of time for. It also doesn't consider that you need the weakness triggers to get good loot anyway. The limitations are already in place to make this a non-bst issue. Go find another scapegoat.
    (7)
    Choh Moui | Rongo-Nango | Lhu Mhakaracca | Lungo-Nango | Nyumomo
    --Beastmaster Forever--

  9. #19
    Player Leonlionheart's Avatar
    Join Date
    Mar 2011
    Location
    Jeuno
    Posts
    1,769
    Character
    Leonlionheart
    World
    Asura
    Main Class
    WAR Lv 95
    Quote Originally Posted by Xilk View Post
    bst cannot kill anything. Thats what I've been saying. you don't understand the real impact of this. Good grief I've been actively fighting NM's this way for the last 5 months. Pick an NM.

    And as far as a bst blocking out an NM from other players... good grief that happens whenever you have 2 parties wanting the same prize. The argument does not hold water. Pick an NM you think takes forever that a bst is taking an unfair length of time for. It also doesn't consider that you need the weakness triggers to get good loot anyway. The limitations are already in place to make this a non-bst issue. Go find another scapegoat.
    You sound so stupid right now.

    BST can kill anything, seriously what part of 100% damage taken reduction don't you understand?

    1 WAR 1 NIN 1 WHM is what you need for red in most situations and would take about 10% of the time it takes for a BST to kill anything, while getting red. Seriously WAR and NIN are some of the biggest contenders for DD.

    BST can't get red, and would have to do the fight till the KI drops.

    How is that not a problem?
    (3)

  10. #20
    Player Xilk's Avatar
    Join Date
    Mar 2011
    Location
    Windurst
    Posts
    733
    Character
    Xilkk
    World
    Quetzalcoatl
    Main Class
    BST Lv 99
    Quote Originally Posted by Leonlionheart View Post
    You sound so stupid right now.

    BST can kill anything, seriously what part of 100% damage taken reduction don't you understand?

    1 WAR 1 NIN 1 WHM is what you need for red in most situations and would take about 10% of the time it takes for a BST to kill anything, while getting red. Seriously WAR and NIN are some of the biggest contenders for DD.

    BST can't get red, and would have to do the fight till the KI drops.

    How is that not a problem?
    LOLZ you don't get it, I"VE BEEN USING THIS FOR 5 MONTHS! I play BST for most everything. I know what it means. I know how effective it is. You don't have a clue and you refuse to educate yourself.

    BSt CANNOT kill anything. just because it can't kill your pet doesn't mean you can kill it. And its PHYSICAL DAMAGE it doesn't mean the pet doesn't take damage. Magic does damage, DoTs do damage. Resheph's tarsal slam doesn't care if you have -pdt at all. it drops you down, then next hit kills your pet even at 100% pdt.
    instant Death and doom abilities work just fine. I cannot remove status ailments easily from my pet.
    Hate resets put NM's on the master all the time.
    I guess it sounds stupid trying to explain algebra to a 1st grader who hardly has a grasp of addition and subtraction. Does that make algebra stupid?

    Bst can get alot of red triggers by depending on support job. Length of time to kill an NM is a non-bst issue. by capping it at 80% you most likely only limit bst in a few fights and make the rest take longer.
    (2)
    Choh Moui | Rongo-Nango | Lhu Mhakaracca | Lungo-Nango | Nyumomo
    --Beastmaster Forever--

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