The str mod on mercy stroke pretty much kills it. Otherwise, I'd just like to note that magical WS are the ultimate for brewing.
The str mod on mercy stroke pretty much kills it. Otherwise, I'd just like to note that magical WS are the ultimate for brewing.
This so hard.
And enough with the "finished in a week" crap. Ok, so you play a lot and have a lot of friends that play alot, and you already have excellent gear and know how to do all this stuff. Yeah, then you can finish in a week.
The majority of the playerbase isn't in the same situation. I don't think anyone in my LS has an Emp weapon.
This is so good and so right that it just has to be quoted again.
SE, you guys do a lot of dumb things that frustrate us, but the last year or so has been outstanding. The quote above, especially the bolded part, is why.
Keep being awesome.
Oh, and this thread is that much more amazing thanks to Surfing Mandau Cat. :3
-- Fan of Abyssea and FFXI's New Direction ---- THF - DNC - BLM - RDM --
This. I just got my 80 Kannagi yesterday--took me about a month to do it, grinding out a lot of it solo/duo. It will probably be several months until I get the 85. By the time I get the 90, I expect to have put about 8 months of effort into it, which isn't unreasonable for a weapon of its caliber.
What the complaining people aren't getting is that the linkshells that are cranking out a new 90 Emp every week are the same sort of linkshells that would use their banks to buy most of a relic from nothing to complete in a week or two (depending on Attestation, etc.) using the gil they got mercing drops. To the rest of us (i.e. people not in that kind of shell), Emps are much closer in difficulty (still not there, but a lot closer), just without the gil requirement. The requirements for Mythics were always retardedly high for what they give, which is why there are so few of them even today.
If any magian weapons need to be adjusted, it's the Fire/Light elemental line, anyway.
Aliekber of Carbamesh
RDM BLU SCH DRG PLD BLM NIN
I think relic owners just need to grow up and realize that old content is old content. If relics were intended to always be the best weapons in the game then how can the game ever progress. Making relics always be the best weapon in the game effectively puts a ceiling on how powerful any weapon that comes after it can be meaning that there is really no point to doing anything in this game outside of getting a relic if you want your character to be at its best. The only way this could work would be if they introduced new weapons and then made a way for you to upgrade your relic to be comparable ......wait a second......hmm.
You should be happy that SE has designed their game so that almost all of the content is still relevant 10 years in. Take Wow for example, people who made Sulfuras Hand of Ragnaros, Thunderfury, or Aitesh were never given a quest to be able to upgrade it. The day the new expansion came out Sulfuras, Thunderfury, Aitesh and every single inch of content from vanilla wow became completely irrelevant. Yes some people complained, but they got over it quickly because the game introduced new stuff that was better and added new legendary weapons to bash your head against for months. Do you really think wow could have done as well as it has if the best weapons in the game were still weapons that were 3 expansions old? No it would not have, and your a fool to assume that FFXI is any different. I personally would say screw this game if the best weapons in the game still came from Dynamis.
And therein lies the beauty of FFXI compared to other games. Despite the fact that it is almost 10 years old and boasts several expansions and add ons, all of the content is still somewhat relevant. Relics are a good example of this. Even though new weapons that are better than relics had to be added just to keep this game from being stagnant, SE realizes that people put a lot of money in to their relics and thus gave you a way to keep it relevant. So all in all grow up and get over it, times change and so do games, if you feel like you wasted your time getting a relic.....NEWSFLASH......Video Games are a waste of time and that is the whole point of them.
Last edited by Satyr; 05-06-2011 at 02:55 AM. Reason: wall o text
Every time someone is disagreeing people call QQ. It's such an overused and (more often than not) inappropriate term. Everything that's ever been said in this discussion is an opinion. People are allowed to be mad at decisions SE makes, and personally I prefer whining and crying to just sucking it up. Also, I have no idea what QQ stands for or where it comes from. It's confusing.
On topic, I'm almost certain SE didn't anticipate the way things went with Abyssea. And if you remember, at first many people started doing WoE, because they didn't believe they'd ever get 50 Glavoid shells. It took people quite a while to catch on to how easy things work when done right (and how to do them right in the first place). I'm also pretty sure they didn't expect people to abuse brews with stopping the timer. If you still had to get a full alliance, farm a whole day for one boss KI, and then expect 5+ other people to lot (if you didn't wipe to it), then switch zones and bosses, so everyone in the alliance gets to do one of their mobs, it would take an individual months of constant Abyssea farming (every day for several hours) just to get a level 80 weapon.
I'm not saying they didn't expect it to be sped up at all, they did add Atmas after all, but I still believe they underestimated the effects those would have on the game. And this is only level 90. Sure, there'll be other trials after that to upgrade to 95 and 99, but just imagine how easy the current content will become at level 99. Getting a level 90 Empyrean Weapon will be more of a joke than it already is. Joke in this case refers to the effort put into them in relation to the reward you gain from it, not the effort in itself, because it still takes a few friends and some time farming to obtain it.
Now, whether awesome weapons that are accessible to everyone is good or bad is up for interpretation.
All affirmations are true in some sense, false in some sense, meaningless in some sense, true and false in some sense, true and meaningless in some sense, false and meaningless in some sense, and true and false and meaningless in some sense.
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FFXI: Leviathan > Arcon
FFXIV: Selbina > Arcon Villiers
QQ is a case of letters forming a picture. In this case "QQ" represents crying eyes, hence the term "Stop QQing about everything!" Much like "orz" represents someone down on their knees in exhaustion.
In response to the above poster, While I do agree that brews are a problem in the current state of the game, the fact of the matter is that from what I see the majority of people who have Emp Weapons did not brew their way to an emp weapon. I think I would fall over laughing if I saw someone brew Briarius to be honest. I am not saying that people haven't brewed to get upgrade items, but if you really think about it it would be much more impractical to brew the majority of your emp weapon that it would be to go out with a solid group and kill them. Think about it that's over 5 million cruor just to do the boss enough times to get 50 upgrade items and that is assuming they drop 2 every time.
And lets be perfectly honest here...outside of attestations there is ZERO challenge to building a relic. The only challenge to building a relic is finding a way to make enough gil to pay for currency out of bazaars or sponsored runs. When you really think about it...other than the attestation and quests in the final stage, you could hypothetically build your relic without ever stepping foot in Dynamis. Now this is a fairly ridiculous suggestion, however this brings up the point that relics take almost no skill to obtain and the only real determining factor as to whether you got one or not is how much gil you had.
Emp weapons on the other hand were handled perfectly IMO. It is a powerful item that literally anyone can obtain if they are willing to put in a reasonable amount of time and effort to get it. And that is what makes good game design. Because if everything in a game is so hard to get that unless you play 24/7 you can never obtain it.... people won't play. Getting cool looking and shiny stuff makes people enjoy the game more. Dare I say "WTF PWNING" stuff is fun.
So all in all I have to wonder if all of this "QQ" is just a result of people who are regretful of wasting all that time getting a relic, not because there is something better now, but because they look back and realize that even when it was the best weapon in the game ... it really was a complete waste of time to get. So lastly I have to wonder, if you had fun getting your relic then why does it matter? If it wasn't fun getting your relic...then why did you bother?
Last edited by Satyr; 05-06-2011 at 04:19 AM.
QQ had something to do with a command in an old online game, and it was how you shut down the game. So when people complained and whined you told them to QQ, so it got associated with crying and being a whiner and quiting a game. It also kinda looks like a crying face, (Q.Q) and thats what it means now, crying/complaining/that sort of thing.
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