Despite the fact that he's an obvious troll he posted more useful ideas than some other members on here. Also, now you posted too.
Getting TP with offhand often sucks due to low skill rating, and quite possibly being underskilled even for the already low cap. Club is a nice example. So dual wielding a dagger and club would help TP gain a lot, making it easier to proc.
And changing weapons is just tedious if you need different kinds of WS all the time, especially if you only decide to AoE mid fight, and you do it frequently. Sometimes it's just nice to be prepared for either situation. What about Skillchain properties, trying to open a level 3 skillchain with one hand, close it with the other. Every bit of TP counts, you can't just switch weapons to make it work.
Not saying it's a grave issue or anything, just saying I could see uses for it. In fact, I don't see why it shouldn't be possible at all, offhand has no other penalties, so apparently FFXI characters aren't just right-handed. So why not allow it, even at full strength?
People think putting "Inb4" in front of an argument makes it less valid. I remember a few cases just off the top of my head where this would have been useful. Just last week we held Empousa at 1% for our DRK, 2 WSs, we chose the wrong one, mob dead. It happens, not even that rarely.


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