Quote Originally Posted by Karbuncle View Post
So people are complaining old Areas are never used. SE adds new content to the old areas to breathe life back into them, and we get:

"What? Crappy useless zones getting new mobs, content, and life breathed into them? WAAAAAAAAAAAAAAAAAAAAH MY NOSTALGIA QQ"

I should just put this in my sig, But really, People will complain about anything. Those zones were empty areas wasting Memory on the Servers, I'm happy they're breathing new life into it by adding these high level Enemies (That are likely going to be non-aggressive) and Grounds of Valor. They also appear to be reducing the Respawn time in dungeons to 5 minutes like out-side spawns (quoted somewhere in another thread).

I think this is a Positive. I'm sure SE will make sure the Enemies are either Non-aggressive, or do not interfere with Quest areas. They usually think stuff like this out. Look at the past mobs added this way, They were Non-aggressive in places safe to 75's, and only aggressive in areas where mobs were already aggroing you (Like the Eyeballs in uleg Range)

I think this will be nice, nostalgia is never a reason to let stale zones go to waste. They already said the new enemies would basically be added in the backest-pits of the zone, Front-monsters remain the same.
Actually, the "backest-pits of the zone" part is why I am a little concerned about the whole concept of Grounds of Valor. Think about how long it takes to get anywhere in this game, for example Dangurf Wadi. Based off of the track-record from Fields of Valor, they are probably going to have a book at the entrance to South Gustaberg and North Gustaberg. Now supposed one of the camps is at G-7, fairly in the middle of the zone- after so many mobs you are going to have to stop what you are doing to run all the way through the winding, labyrinthine tunnels to one of the exits, or you are just going to escape and waste those ever-so "lavish rewards" for the sake of expediency. Or you will just go back to Abyssea and do Dominion Ops there because it will be faster and easier. (And the bonuses are going to have to be truly awe-inspiring to get people out of Abyssea for that final 434,000 XP to 99. 20-25k per hour isn't going to cut it anymore.)

Only certain Dominion Ops are done in XP parties, and that is because the mobs are right by the Sergeants. It is completely illogical to stop XPing to pick up an XP bonus since chances are you are going to make less XP because of a long commute. Marids in Abyssea - Uleguerand have an awesome XP bonus, but because you have to hoof it and use confluxes to get the Ops, no one ever bothers. The best way to combat this would be to sprinkle dozens of Ground Tombs all around the zones, it would be lovely but highly unlikely.

Also, more practically than the Nostalgia Filter, I am also concerned that several good spots for Magian trials (specifically in the Crawler's Nest, The Eldieme Necropolis, Bostaunieux Oubliette, and Toraimarai Canal) are going to be thoroughly trashed as a result of mob placement. If there are going to be 5 minute repops (sorry, I don't trust Google translations) this may help if certain mobs aren't just removed, but some confirmation would be lovely.