100% shield block rate, uninterruptability, and immunity to enfeebles (O.Chain) is something special. There's just nothing that really needs it at the moment.
100% shield block rate, uninterruptability, and immunity to enfeebles (O.Chain) is something special. There's just nothing that really needs it at the moment.
Or, if 100% block rate is just too much, SE could just bring shield blocking back to how it originally was. Back when shield block = 0 dmg taken. SE changed that because it was too much game breaking but I think now it would be wise to reinstate it to compete with all those evasion/counter tanks. The game as it is now just screams "if you get damaged gtfo" and this is why people will take eva tanks over blood tanks.
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San d'Oria, Windurst, Bastok: Rank 10
ZM:O CoP:O AU:O ACP:O
Italian Dragoon FTW! <3 Azure 4Ever. (Roleplayer)
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