You shouldn't be storing to 300% TP for 1 Weaponskill, So lets make a more fair comparison
100% TP KJ vs
100% TP RR
100%TP KJ
ftp 1.0 mods 50% STR. Cannot Crit.
100%TP RR
fTP 1.0 mods 35% STR. Can crit.
Raging Rush wins. If you're @ 300% TP, It'd be close, Probably favor Kings justice. But you really shouldn't ever be saving to 300% Tp.
15% more of your STR added to Weapon base damage isn't going to make up for the damage gained from even 1 Critical hit on Raging Rush. Especially with the current Gear Available to WARs for this Weaponskill.
Edit: I should say, "on average". If you don't land a Crit in RR, KJ Will outperform Obviously, Its the Critical hits that make it average higher. After Gear WARs can get respectable Critical Hit Rate on Raging Rush. So i do understand where you're coming from. But if you gear correctly RR will always > KJ, Most WAR's have separate gear sets for RR and KJ for that reason. RR focusing more on increase Critical hit Rate/Dmg, for KJ pure Dmg.
As for THF and Evisc, The Mods are close, but the 30%CHR mod before Abyssea made DE win most of the time. However since level 90 with Loki's Kaftan, a lot more Crit+ Armor (THF legs mainly amongst other things), the Tathlum, Cavaros Mantle (Questionable) and the Job Trait, Evisceration has really pulled ahead.
I think realistically THF Can get somewhere in the ballpark of ~23% Crit hit damage outside Abyssea. also you can ask a good amount of THFs, IF you had X's Knife back in the day, Evisc Won at 75.
DE is still a great WS, But on Average Evisc wins. Its a close call.
Last edited by Karbuncle; 04-24-2011 at 07:49 AM.
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