Blood Warping. Keep in mind unless new players are guided they probably won't even know about FoV. EXP penalty hardly affects the game in the first place.
I personally find Tranquil Heart on RDM as a way of SE saying they only see it as a healing job. I duo with a friend a lot and most of the time, he can't take a hit at all unlike on my RDM. The -Enmity is not welcomed.
I don't really see a problem with it. People seem to forget LB1-5, AF Quests, Missions, and in general Skill-Up parties. If the job is a main job then the player will learn it's job and play it effectively.
As a player from Fenrir who had to level subs I can say it's impossible to get in an exp party at the appropriate level, so skill will be an issue either way. Might as well take the easier route.
If you're soloing, I think having to wait for weakness to wear off is enough of a penalty since it affects your xp per hour.
Since I'm very cautious when soloing low-level, this really doesn't affect me. However, maybe I'll be more brazen now that I know I won't lose additional xp.![]()
if exp is so easy to get these days that the exp penalty hardly matter anymore, then does it really matter if they removed it?
these exp changes mostly aren't aimed for veteran and established players, its for new and returning players to compensate the decrease in population.
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