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Thread: Skillchains

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  1. #1
    Player Rambus's Avatar
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    Mar 2011
    Location
    Windurst
    Posts
    1,561
    Character
    Rambus
    World
    Bismarck
    Main Class
    BRD Lv 99
    Quote Originally Posted by Randwolf View Post
    Are you talking pre-Abyssea back to the start of the game. MB's went away when DD's became over-powered. But, there used to be a time when MB'ing mobs was a faster way to get experience. Parties actually used to be created around what skill-chains the DD's could do so the BLM could MB. It used to control pt invites and handicapped some jobs. With the advent of the very powerful DD, BLM's then found themselves in that same boat.
    sorry past ATU- pre abyssea, point is even if contant is taking outside abyssea ATU mindset still sets it

    point is I want to see this game fixed like menus or job balances before crap like this is looked into. I really do not care for it , SE tried a frew times to try get SCs back in play and failed. ( made sc damage less resisted)

    leave it alone for now, other stuff needs more fixing
    (0)
    Last edited by Rambus; 04-21-2011 at 01:20 PM.
    Quote Originally Posted by Camate View Post
    Spending Gil = Game balance, next question please tia
    Quote Originally Posted by Babekeke View Post
    They're reading and agreeing that these are very good ideas.... to be implemented to rune fencer.

    Just like any good suggestions in the RDM thread get applied to SCH.

  2. #2
    Player Randwolf's Avatar
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    Mar 2011
    Location
    Windy
    Posts
    429
    Character
    Randwolf
    World
    Sylph
    Main Class
    BLU Lv 99
    Quote Originally Posted by Rambus View Post
    leave it alone for now, other stuff needs more fixing
    Priority of what needs fixing probably depends on your primary job. I'm sure anyone who primarily plays BLM would see something like this as medium to high priority. I saw a lot of QQ'ing by BLM's when DD"s kept getting buff after buff.
    (0)
    All Jobs 99
    GS 54, BS 50, Alch 60, Bone 57, WW 60, Cloth 53, Cook 60, LC 60, Fish 51
    Playing Since NA PS2 Release

  3. #3
    Player Rambus's Avatar
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    Mar 2011
    Location
    Windurst
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    1,561
    Character
    Rambus
    World
    Bismarck
    Main Class
    BRD Lv 99
    Quote Originally Posted by Randwolf View Post
    Priority of what needs fixing probably depends on your primary job. I'm sure anyone who primarily plays BLM would see something like this as medium to high priority. I saw a lot of QQ'ing by BLM's when DD"s kept getting buff after buff.
    what the rep said ALREADY EXISTS though.

    it is a waste of time.

    fixing broke stuff > fixing stuff that is not broke
    (0)
    Quote Originally Posted by Camate View Post
    Spending Gil = Game balance, next question please tia
    Quote Originally Posted by Babekeke View Post
    They're reading and agreeing that these are very good ideas.... to be implemented to rune fencer.

    Just like any good suggestions in the RDM thread get applied to SCH.

  4. #4
    Player Laciante's Avatar
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    Mar 2011
    Location
    San d'Oria
    Posts
    93
    Character
    Laciante
    World
    Asura
    Main Class
    DRG Lv 93
    Quote Originally Posted by Rambus View Post
    it is a waste of time.

    fixing broke stuff > fixing stuff that is not broke
    I'm pretty sure the fact that we don't use SC regularly means it's broke... this isn't some minor feature of the game, it's what the battles were intended to revolve around.
    Granted, the reason it broke is because other balancing issues have broken too
    (1)

  5. #5
    Player Randwolf's Avatar
    Join Date
    Mar 2011
    Location
    Windy
    Posts
    429
    Character
    Randwolf
    World
    Sylph
    Main Class
    BLU Lv 99
    Quote Originally Posted by Rambus View Post
    what the rep said ALREADY EXISTS though.

    it is a waste of time.

    fixing broke stuff according to what I want > fixing stuff that is not broke for me
    Fixed that for you.
    (0)
    All Jobs 99
    GS 54, BS 50, Alch 60, Bone 57, WW 60, Cloth 53, Cook 60, LC 60, Fish 51
    Playing Since NA PS2 Release

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