Taking "Ex" off the item also opens up a whole new shitcan of players farming the items just so they can bazaar them in Jeuno or toss them up on the AH.
Also, IMO... Either of these is acceptable:
1: KS99 - 100% drop rate on Behemoth pop item.
2: Behemoth - ~50% drop rate on King Behemoth pop item.
3: King Behemoth - 100% drop rate on Behemoth tongue.
OR
1: KS99 - 100% drop rate on Behemoth pop item.
2: Behemoth - 100% drop rate on King Behemoth pop item.
3: King Behemoth - 50% drop rate on Behemoth Tongue.
I'd just remove the Black Belt items from the KS99 and make it a really good chance of getting the HQ King + Black Belt item for the effort.
While I don't care at all about these NMs, I'd like to point out that I never got many seals at all leveling. I believe I haven't farmed KS a single time, and leveled 2 jobs to 75 in the old days, and have had a total of about 200 seals in that time. Assuming we have any other casuals playing and wanting BB, they'd have to level 3 jobs to 75 to even get 1 pop item per HNM, and then they'd have like 10% chance at the drops.
Only insane people have ever had over 500 seals. (And with insane, I mean people who play FFXI all days)
Something that I didn't see mentionned is that mobs can also drops beastmen's seal, so this double farming time.
Ultimate DPS simulator
https://docs.google.com/file/d/0B7wbcilaHsTecldhZm94a1gtZnM/edit
I've read it all.... every single post for 29 pages barring what may be posted while I type this.
Both sides have valid arguments, both sides are right in some respects. But I feel the need to point out I am at 346KS + 27 in my inventory. I solo a LOT, almost obsessively, outside Abyssea. Not because I hate Abyssea (I'm not fond of keying but it IS the fastest way to level), but because between school and my LS's recent player-loss I have much fewer friends readily available, and much less time to monopolize with the few who haven't changed shells or quit. In the course of 3 years I have only done 2 ODS, meaning the number of seals you see is the total for soloing Dancer to 75 (and then some) and Summoner to 66 minus those 2 runs (as well as my Magian gains). And while I have yet to do the KS99, I do hang out with my brother who does them every once in a while. I have seen his group (all of whom who are veteran players with excellent gear) wipe a few times to badly timed spells or TP moves. The fact is: The KS99s can (or sometimes are) be harder than the regular NMs. On top of this, no drop at all on NQ hurts because even with spamming there is no guarantee of HQ drops. Seals are uncommon even at the best standards (being 50-80 [or 75 I think] only), and 99 is a bit far. I have 4 Magian daggers to completion, and a Wind Perpetuation staff to the first Garuda kill stage. It is too far, unless you devote hours (the very same spent camping a NM) on getting the seals for a drop.
As for being an improvement, all it did was make them open whenever. It did nothing to reduce the time investment. I pity you 3AM campers, I really do. That's too much for me to do. So if you can burn up the seals, great! But what about players like me? I have few KS, and 297 (with the greatest luck evah!) is nearly everything I have. I'd like to know what SE plans for that very, very fast eventuality. At best guess I think maybe 10% of the current population has in excess of 1000KS, and 40% has excess of 500K. That's 60% with less than 500, which means 60% will only have around 1 chance WITHOUT leeching or buying. Oh, and nearly all gil drops are dead, so getting 3mil+ is still relatively time consuming.
End of Post.
And.... here comes the "you're so wrong, this is the best thing ever!" hate speech.
In a crazy world, it pays to be the craziest.
Can the devs be clearer about the possiblity getting more than one NQ pop item per KS99 ? Only the US version says that at least one pop item will drop in the pool while german and french only say pop item for each NM are 100%.
At least one of these items will be dropped in every battle.Ces objets apparaîtront systématiquement dans le butin à la fin de chaque combat.Somehow I feel that the 100% droprate is the only correct one ...Diese Items befinden sich beim Sieg über die Monster mit 100% Wahrscheinlichkeit im Beutepool.
Last edited by MarkovChain; 04-21-2011 at 08:17 AM.
Ultimate DPS simulator
https://docs.google.com/file/d/0B7wbcilaHsTecldhZm94a1gtZnM/edit
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