Summoner [suhm-uhn-er]
1. Mystics who conjure avatars to fight by their sides, then sit back and enjoy the show while paying close attention to their MP as their minions deliver devastating blows to adversaries and provide aid to allies.
2. Not a melee
Spirits have Water V, Blizzard V etc?
Its sometimes best to agree to disagree ^_-
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"/sigh factor" is when:
- You are asked to set your HP when you already have your HP set the place you exit. O.o?
- You need to repeat a quest a 100 times in order to cap your fame >_>
No, but those are not triggers. (We have banish IV ruining our banish III trigger though)
Just to happily let u all know... Spirits... while not being the most useful things in the world.. have the ability to hit yellow if you get lucky... they can also get Azure kills if they kill with a cast.
Maybe you're all not exploring your capabilities enough..
By the way, Myrkr is amazingly hack in abyssea :P
Woodworking - 100 + Other stuff
Bravura 95
Ukonvasara 90
Hvergelmir 85
Summoner [suhm-uhn-er]
1. Mystics who conjure avatars to fight by their sides, then sit back and enjoy the show while paying close attention to their MP as their minions deliver devastating blows to adversaries and provide aid to allies.
2. Not a melee
Ever consider the fact that there are those who enjoy smn? That there are many who aren't into mana type jobs but love pets? Or SE is once a-fking-gain pigeon holing invite positions? smn/whm is ok on healing just fine but the company really needs to stop encouraging people to shun certain jobs as do players here. If i have to go heal AGAIN as i did from 1-65 (i soloed to 75) then this game has become a chore.
The smart option would be to start your own group people.
*edit* after landing 7 holys on kharon our whm came back from afk and launched the !! so from experience and this company's history with smn related actions i will call shenanigans on that.
Last edited by Fyreus; 04-20-2011 at 12:05 PM. Reason: spirits
Oh wow, how do you fit a random Light Spirit casting into your "hack" Sea Daughter/BP/retreat strategy? Of course, you already know to use Cure 5 on the tank, you have to stand with the player between you and the spirit, close enough to hit something with a stick that you won't lift.
Have you managed to duo anything with a MNK with these cures?
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