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  1. #111
    Player xbobx's Avatar
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    Mar 2011
    Posts
    575
    Character
    Shuffles
    World
    Ragnarok
    Main Class
    PUP Lv 99
    Wow people honestly thought there would be new expansions? Really? Then game has been on decline for the last few years, and will continue to do so. If FF14 wasnt such a failure, there most likely would have been no 12 month roadmap for even basic updates.
    this is my last month anyways, game is beyond boring now because most people I know either quit or just stopped logging on after the 2 week break. All there is to do in my mind is farm seals. it gets old fast.
    (0)

  2. #112
    Player Elexia's Avatar
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    Mar 2011
    Location
    Bastok/Phoenix
    Posts
    666
    Sadly the amount of people who care for story is far far FAR less than the amount of people who just want to get shit, Abyssea's popularity proves this. We don't need another Expansion or Addon realistically for XI, because the story is damn well complete . We learned about everything in XI's lore at this point since the only areas we didn't explore would just be areas to explore, nothing new to learn for example we know the far east was pretty much ravaged by war and emptiness, what would the storyline be that we don't already know?

    If you release the far east in an expansion, the first thing most people would care about:

    -HNM
    -End Game system
    -Gear
    -If it will beat Abyssea
    (1)
    Dark Knight ~ 90: Yes I actually use a Scythe.

  3. #113
    Player Runespider's Avatar
    Join Date
    Mar 2011
    Posts
    1,361
    Character
    Snickerrz
    World
    Asura
    Main Class
    MNK Lv 12
    Wow people honestly thought there would be new expansions? Really? Then game has been on decline for the last few years, and will continue to do so. If FF14 wasnt such a failure, there most likely would have been no 12 month roadmap for even basic updates.
    this is my last month anyways, game is beyond boring now because most people I know either quit or just stopped logging on after the 2 week break. All there is to do in my mind is farm seals. it gets old fast.
    Sadly I did, I've been playing for 7 solid years with FFXI and never had the urge to go anywhere else for my MMO fix. Since they demolished the whole endgame scene with the level increase I'm in exactly the same position you just mentioned..i'm bored to death and if I do log on I just sit in port same as a huge number of others (I didn't power through Abyssea either, but I had friends so we could do it at a steady pace, i'm still capped on that content now.). The 12 month thing they posted was honestly very minor stuff and certainly not enough to keep me and my shell intrested longer than a couple of weeks at best after the update. I can live with that IF there is stuff on the horizon but there isn't.

    I'm sad that they basically destroyed FFXI, I would of played it a long time longer but all it is now is getting seals in Abyssea which I and everybody else I know is capped on. FFXI's player numbers will drop like a rock within the next year if this is the best they can do and the future looks so bleak.

    The greatest enemy to an MMO is the people that run it I guess.
    (0)

  4. #114
    Player Elexia's Avatar
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    Mar 2011
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    Bastok/Phoenix
    Posts
    666
    Quote Originally Posted by Runespider View Post
    The greatest enemy to an MMO is the people that run it I guess.
    Nope, the greatest enemy is the players.
    (0)
    Dark Knight ~ 90: Yes I actually use a Scythe.

  5. #115
    Player Ravenmore's Avatar
    Join Date
    Mar 2011
    Posts
    1,106
    Character
    Ravenns
    World
    Phoenix
    Main Class
    BLU Lv 99
    Really the old endgame was beyond annoying and boring. Wasn't hard at 75 either and grinding it cause everyone else was after the same gear making the wait way longer then it shoulda been. I'll be happy if I never see kirin again and see all the ground kings up and wondering around.
    (0)

  6. #116
    Player Runespider's Avatar
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    Mar 2011
    Posts
    1,361
    Character
    Snickerrz
    World
    Asura
    Main Class
    MNK Lv 12
    Nope, the greatest enemy is the players.
    How so? All the players do is pay the subscription fee and play the content they give us. The company behind it are the one that make or break the game.

    Do you think they would of increased the level cap to 99 invalidating all current content, made leveling really easy to the point people will have nothing to level soon, make merits easy to cap, and wipe 8 years of endgame content off the game if FFXIV had not been made?
    (0)

  7. #117
    Player Karbuncle's Avatar
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    Mar 2011
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    4,314
    Quote Originally Posted by Elexia View Post
    Sadly the amount of people who care for story is far far FAR less than the amount of people who just want to get shit, Abyssea's popularity proves this. We don't need another Expansion or Addon realistically for XI, because the story is damn well complete . We learned about everything in XI's lore at this point since the only areas we didn't explore would just be areas to explore, nothing new to learn for example we know the far east was pretty much ravaged by war and emptiness, what would the storyline be that we don't already know?

    If you release the far east in an expansion, the first thing most people would care about:

    -HNM
    -End Game system
    -Gear
    -If it will beat Abyssea
    I think the way i understand CoP is just because we defeat Promathia, doesn't mean that the Empyness is gone, and if you're going to use the "No one wants story they want content" argument despite the support here, I'll say this.

    If we go to the far east, Why couldn't it be "Battle content". It could be Similar to Abyssea (Without the atma/cruor) where we go to the Far East, Speak with Refugee's, and fight the Empty to reclaim their Kingdom. They could add monsters (normal ones) who were "infected" by the Emptiness, Imagine a Giant Empty-Malboro boss? Or a large Empty-infected Mamool Ja, and so on.

    Doesn't "need" a story outside of "Shits under attack, We need help from Adventurers". Since the plight as told by Tenzen is so great there.

    Then again, Its been years since i beat CoP, Killing Promathia could have killed all the Emptiness but I don't recall that cutscene .

    Lastly, There are, Despite apparent knowledge otherwise, People who loved ToAU/CoP Story-driven content as much as they loved Abyssea's content. not everyone would just open it up and say "WHEREZ FAFNIR BRO". Do i say don't add it? no.

    You can have a compelling Story-driven Mission Chain, and still have plenty of HNM/new gear. WoTG had an amazing storyline/cutscenes if you stopped being nerd-spazz got past the whole time-paradox thing, and it had meaningful armor/upgrades. A lot of the Campaign armor was best in slow for some jobs (well, Mostly Iron Ram for Enmity/MDB). But also the low-level Campaign Armors (The "Conquest +1" armors if you will). and if i recall this was the first introduction of "Piece-by-piece Set Bonus" armor. Plus it had Sandworm, and Dark Ixion as HNMs. and Sandworm was like a 4-in-1 package deal.

    ToAU Included Cerberus, Hydra, and Khimaira. each one dropped something useful, Even if it wasn't immediately or well known. Cerberus Dropped his Hide for Cerberus mantles, Khimaira dropped Seveneyes, and Hydra dropped that Torque that is basically a permanent "Poison Potion" macro piece. Theres also the 3-Beastmen Kings but they suck so ignore them. ToAU also ushered the era of Grips. Even some purchased through Imperial Standing.

    CoP. I don't have to explain that.

    Runespider said a lot of what i wanted, Just because we got new expansions, Doesn't mean Old content will be left to rot and/or die. And it doesn't mean this new expansion won't add something we did not expect that will completely change the game.

    Abyssea - Made the game a lot more Casual Friendly, Armor was not about time not luck. mixed reviews though.
    WoTG - Campaign, Made Solo-Leveling Miles easier for its time.
    ToAU - Revolutionized Merits and a lot of End-game was focused here.
    CoP - Hailed as one of the best Storylines to date, and as such was looked at surprisingly well by a community who care so little about Story(?). Also offered some of the most challenging and rewarding fights for its time.
    RoTZ - Fixed a lot. new jobs, introduction of Sky. Etc.

    The potential is there, Some say I'm being to optimistic, I say you're all being to pessimistic.
    (2)

  8. #118
    Player Silvermane's Avatar
    Join Date
    Mar 2011
    Posts
    25
    Character
    Silvermane
    World
    Leviathan
    Main Class
    BLM Lv 99
    If you look at the roadmap it does seem something pretty substantial is slated for October 2011 -March 2012 maybe this will be some sort of Expansion or addon? They have simply exhausted options for increasing mob level and distribution.

    You have to consider that they have said they will be moving from the Major/Minor update pattern to more frequent upates. Remember when ToAU and to a lesser extent WotG were realsed had updates rather more frequently then we do now, or even when they started this whole "addon" pattern. Personally I think its a shame they even did the whole addons route, they should of just finished WotG 2 years sooner and released a expansion in the place of Abyssea which could of still had the seals etc

    March may see the storylines and New Zones/Monsters we all want to see, prehaps these will be designed to cater for 76-99 levels much like ToAU did for 55-75
    (0)
    BLM99~BLU99~BST95~BRD90~DRK90~WHM91~RDM80~SMN99~SCH77

    Silvermane of Leviathan, formerly of Bismarck and then Remora
    A THIRTEEN WARRIOR FOREVER!, WELCOME BACK BULLVY!

  9. #119
    Player Ravenmore's Avatar
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    Mar 2011
    Posts
    1,106
    Character
    Ravenns
    World
    Phoenix
    Main Class
    BLU Lv 99
    The worse things to do is not give the players what they want and at the same time giving the players what they want.
    (0)

  10. #120
    Player Elexia's Avatar
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    Mar 2011
    Location
    Bastok/Phoenix
    Posts
    666
    Generally with MMOs you try to give players something to do correct? Lately the big thing is:

    Players: "Listen to our demands and feedback!"

    The designers do nothing but make the game, but the community can be much more detrimental to the game in more ways than 1 than the developers can, all they can do is hit shutdown if they want to end the MMO, because good MMO developers won't just throw in what they want without taking the players into consideration.

    If XIV was never made, given the current route XI was going it would have ended up here regardless because ToAU brought in a lot of new systems, WoTG did as well, then came the forced augment add-ons which they mentioned would be basically the format for awhile instead of full blown expansions. Raising the level cap happens in every MMO, XI was one of the few to have a set cap for half of its life without even a raise of 1. They didn't have to invalidate all of the older work, but that's what happens with other MMOs so it's not that alien of a concept.

    The only thing being made for them (developers) is the game to make money, in order to make money you have to make and keep the players happy, throw in the fact players don't know what they want for the good of the game and just themselves, well..the rest is post 2004 MMO history.
    (1)
    Dark Knight ~ 90: Yes I actually use a Scythe.

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