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  1. #41
    Player Olor's Avatar
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    Mar 2011
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    Please please please make mythics less insane. I mean most of us here are adults with jobs - who really has the time to work on a digital weapon for 4 or 5 years - the fact that no one is aware of a fully upgraded Aymur even existing is a pretty darn good sign that the current system is wholly unreasonable.

    You guys went in the right direction with Empyrean weapons - now, even out the playing field. I wouldn't mind working on the weapon pretty heavily for a month or three - but yeah - I don't want my videogame to become a second job
    (0)

  2. #42
    Player Atomic_Skull's Avatar
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    Mar 2011
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    1,248
    Character
    Bjorne
    World
    Fenrir
    Main Class
    MNK Lv 5
    Quote Originally Posted by Olor View Post
    Please please please make mythics less insane. I mean most of us here are adults with jobs - who really has the time to work on a digital weapon for 4 or 5 years - the fact that no one is aware of a fully upgraded Aymur even existing is a pretty darn good sign that the current system is wholly unreasonable.

    You guys went in the right direction with Empyrean weapons - now, even out the playing field. I wouldn't mind working on the weapon pretty heavily for a month or three - but yeah - I don't want my videogame to become a second job
    If you want an easy to make super weapon that's what Empyreans are for. There should be a brass ring to reach for that few will achieve. Leave the difficulty of obtaining the Mythics and Relics alone.
    (0)

  3. #43
    Player Denabond's Avatar
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    Mar 2011
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    109
    Character
    Denabond
    World
    Lakshmi
    Main Class
    MNK Lv 90
    Quote Originally Posted by Atomic_Skull View Post
    If you want an easy to make super weapon that's what Empyreans are for. There should be a brass ring to reach for that few will achieve. Leave the difficulty of obtaining the Mythics and Relics alone.
    While i agree with what you say, they should reduce the difficulty to obtain mythics a little bit. As most people in this thread has said, these are the most difficult to obtain, and really don't provide much on utility except a select few. Now I'm not saying they should be as easy as Empyreans, but increasing the amount of Ichor you get from Einherjar, having the MBs in Salvage drop alexandrite purses 100% of the time, and have the T4 VNM drop thier respective trophies 100% of the time would make the quest to get these a bit less frustrating.
    (0)

  4. #44
    Player Demonofhunger's Avatar
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    Apr 2011
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    43
    Character
    Demonprince
    World
    Phoenix
    Main Class
    BLU Lv 99
    Considering the time costs of upgrading a Mythic through Magian Trial and the existence of Empyreans that are relatively easy to get and comparable, I think something needs to be done to make Mythics easier. I understand that with new upgrades on Salvage armors there might be more interest in Salvage and Alexandrites might be available at all (haven't seen one in six months on my server), but even then something needs to be done.

    A vendor who sells Alexandrites for 5K would be enough. This still keeps the price at 150 million gil for a Mythic, but it opens up the option of people undercutting the vendor to everyone's benefit.
    (0)

  5. #45
    Player Denabond's Avatar
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    Mar 2011
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    109
    Character
    Denabond
    World
    Lakshmi
    Main Class
    MNK Lv 90
    Due to the fact that dyna currency isn't going to be sold by NPCs anytime soon, I doubt Alexandrites will ever be sold by NPCs. Most likely SE will either reduce the amount of alex you need, or increase the drop rate. Preferably, making the MBs in salvage drop sacks of them 100% of the time should solve the alex problem, assuming interest in Salvage starts up again if the synergy augments are worthwhile.
    (0)

  6. #46
    Player saevel's Avatar
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    Apr 2011
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    2,350
    None of the above posters make any sense. Emp weapons are currently the FFXI equivalent of the Infinity Plus One Sword. This is typically the most powerful weapon in the game. Relics are Mythics are the FFXI equivalent of the Infinity Minus One Sword or the most likely The Penultimate Weapon.

    Currently Emps are 100~1000 times easier to get then a Mythic / Relic weapon. This means the Infinity Plus One Sword is easier to get then its weaker brothers. Why would any sane player spend the time / energy to acquire the Infinity Minus One Sword, or Penultimate Weapon when the Infinity Plus Weapon is easier to obtain. This isn't a console RPG where you have players who do speed runs and "100%" item completion runs, its a MMO where players are after the best shineys they can possibly get.

    These two facts point to only one logical conclusion. They must either nerf Emp's or mega buff Relics / Mythics. And when I say buff I mean triple total damage output buff, ridiculously broken buff.
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  7. #47
    Player Denabond's Avatar
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    Mar 2011
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    109
    Character
    Denabond
    World
    Lakshmi
    Main Class
    MNK Lv 90
    Quote Originally Posted by saevel View Post
    None of the above posters make any sense. Emp weapons are currently the FFXI equivalent of the Infinity Plus One Sword. This is typically the most powerful weapon in the game. Relics are Mythics are the FFXI equivalent of the Infinity Minus One Sword or the most likely The Penultimate Weapon.

    Currently Emps are 100~1000 times easier to get then a Mythic / Relic weapon. This means the Infinity Plus One Sword is easier to get then its weaker brothers. Why would any sane player spend the time / energy to acquire the Infinity Minus One Sword, or Penultimate Weapon when the Infinity Plus Weapon is easier to obtain. This isn't a console RPG where you have players who do speed runs and "100%" item completion runs, its a MMO where players are after the best shineys they can possibly get.

    These two facts point to only one logical conclusion. They must either nerf Emp's or mega buff Relics / Mythics. And when I say buff I mean triple total damage output buff, ridiculously broken buff.
    They already said Relics and Mythics are getting a buff.
    (0)

  8. #48
    Player saevel's Avatar
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    Apr 2011
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    The degree of "Buff" would have to include making them into crit hit WS's and making them deal 2~3x the damage of Emperian WS's. Seeing as Emp WS's currently deal insane damage, you'd need to create insane +1 weapon. That still doesn't deal with the disparity in obtaining Mythic / Relics. Currently their not "difficult" just take too much time for to little effect.

    And btw they did "buff" relics / mythics. Their "buff" was +25% damage when using the WS, it didn't make a lick of difference. KoTR wasn't about to beat vorpal, much less CDC.
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  9. #49
    Player Denabond's Avatar
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    Mar 2011
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    109
    Character
    Denabond
    World
    Lakshmi
    Main Class
    MNK Lv 90
    Its important to note that the Crit WSs are overpowering Relics mainly because of Razed Ruins. Outside of abyssea, some Relic WSs are on par or better then Empyreans. But were getting off topic here. This thread shouldn't be about BUFF RELIC CAUSE EMP BEATS US. Its about the difficulty of Mythics and the most of that weapons aren't worth getting.
    (0)

  10. #50
    Player saevel's Avatar
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    Its very relative because the relative worthlessness of the Mythics (and by extensions relics) makes them unattractive. Their method of acquirement is so onerous and obnoxious that no sane individual will even think about obtaining one now. SE needs to reduce the requirements, namely the currency level numerical requirements while simultaneously bringing them up to speed with Emperians. To do otherwise makes them obsolete and not desired. NO ONE will pursue the Infinity Minus One Sword when the Infinity Plus One Sword is easier to get.

    As for your statement about the relic / mythic WS's, what are you smoking? Before abysea was ever announced crit WS's were considered the best for each weapon class. Vorpal on sword, Rampage on axe, Raging Rush on GAXE, Drakesbane on PLM, Hexa on Club, A.Fury on H2H. And now the non-crit Emp WS's crush their counterparts. Fudo beats Kaiten and Gekko and so forth. Only the magic WS ones remain and their situational use with some of them being amazing.
    (0)

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