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  1. #1
    the "road map" will be most appreciated by the player base who sometimes feel disconnected from the process. Thanks in advance.
    (0)

  2. #2
    Player
    Join Date
    Mar 2011
    Posts
    391
    Are there any plans to adjust Einherjar and Assault? I don't really consider Salvage to be the main issue with Mythics, there's less Alexandrite being sold due to less people doing Salvage, but it's easy to farm Alexandrite as a trio. Einherjar is practically a dead event, gaining the points needed for that part of the quest is just painful as it is now. Assault and Nyzul are the main reasons a Mythic weapon will take so long, though that's a simply fix of just removing Assault Tags and letting us do however many Assaults we want a day, rather than forcing a 50 day waiting period on the Assault section and something like a 80 day wait for farming Nyzul Tokens. More Assault Tags doesn't make that faster, the moment you use them all up you're stuck waiting for them to refresh, more per day or a shorter waiting period for new tags are alternatives, but honestly I feel there's no reason to have to wait for them at this stage in the game.
    (2)

  3. #3
    Player Garota's Avatar
    Join Date
    Mar 2011
    Posts
    197
    Character
    Garota
    World
    Ragnarok
    Main Class
    SMN Lv 99
    Quote Originally Posted by Sotek View Post
    Are there any plans to adjust Einherjar and Assault? I don't really consider Salvage to be the main issue with Mythics, there's less Alexandrite being sold due to less people doing Salvage, but it's easy to farm Alexandrite as a trio. Einherjar is practically a dead event, gaining the points needed for that part of the quest is just painful as it is now. Assault and Nyzul are the main reasons a Mythic weapon will take so long, though that's a simply fix of just removing Assault Tags and letting us do however many Assaults we want a day, rather than forcing a 50 day waiting period on the Assault section and something like a 80 day wait for farming Nyzul Tokens. More Assault Tags doesn't make that faster, the moment you use them all up you're stuck waiting for them to refresh, more per day or a shorter waiting period for new tags are alternatives, but honestly I feel there's no reason to have to wait for them at this stage in the game.
    I'm totally with Sotek on this, realistically, what's to stop a player from obtaining a Masamune or Kanagi at level 80 with a group of friends in a matter of a week or less? Well, now at level 90, practically nothing... Einherjar, well unless something drastic is done, it's highly unlikely for players to obtain enough Ampoules to pick up an Eyepatch in an expeditious manner. If my math serves me correctly, for a player starting up Einherjar, running twice a week, it would take anywhere between 27 to 52 weeks of successful weeks of clearing chambers at minimum to build up 100,000. Also, I totally agree that the Assault Tags should be done away with as well, this would encourage players to put in the time and effort to farm Nyzul Tokens. Both of these are practically intangible currency! Which makes matters even more frustrating. At least the acquisition of ampoules and tokens are a teamwork effort and shared throughout the participating members. A player could help somebody build their ampoules and tokens while working on theirs as well! As far as the 30,000 Alexandrite... Well, I'm not gonna bother going into that... Nevertheless, I am excited about the upcoming requirements for obtaining a mythic weapon... Hell, maybe even two!
    (1)

  4. #4
    Player MarkovChain's Avatar
    Join Date
    Mar 2011
    Location
    Windy
    Posts
    1,429
    Character
    Pimpchan
    World
    Quetzalcoatl
    Main Class
    MNK Lv 99
    Salvage revamping, I was in this thread.
    (0)

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  5. #5
    Player Soundwave's Avatar
    Join Date
    Mar 2011
    Posts
    402
    Really pleased to hear a road map is coming.

    Any plans for "new" avatar(s) lol...
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  6. #6
    Player MarkovChain's Avatar
    Join Date
    Mar 2011
    Location
    Windy
    Posts
    1,429
    Character
    Pimpchan
    World
    Quetzalcoatl
    Main Class
    MNK Lv 99
    Just random thought about assault, I always thought they had an unexploited potential like MMM. First the reward form the ??? -except a couple - were never good. How about introducing new good rewards like level 90 gear or alexandrite either in the ??? reward or the final coffer. You can also easily imagine something interesting for the final asssault (long awaited and totally disappointing). You can also scale the reward depending on the time it took you to complete objectives (time attack ?). Give a chance for the ??? item to drop an AF3+1/2 upgrade and you fix mythic aquisition problems - if you also give a chance for alexandrites.
    (0)
    Last edited by MarkovChain; 04-06-2011 at 11:00 AM.

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  7. #7
    Player Myrna's Avatar
    Join Date
    Apr 2011
    Posts
    2
    Character
    Myrnamoynel
    World
    Ragnarok
    Main Class
    MNK Lv 99
    Some changes to Einherjar would be welcome, and yeah the roadmap would be welcome for knowing what's coming. My group is working on two Mythics right now and news of what's coming would be great!
    (0)

  8. #8
    Player Mirage's Avatar
    Join Date
    Mar 2011
    Posts
    2,980
    Now that so few people are doing nyzul, it would also be great if that too was changed to make it possible to progress faster. I'm not saying nyzul should be made easier, but it would be nice if you could do it more often.

    I still have many floors left until 100, but that one DRG weaponskill would be pretty important for me to get. Gathering even 3 people to do the lower levels of nyzul takes forever, at least with the amount of people I know ingame.
    (0)

  9. #9
    Shib, I'm on board with almost all you say, although the beast axe (Aymur) with all the upgraded goodies to 90 looks awesome, even if none have ever been made.

    It's the insanity of the requirements for relic and mythic that have always troubled me. I've been running with a dynamis shell for the better part of 3 years (and they've been arround alot longer than that). EVERYONE wants a relic, but the yield is so low that it takes almost 2 years (real life) to make 1, let alone start for the other 24 that would like one. Now I have 4 90s with 2 more climbing and more to follow; HOW AM I GONNA MAKE ALL THAT RELIC/MYTHIC/EMPERYEAN?! Just thinking about it is enough to start an ulcer.

    The relic/mythic whiners on here seem to forget that getting your relic/mythic was a group effort with 1 "have" and a ton of "have-nots"; you illustrate that well. Believe me, there are alot of people who just shut up and grind their teeth thinking about all the work they did for somebody else to come up with very little for themselves. The problem isn't that the requirements are easy now, but that they were insane to begin with! "3 years busting my ass in Dynamis but I can't seem to find my Gjallerhorn, have you perchance seen it Mr. Relic holder?"

    Anything SE can do to actually make this stuff obtainable for those of us that have already paid our dues would be to the good.
    (1)

  10. #10
    Player nitsuj's Avatar
    Join Date
    Mar 2011
    Posts
    24
    Character
    Framerate
    World
    Fenrir
    Main Class
    SMN Lv 99
    I have 12,000 alexandrite turned in and a bunch more in storage. When posts like this are made, with indefinite timelines, it puts me in a very uncomfortable place.

    Do I stop working on my quest entirely and just wait, so I don't lose millions of gil in alex? (you can't get them back once you turn them in) or do I just push and keep going.

    I think the best solution you guys could do for people like me is tell us if we overpay our alexandrite (like, we have 25k/30k handed in and you lower the requirement to 15k) can we "withdraw" the remainder from the NPC?
    (0)

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