Some 2hrs I would like to see for my jobs:
RNG - Blackout - Immediately fires every Arrow/Bullet equipped. So if you had99 Arrows equipped, you'd launch all of them at once. RNG Enmity is reset.
WHM - Divine Intervention - A more powerful Benediction that raises people without weakness, also pushes WHM's Club/shield skill to A+ for 3 minutes and grants a powerful Phalanx/Aquaviel effect for 30 seconds.
BRD - Sonic Shriek - Grants Terror effect to enemies within range for 30 seconds.
DNC - Shadow Steps - For 1 minute, 2 extra images of the player appear. All actions performed by the DNC are trippled (example: Waltz's potency would heal triple, steps would count as using them three times, regular attack rounds are tripled, Max HP/MP are tripled).
BLU - Transformation - Turn into a soulflayer. IDC what it does, just make it happen.
DRK - Dread Armor - For an unknown duration, DRK gains an undispellable Dread Spikes effect. These spikes have no limit to how much they can absorb. Spells are also able to be absorbed by the spikes. Max HP is doubled.

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