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  1. #11
    Player Zephrose's Avatar
    Join Date
    Mar 2011
    Posts
    84
    Character
    Koenignovi
    World
    Ragnarok
    Main Class
    PLD Lv 99
    Quote Originally Posted by Faule View Post
    Why not just give us our subjobs 2hr abilities on a shared timer as our main. Make them slightly less potent if it's incredibly game breaking?
    The Shantotto effect! Chain spell Ancient Magic II GO! /evil laugh!
    (2)

  2. #12
    Player Carrott's Avatar
    Join Date
    Mar 2011
    Location
    Bastok
    Posts
    9
    Character
    Carrott
    World
    Valefor
    Main Class
    BLM Lv 99
    Quote Originally Posted by Zephrose View Post
    The Shantotto effect! Chain spell Ancient Magic II GO! /evil laugh!
    Tier 1 spells for enormous amounts of damage!

    *EDIT: I think that a 12-24 hour cooldown be long enough for this. They could add bosses that would need this abilities to defeat them also. Bring some more challenge into the game.
    (0)
    The greatest harm can result from the best intentions.

    Server: Valefor

  3. #13
    Player Escorian's Avatar
    Join Date
    Apr 2011
    Posts
    2
    i think maybe you could add your subjobs 2 hour to your job but double the cooldown on the 2hr so make it a 4 hr cooldown.
    (2)

  4. #14
    Player Greatguardian's Avatar
    Join Date
    Mar 2011
    Posts
    3,238
    Quote Originally Posted by Escorian View Post
    i think maybe you could add your subjobs 2 hour to your job but double the cooldown on the 2hr so make it a 4 hr cooldown.
    I don't know. Since these abilities are so powerful, maybe it would be more fair to multiply their timers together instead of adding them. 2hrs * 2hrs = 4hrs then.
    (0)

    I will have my revenge!

  5. #15
    Player GlobalVariable's Avatar
    Join Date
    Mar 2011
    Posts
    330
    Character
    Arisingchicken
    World
    Odin
    Main Class
    PLD Lv 60
    How about one-hour abilities? >.>



    Assume shared timers with 2hr JAs and 30 or 45 second durations here...Possibly require a certain level (which would be the same for all jobs).

    PLD - RUNIC: catch those spells. Think Final Fantasy 6's Celes. If it weren't on massively long recast and a short duration this would be so ridiculously overpowered to have.

    mnk - NO NAME: aoe super sized subtle blow effect, foes gain zero tp from being struck. Didn't think of a suitable name for it.

    thf - STABBITY: 100% triple attack...I'm kidding, I didn't think of a name here either.

    rdm - DOUBLE: every cast that gets a resist gets duplicated free of a 2nd mp cost, with double magic accyracy. For enfeebs this requires a full "Resist!" not a partial.

    blm - MAGIC COUNTER: each time you take damage, your last spell is cast again at half potency (probably still to much power? I'm concerned with enabling blm to counter things to death)
    (0)
    Last edited by GlobalVariable; 04-08-2011 at 03:51 PM. Reason: hey I thought of some after all

  6. #16
    Player Greatguardian's Avatar
    Join Date
    Mar 2011
    Posts
    3,238
    Quote Originally Posted by GlobalVariable View Post
    mnk - NO NAME: aoe super sized subtle blow effect, foes gain zero tp from being struck. Didn't think of a suitable name for it.
    I would cry.
    (0)

    I will have my revenge!

  7. #17
    Player Ravenmore's Avatar
    Join Date
    Mar 2011
    Posts
    1,106
    Character
    Ravenns
    World
    Phoenix
    Main Class
    BLU Lv 99
    If it was your subjob 2hour make it wear you got to fight the NPC from the af story line in a maat type fight capped at 49 on the sub you want to use on your main and have to do it for ever sub you want the 2 hour from. Or a insane amount of merit points not like they hard to get.
    (0)

  8. #18
    Player GlobalVariable's Avatar
    Join Date
    Mar 2011
    Posts
    330
    Character
    Arisingchicken
    World
    Odin
    Main Class
    PLD Lv 60
    Quote Originally Posted by Greatguardian View Post
    I would cry.
    I forgot that some other job recently got some kind of aoe subtle blow effect. Oops. I've been away from game for a long while.
    (0)
    Last edited by GlobalVariable; 04-08-2011 at 04:23 PM.

  9. #19
    Community Rep Bayohne's Avatar
    Join Date
    Mar 2011
    Posts
    130
    Hey gang! Thanks as always for the feedback! We're letting the dev. team know about your comments and ideas, so make sure to keep 'em coming!

    Let your imagination run wild! Then reel it in a little bit... then post! Or, don't reel it in at all!
    (13)

  10. #20
    Player viion's Avatar
    Join Date
    Mar 2011
    Posts
    156
    Character
    Rinzler
    World
    Lakshmi
    Main Class
    NIN Lv 34
    Woot, I really like the sound of subjob 2hrs.

    But make it a "Combo", so for example a rdm/blm when using 2hr would use both at the same time no matter what. so its chainspell Manafont. And also the 4hr cooldown I like. (ofc make this optional)

    Also make it so reset items/cor can only reset MAIN class 2hr.
    (1)

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