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  1. #11
    Player GlobalVariable's Avatar
    Join Date
    Mar 2011
    Posts
    330
    Character
    Arisingchicken
    World
    Odin
    Main Class
    PLD Lv 60
    How about one-hour abilities? >.>



    Assume shared timers with 2hr JAs and 30 or 45 second durations here...Possibly require a certain level (which would be the same for all jobs).

    PLD - RUNIC: catch those spells. Think Final Fantasy 6's Celes. If it weren't on massively long recast and a short duration this would be so ridiculously overpowered to have.

    mnk - NO NAME: aoe super sized subtle blow effect, foes gain zero tp from being struck. Didn't think of a suitable name for it.

    thf - STABBITY: 100% triple attack...I'm kidding, I didn't think of a name here either.

    rdm - DOUBLE: every cast that gets a resist gets duplicated free of a 2nd mp cost, with double magic accyracy. For enfeebs this requires a full "Resist!" not a partial.

    blm - MAGIC COUNTER: each time you take damage, your last spell is cast again at half potency (probably still to much power? I'm concerned with enabling blm to counter things to death)
    (0)
    Last edited by GlobalVariable; 04-08-2011 at 03:51 PM. Reason: hey I thought of some after all

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