I think the original intent that the developers have in mind for Dynamis in the next Major Update is fine...

Provided that the following suggestions are also considered before implementation, The following will I think be a fine tweak on top of what the developers have in mind.

1.) Treasure Pools are No Longer (zone-wide) but restricted to parties and/or alliances.

2.) Measures will be put in place, where the game can easily handle heavy users in a Dynamis Zone at a time and there will be no concern for potential lag issues.

3.) Allow "The Win" to continue to be zone wide, If one group kills the Dynamis Zone Boss NM, allow the "???" win to stay up for extended periods of time, so others can have an additional opportunity to click on it if need be.

4.) Increase Monster distribution to cover everyone that will be in there, and slightly enhance the drop rates.

5.) If a person makes a mistake (wrong pull) or aggros a mob causing additional mobs to pop, that mistake should only be suffered by that person's party and/or alliance and NOT everyone else present. All those adds should only have hate with that person and/or that person's party or alliance. Thats it.

Thats all I can think of and that's what I suggest. I look forward to see what the developers will post next regarding Dynamis.