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  1. #11
    Player Alhanelem's Avatar
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    Mar 2011
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    Bastok
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    Tahngarthor
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    Shiva
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    SMN Lv 99
    Quote Originally Posted by Chromium View Post
    If they removed Ambuscade from the game everyone would be outraged about it, every other kind of content is done by a much smaller percentage of players.
    No, everyone would be happy. This content is done by a lot of players not because they like it, but because every event revolves around it and it features relatively easy to get entry-level endgame gear. If it was upgradeble further to be actual contender gear, there would be no reason to do other content.

    In short, yes, every player does it, but it's not because they love the content.
    (1)

  2. #12
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    Quote Originally Posted by Alhanelem View Post
    In short, yes, every player does it, but it's not because they love the content.
    There is no other content in the game that changes monthly, has such high quality evergreen drops, that is open to literally everyone and that if removed would lead to people quitting.

    Ambuscade is literally the single most important content in the game.
    (0)

  3. #13
    Player Alhanelem's Avatar
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    Bastok
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    Tahngarthor
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    Shiva
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    SMN Lv 99
    There is no other content in the game that changes monthly,
    Just because it changes doesn't mean it's good.

    has such high quality evergreen drops,
    If the drops are so "high quality," why do they need an upgrade? This makes no sense.


    that is open to literally everyone and that if removed would lead to people quitting.
    I know asbolutely zero people who would quit if ambuscade was removed. The only way that would happen is if they didn't choose to update some other content (or add new content) instead.

    They could update literally any other content monthly (or at whatever other interval) if they wanted to and I'm sure people would become more interested in doing that content. Again, we don't do it because we love it, we do it because it's constantly shoved in our faces. People have gotten annoyed with Vana'Bout for instance, in no small part because it's so loaded with Ambuscade objectives. It's one of the reasons I kinda stopped caring about vana'bout in the first place.

    I'm loaded down with ambuscade vouchers I will probably never use. I can't imagine any serious veteran doesn't already have all of the main sets completed in full.
    (0)
    Last edited by Alhanelem; 08-29-2025 at 04:03 PM.

  4. #14
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    Aug 2025
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    Just because it changes doesn't mean it's good.
    A lot of people do Omen for card/det farming, that content is horrible because it's utterly static. If they rotated the monsters (and added a random lucky nm spawn) it would be far more fun.

    If the drops are so "high quality," why do they need an upgrade? This makes no sense.
    Because money drops are one thing, but progression is another that has far more attraction. Most players are not engaging at all with the +4 artificact gear upgrades from Limbus cause it's too long winded and they are barely upgrades, they barely even made the lower tiers easier to encourage it.

    Only the really hardcore players are doing Limbus for upgrades, it's not doing what it was added to do (keep people busy).

    I know asbolutely zero people who would quit if ambuscade was removed.
    The only issue with it is it now lacks progression updates cause everyone capped, they need to add more. Which is what I said.
    (1)

  5. #15
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    Nov 2021
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    Quote Originally Posted by Chromium View Post
    Most players are not engaging at all with the +4 artificact gear upgrades from Limbus cause it's too long winded and they are barely upgrades.
    Barely upgrades if they work as intended. Lot of problems with secondary effects on there, how many reports have we seen about job ability duration on a piece not working? How can we be sure any of the other secondary effects aren't broken too, stuff that's harder to test for?
    (1)

  6. #16
    Player Fahzewn's Avatar
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    Nov 2014
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    85
    Character
    Fahzewn
    World
    Cerberus
    Main Class
    WAR Lv 99
    Quote Originally Posted by Alhanelem View Post
    No, everyone would be happy.

    In short, yes, every player does it, but it's not because they love the content.
    I don't think everyone would be happy per se. I generally don't love doing it but I find it a nice alternative (key word) to getting certain upgrade currencies. For example, I don't like farming Riftdross or Riftcinders and only really farm the plates during light campaigns. All else is just extra really but I would still be disappointed if it was taken away and it would likely make me rethink if I want to build another Empyrean weapon.

    Quote Originally Posted by Chromium View Post
    There is no other content in the game that changes monthly, has such high quality evergreen drops, that is open to literally everyone and that if removed would lead to people quitting.

    Ambuscade is literally the single most important content in the game.
    I think you are over exaggerating how good Ambuscade is with this and it actually is likely NOT open to everyone. There is still a level of difficulty that needs to be addressed with current gear and job selection. Solo or not. Sure, anyone can get into the fight...but winning that fight is different. And even with the proper carrot (progression), it's just as repetitive as the boring Omen you mentioned. Fight, win, get stuff, repeat.

    Lastly, they don't NEED to add anything more to Ambuscade but it would be nice if they did. +3 gear...sure why not. It would probably be on the same level as the +4 Artifact upgrade but cool. I'd like to see more options being purchased with hallmarks personally. Where's Dyna-D or Omen upgrade items? Although it does appear that Ambuscade tends to lean towards the weapon upgrade more than armor upgrade (outside of it's own armor). Speaking of weapons...hell, let's upgrade the weapons more! Change that specific weapon skill bonus to ALL weapon skills used.
    (1)
    Last edited by Fahzewn; 08-31-2025 at 12:23 AM.

  7. #17
    Player Alhanelem's Avatar
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    Tahngarthor
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    Shiva
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    SMN Lv 99
    I don't think everyone would be happy per se. I generally don't love doing it but I find it a nice alternative
    Okay, I was using some hyperbole there.
    I'm not saying it's bad content (it's not) but I personally find it irritating how vana'bout revolves around it and there's a lot of pressure to try to get through as much of the rewards as you can only to do it all again the next month. It takes a fair bit of time especially if you don't have a regular group you always do it with (or a bunch of alt accounts to multibox), time that I would find better spent on doing other content I need to do like sortie, limbus and odyssey.

    I'm also not saying new ambu rewards would be a bad thing (though I'm not specifically asking for a new upgrade tier for everything); I'm only saying they don't NEED to do it. It's not the SUPER IMPORTANT thing this thread frames it to be.
    (1)

  8. #18
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    Jul 2022
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    Ambuscade is a stepping stone, not an ends all content.

    If they make ambuscade the "this is all you do, forget everything else" then it becomes FF14.

    You already have FF14.

    If people wanted to play FF14 they wouldn't be playing FFXI.

    Sortie is not complicated, and odyssey is meant to be a challenge.

    If you want to play a simple easy game, again, that is what FF14 is for.

    I assume you quit FF14 because it is simple and easy.

    I also quit FF14 because it is simple and easy.

    If they turn FFXI into a simple easy game, I will quit this game too.
    (4)

  9. #19
    Player
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    Jul 2022
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    Quote Originally Posted by Dihlyte View Post
    Ambuscade is a stepping stone, not an ends all content.

    If they make ambuscade the "this is all you do, forget everything else" then it becomes FF14.

    You already have FF14.

    If people wanted to play FF14 they wouldn't be playing FFXI.

    Sortie is not complicated, and odyssey is meant to be a challenge.

    If you want to play a simple easy game, again, that is what FF14 is for.

    I assume you quit FF14 because it is simple and easy.

    I also quit FF14 because it is simple and easy.

    If they turn FFXI into a simple easy game, I will quit this game too.
    Furthermore.

    FFXI is a horizontal progression game. It is not a vertical progression game.


    You don't go from entry level armor to max level armor in one fell swoop like you do in FF14.

    You have to earn your armor and equipment through knowledge, practice, and diligence. It is why many players prefer FFXI over ff14.


    Logging in is not complicated. It grants you Login points.


    Using login points is not complicated. you use them to buy savory shanks.

    Buying savory shanks from the greeter moogle is not complicated.
    https://www.bg-wiki.com/ffxi/Savory_Shank

    Defeating a level 85 monster in 119 bayld armor is extremely easy.
    This will reward you with the Defending ring, 10% -damage taken

    Earning merits to become stronger is not complicated.

    Earning job points to become stronger is not complicated.

    Talking to the Goblin in Reisenjima, after completing Rhapsodies of Vana'diel to start Omen is not complicated.

    Defeating enemies in in Omen is not very difficult.

    Doing High-Tier Mission battles on Very easy is not difficult.

    https://www.bg-wiki.com/ffxi/Categor...n_Battlefields

    You can complete Chain of Promathia which is not complicated or difficult.
    Then you can do Feared One HTMB for Cessnance earring on very easy difficulty.


    You can fight The Dusk Maiden after completing Wings of The Goddess to earn Malignance armor. If you do this as THF on very easy you can earn very powerful gear very easily. it is not complicated to earn merit points, buy a key item, then go to Selbina and do the battle.



    Lastly, you can join a linkshell from the linkshell concierge and ask more players more info to have more fun, instead of asking the devs to add armor that doesnt need to exist simply because Ambuscade is simple and easy.

    https://www.bg-wiki.com/ffxi/Linkshell_Concierge
    (0)

  10. #20
    Player Alhanelem's Avatar
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    Bastok
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    Tahngarthor
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    Shiva
    Main Class
    SMN Lv 99
    FFXI is a horizontal progression game. It is not a vertical progression game.
    Not really. It has elements of both. It has always had elements of both. For a long time it was more one than the other, but in recent years with the addition of new linear progression systems over time (job points, master levels) and gear with stats that keep increasing, only the non-visible gear slots remain mostly "horizontal."
    (0)

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