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  1. #151
    Player Jar's Avatar
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    Mar 2011
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    caitsith derp
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    503
    Character
    Lugat
    World
    Ragnarok
    Main Class
    DRK Lv 99
    Oh no one said that most gear in towns is affected my conquest <_< making alot of it unattainable for long amounts of time..
    (0)

  2. #152
    Player Inflicter's Avatar
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    Mar 2011
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    Windhurst
    Posts
    4
    Your right, and I agree with this post and it also seems to me SE is only trying to keep the original players happy! and to keep them in the game. and not focused on bringing in new players and their concerns as you stated!
    (2)

  3. #153
    Player RAIST's Avatar
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    Mar 2011
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    Bastok
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    2,563
    /sigh.... prices at NPC's may seem unreasonable now when you look at the market history, but you have to remember you are seeing prices of items in the AH from when the market was dying out. People were undercutting the piss out of some items just to unload them so they could reclaim inventory space. I have some 500k+ items that I bought during this stage that were worth closer to 1 mill+ for the longest time. I am still holding some of them because I can't even get 200K for them now. Some items I bought for 100k I NPC'ed because the AH wouldn't even bring in a better price now.

    Point is, the NPC prices are reasonable for their stats according to the markets that existed for a LOOONG time. Hence, no one feels it is worth it to craft and sell stuff for 5-20k now for a minimal profit and slow rate of return when adequate gear is available from NPC's. There is far better stuff for them to sell if they are needing gil (which, for the most part they don't need a lot now).

    There really isn't a major benefit to these higher end gears now, considering the short time you will be in them anyway. Now, something like a Scorpion Harness (NQ/HQ) or Hauberk (NQ/HQ)--that's a differnt story, and definately an exception. But in general, for the most part, until you hit 30-40, most of the gear is so similar in stats that only a few pieces stand out--and even then they are eclipsed within 10 levels or less by something better. With the low TNL's up to level 50 or so, you are racing through gear anyway. TNL at level 50 is still only 7700xp. If you are soloing with Glacier page 5 FOV and nabbing 990xp reward at the end of each page it is over 2k xp for every 11 mobs--and you only need about level 40 gear to solo them effectively ( I did it with level 30-40 gears BEFORE the first of the recent level caps). If you aren't doing the solo thing and are managing to team up and get chain kills, it goes by really quick--7700xp is less than 40 Even Match mobs worth of solo XP, if you are chaining tougher mobs you are getting more than 200xp/kill on average and requiring even fewer mobs.

    You guys just need to get past the need/want to have the top end gear all the time. It is really pointless when you are frlying through the levels and ditching them before they get any notable dings on them.

    Here's a handy site where you can look at your gear options per job, organized by slot then level...in case you don't already have some sort of guide already.
    http://ffxi.allakhazam.com/dyn/items/job.html

    It loads kind of slow, but it has a lot of info and is easy to read--shows you the stats on each item in the list. Unfortunately it doesn't link directly to the AH site like the wiki does--but it does tell you how/where you can get them (column on right tells you if it's quested/purchased/crafted, click the item name and you get the details on how to obtain it). For instance if you click on the level 21 Beetle Harness, you get the crafting recipe as well as a link to the Vendor that sells it in Kazham and the average NPC price for it (10,833). Now you can check the AH site if you want to see what it goes for in Jueno for your server (which, happens to be 5k each, a little more than twice a day, 2 currently in stock on my server--HQ version is 15k, selling on average once every other day and only gives you 1 DEF and 1 EVA over the NQ):
    http://www.ffxiah.com/

    If you look at the numbers on that peice, it is at best only going to turn around 30k per day if there is only ONE crafter making them, and if that crafter manages to HQ 100% (which, btw never happens. Back when things were more active, the NQ sold around 9-10k (priced just under the NPC prices) and the HQ was upwards of 20k each, and they sold much faster as well.

    THAT is why you don't see a lot of stuff on the AH now--the demand tanked on them. If enough people were asking for items to be crafted again, then they would be making them. For an example, a year ago, I couldn't sell Tsurara and holy water on the AH for a decent price--made more selling them to NPC's. Now, demand is up and I make a considerable profit on them. Meanwhile, items for the early gobbybag quests take a long time to sell--for the same or less than to the NPC at times. So, when I come back with a lot of cermet chunks--I put one on the AH, and pawn the rest. Often times, that cermet comes back to me, and I NPC it.

    Some of us have actually tried to sell some of this stuff, and it just simply ISN'T MOVING. Sooooo.... either everyone starts asking people to make these items so they get a better feel for what is in demand and start putting it up again, or just buck up and get by with the NPC gears or craft your own stuff--just like the pioneers did when the game first went to market.

    Edit: Just logged in and a pair of Ebon Gauntlets finally sold....I've been listing them since I dinged 90 WAR and DRK the first weekend in March. Granted, we had the server downtime--but I've relisted them at lest 3 or 4 times. They sold for a measly 90k. Just look at what is required to make them:
    http://wiki.ffxiclopedia.org/wiki/Ebon_Gauntlets

    Yield: Ebon Gauntlets
    DEF: 24 HP +7 Accuracy +3 Attack +3
    Lv. 71 WAR / PLD / BST / DRK / DRG

    Smithing (90-95), Goldsmithing (??)
    Fire Crystal
    ■2 x Dark Adaman Sheet
    ■1 x Scintillant Ingot
    ■1 x Iridium Ingot
    ■1 x Studded Gloves

    These things require mats and crafting skills used to make Relic armors--someone with 90+ Goldsmithing and another person with 90+ Smithing have to make items to make these gloves.
    (0)
    Last edited by RAIST; 04-08-2011 at 03:33 AM.
    {DISCLAIMER} Posts may contain opinions based on personal experiences that are not be meant to be taken as facts. What may appear as fact with no source reference may be recollection of information with no source, and may be subject to scrutiny without source reference. Any debate over validity of said facts without source references may be considered conjecture of all parties in that debate. Player comments may not be the expressed position/consent of SE, their affiliates, or any employees of said organizations. Please take these posts with a grain of salt if you are offended by the views of the player and understand that opinions are like assholes... everyone has one, not everyone wants to hear it.

  4. #154
    as I said, increase number of AH slots, don't have sales expire and lower the fees. Another option, did you sell whatever to the npc? then let me buy whatever FROM that NPC! (gonna be a pain to check every NPC merchant in the game for a pair of mythril claws tho'). Of course, you could make the guild NPCs by anything made by that craft instead of just a few items in limited quantity; crafter gets SOME gil, players have whatever available when they need, even if the price is kinda "are you serious?! Do you know a good cardiologist?!"
    (1)

  5. #155
    Player Olor's Avatar
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    Mar 2011
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    2,134
    Quote Originally Posted by RAIST View Post
    Some of us have actually tried to sell some of this stuff, and it just simply ISN'T MOVING. Sooooo.... either everyone starts asking people to make these items so they get a better feel for what is in demand and start putting it up again, or just buck up and get by with the NPC gears or craft your own stuff--just like the pioneers did when the game first went to market.
    OR - SE can adjust the game to fit with the times. Your "buck up or go home" attitude is a terrible way to keep new players - and if you want the game to be around and healthy for longer - that kind of attitude is not the way to do it. I seriously don't understand why you are against making things easier on new players - I guess you have never leeched a job in Abyssea - not ever, not once, right?

    If you have you have no right to complain that new players want stuff handed to them while you and other established players sit back and get free exp while watching movies or doing whatever it is you do while you leech exp.

    Also, most truly new players won't have their airship pass for Kazham by the time they can equip the beetle harness. But I guess they should go solo those beastmen strongholds in level 10 gears, amirite?

    Back in the day people used to also be doing those things and you could team up. Now, not so much. And if you couldn't get your pass to go to go buy your beetle harness, there were some on the AH (at less cost than the NPC).

    When I first got to the level I could use the beetle harness - there were none up on the AH. If I had been a truly new player (not a reroller) that alone could have been the dealbreaker for me.

    People quit games over not being able to get gear. It is a true fact. Seeing an AH empty of lower level gears/not having an easy/affordable way of buying them from NPC makes the game seem like it is dying - and there are a lot of people out there that just are not interested in playing a dying mmo - especially with an established playerbase that has a sense of entitlement for themselves while demanding new players get no help at all.
    (2)

  6. #156
    Player chubrocka's Avatar
    Join Date
    Mar 2011
    Location
    Sandy. Started in 2004 and miss the OLD WAYS of playing.
    Posts
    104
    Character
    Chubrocka
    World
    Leviathan
    Main Class
    PUP Lv 90
    Quote Originally Posted by Glamdring View Post
    as I said, increase number of AH slots, don't have sales expire and lower the fees. Another option, did you sell whatever to the npc? then let me buy whatever FROM that NPC! (gonna be a pain to check every NPC merchant in the game for a pair of mythril claws tho'). Of course, you could make the guild NPCs by anything made by that craft instead of just a few items in limited quantity; crafter gets SOME gil, players have whatever available when they need, even if the price is kinda "are you serious?! Do you know a good cardiologist?!"

    Yes I agree Like I said. I personaly dont have any issue with gear at any level. Im part of the problem too. I never sold off my gear after i had my first capped level and started on another. I think though if the NPC option was there to hold the gear and be resold that people sell off to them, then the lower HQ gear wouldnt dissapear. This works now in this area of game.. years ago it would have been a nightmare on the economy. I also want to sasy that this isnt making the game easier in doing this its adapting to the game and its movement since abby (Im still not sure if they made abby to kill off the game).

    To finish... All I know is If we as players dont push SE and ourselves to keep new blood going we will lose our game, I will do anything i can to make that not happen. I promote FFXI more now to people then i ever did before... Im trying my best to do my part.. think about it. if everyone who plays got 1 person to sign up and took them in, in game. helped polish them, guide them, then they to would promote it and we could start a HUGE grass movement and totally revive FFXI and then SE would have to listen!!!!!
    (1)
    Going strong since 2004
    PUP the red headed bastard stepchild of SE
    FORUM MAKERS NEED TO GIVE US OUR MUCH NEEDED "PM" ABILITY

  7. #157
    Player RAIST's Avatar
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    Mar 2011
    Location
    Bastok
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    2,563
    Quote Originally Posted by Olor View Post
    OR - SE can adjust the game to fit with the times. Your "buck up or go home" attitude is a terrible way to keep new players - and if you want the game to be around and healthy for longer - that kind of attitude is not the way to do it. I seriously don't understand why you are against making things easier on new players - I guess you have never leeched a job in Abyssea - not ever, not once, right?

    If you have you have no right to complain that new players want stuff handed to them while you and other established players sit back and get free exp while watching movies or doing whatever it is you do while you leech exp.

    Also, most truly new players won't have their airship pass for Kazham by the time they can equip the beetle harness. But I guess they should go solo those beastmen strongholds in level 10 gears, amirite?

    Back in the day people used to also be doing those things and you could team up. Now, not so much. And if you couldn't get your pass to go to go buy your beetle harness, there were some on the AH (at less cost than the NPC).

    When I first got to the level I could use the beetle harness - there were none up on the AH. If I had been a truly new player (not a reroller) that alone could have been the dealbreaker for me.

    People quit games over not being able to get gear. It is a true fact. Seeing an AH empty of lower level gears/not having an easy/affordable way of buying them from NPC makes the game seem like it is dying - and there are a lot of people out there that just are not interested in playing a dying mmo - especially with an established playerbase that has a sense of entitlement for themselves while demanding new players get no help at all.
    First off, if you are going to quote me, quote me properly: " buck up and get by with the NPC gears or craft your own stuff", not "buck up or go home"

    And, there is no need to put the game in beginner mode when it is already in easy mode. I suffered with out access to a decent AH until I hit Jueno--that was at level 18 WHM. I remember it very clearly. I got invited to a party by someone I had been in dunes with and had friended me. I had no LS yet, just 2 people on my friends list. They took me through koroloka tunnel and I had no idea wth we were going. They had a PL and it was crazy xp. Hit 21 and the PL offered to take me to get the altep crystal. Partied up and off we went. Then he asked if I had the other crystals. I didn't have them all, and then asked if I had choco yet, which I didn't. He walked with me all the way to Jueno. I was still in cheap gears I got from Bastok Vendors at level 21 WHM.

    And no, I dind't leech jobs through abyssea. I soloed/partied all of my 10 level 90 jobs to 75-78 but 1 before joining abyssea parties on them, and that one job was level 60. While I did go join an aby party at 60 on BST, I didn't leech in the sense that I sat on my butt. Well, truth be told, I did have to AFK to run some errands for about 2 hours when they first started. Otherwise, I was using jug pets, curing with my /DNC because I had regain atmas, used ACC food and fired off WS so that when my axes uncapped after a while I would skillup. I walked out of there at 90 BST with 292 skill and had learned Bora Axe.

    And, you don't have to have an airship pass to get an item from kazham. I run there all the time to get mats and pick up stuff for people while I am there. The chat and delivery systems are wonderful things. It is also a simple item that is crafted from very common items with a level 36 crafting cap. Again, you can easily get these crafted if you just ask around.

    As for people not teaming up, that is just a farse. At least in my experience. I leveled DRG, WAR, DRK, BST fromn 60 up via level synchs and such post abyssea release. When I was taking DRG, DRK, and WAR up to 75-78, I continuosly got invited to parties. I was level-synching down to fight in W. Ron., Dunes, Qufim, Kazahm Jungles, and even TAU areas. People just need to take the initiative and team up--put stuff in your /seacom and put your flag up, ask the LS/friends list, send tells, and/or shout. If you can't form a full party, you can low-man things and do the easier FOV pages--or even solo. XP in general just comes so much easier now there really isn't much point in just sitting around in town hoping for a blind invite these days.

    If they are quitting the game over a lack of gear...then they are obviously not seriously seeking it out, and thus this game is certainly not for them. This game is a MMORPG, emphasis on the MMO part. It takes teamwork on varying levels to progress in this game. That is how it was designed, and that is what makes it unique. If you want to play a game like WoW or Runescape... by all means, go play those games. This is Final Fantasy XI Online.
    (0)
    {DISCLAIMER} Posts may contain opinions based on personal experiences that are not be meant to be taken as facts. What may appear as fact with no source reference may be recollection of information with no source, and may be subject to scrutiny without source reference. Any debate over validity of said facts without source references may be considered conjecture of all parties in that debate. Player comments may not be the expressed position/consent of SE, their affiliates, or any employees of said organizations. Please take these posts with a grain of salt if you are offended by the views of the player and understand that opinions are like assholes... everyone has one, not everyone wants to hear it.

  8. #158
    Player Olor's Avatar
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    Quote Originally Posted by RAIST View Post
    And, you don't have to have an airship pass to get an item from kazham. .
    Pray, how do you run to Kazham without the Kazham airship pass?
    (0)

  9. #159
    Player chubrocka's Avatar
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    Mar 2011
    Location
    Sandy. Started in 2004 and miss the OLD WAYS of playing.
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    104
    Character
    Chubrocka
    World
    Leviathan
    Main Class
    PUP Lv 90
    Quote Originally Posted by Olor View Post
    Pray, how do you run to Kazham without the Kazham airship pass?
    Originally Posted by RAIST
    And, you don't have to have an airship pass to get an item from kazham. .

    Lmfao... now i really laughed out loud on that... Olor, he means things from kazham are sold outside of area lol. Not being in the zone. Great funny though 8).



    olor what sever are you on???
    (0)
    Last edited by chubrocka; 04-08-2011 at 04:30 AM. Reason: ask question because we have no way to PM
    Going strong since 2004
    PUP the red headed bastard stepchild of SE
    FORUM MAKERS NEED TO GIVE US OUR MUCH NEEDED "PM" ABILITY

  10. #160
    Player Olor's Avatar
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    Why does it matter what server I am on?
    (0)

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