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  1. #3221
    Player Rinuko's Avatar
    Join Date
    Mar 2015
    Posts
    150
    Character
    Sampi
    World
    Odin
    Main Class
    DRK Lv 99
    Quote Originally Posted by Alhanelem View Post
    They're not going to increase the master level cap to 99 ever.
    They'll invent a new progression system over doing something like that. Job Points 2.0 or something.
    People already complains about ML50 being botted. What do people think double it will do.
    I’d like SE to release something where ML actually are encouraged.
    (1)

  2. #3222
    Player Alhanelem's Avatar
    Join Date
    Mar 2011
    Location
    Bastok
    Posts
    11,224
    Character
    Tahngarthor
    World
    Shiva
    Main Class
    SMN Lv 99
    Well yeah. ML41-50 is already insane

    People didn't cheat (as much) on regular leveling because it was a reasonable goal to achieve in a reasonable time span. Whereas with ML it's way longer than that, EVEN with leveling in your sleep.
    (1)

  3. #3223
    Player
    Join Date
    Aug 2025
    Posts
    105
    Add the double dark matter campaign back as a campaign, 12 tries.
    (1)

  4. #3224
    Player Dwreck's Avatar
    Join Date
    Sep 2025
    Posts
    2
    Character
    Bemuvdar
    World
    Phoenix
    Main Class
    SCH Lv 99
    Please stop giving us campaigns like Bonus Bayld Campaign, and Hyper Chocobo Digging Campaign instead of useful Equipment Upgrade Campaigns. Omen cards are nice but we just had a Omen Card campaign and you're bringing back the same campaign. Where's the variety there?
    (2)

  5. #3225
    Player Voidstorm's Avatar
    Join Date
    Apr 2015
    Posts
    437
    Character
    Voidstorm
    World
    Ragnarok
    Main Class
    SCH Lv 99
    Hyper chocobo and chocobo skillup campaigns should be combined.
    It should also only run when Vana'Bout is going on, because forcing people who haven't leveled digging to dig with the long zone wait & a 15 second between dig wait is terrible.
    (0)

  6. #3226
    Player Madness's Avatar
    Join Date
    Mar 2011
    Posts
    10
    Character
    Madness
    World
    Asura
    Main Class
    DRK Lv 99
    Please offer automaton oil for sale from the curio moogles.
    (2)

  7. #3227
    Player Voidstorm's Avatar
    Join Date
    Apr 2015
    Posts
    437
    Character
    Voidstorm
    World
    Ragnarok
    Main Class
    SCH Lv 99
    Quote Originally Posted by Madness View Post
    Please offer automaton oil for sale from the curio moogles.
    Not really needed, there's already another NPC who sells all of them for cheap.
    https://www.bg-wiki.com/ffxi/Gavrie
    (0)

  8. #3228
    Player Eth's Avatar
    Join Date
    Mar 2011
    Posts
    85
    Character
    Lileth
    World
    Asura
    Main Class
    RDM Lv 99
    Quote Originally Posted by Chromium View Post
    Add the double dark matter campaign back as a campaign, 12 tries.
    I would much rather have the 6 tries per day be persistent and cumulating even when unsubscribed, much like the 10 points daily tally for the gobbie mystery box.

    I would also like to be able to spend say "3 dark matters on one attempt", meaning dark matter count goes down by 3 but chance of HQ results goes up.
    (2)

  9. #3229
    Player Alhanelem's Avatar
    Join Date
    Mar 2011
    Location
    Bastok
    Posts
    11,224
    Character
    Tahngarthor
    World
    Shiva
    Main Class
    SMN Lv 99
    If you guys want to encourage players to balance the server populations, you need to offer incentives to transfer:

    1) If they aren't, transfers away from high-pop worlds should be free or discounted significantly, particularly so it's easier to move together with a friend or friends.
    2) Similar to in FFXIV, If the player transfers to a low-pop world, they should be granted bonuses to Progression Points (experience/capacity/exemplar points) for a certain amount or certain period of time (30 days or a reasonable amount to aquire in a similar timeframe)
    3) Consider granting bonuses to treasure hunter, crafting, and gil awarded for completion of contents (with limits in consideration of the possibility of RMT abuse).
    4) consider granting the refer-a-friend rewards for these players who transfer off high pop worlds (specifically those closed to character creation).
    (5)
    Last edited by Alhanelem; 10-03-2025 at 11:06 AM.

  10. #3230
    Player Meliora's Avatar
    Join Date
    Oct 2025
    Posts
    1
    Character
    Elyvora
    World
    Shiva
    Main Class
    NIN Lv 99
    Quote Originally Posted by Alhanelem View Post
    If you guys want to encourage players to balance the server populations, you need to offer incentives to transfer:

    1) If they aren't, transfers away from high-pop worlds should be free or discounted significantly, particularly so it's easier to move together with a friend or friends.
    2) Similar to in FFXIV, If the player transfers to a low-pop world, they should be granted bonuses to Progression Points (experience/capacity/exemplar points) for a certain amount or certain period of time (30 days or a reasonable amount to aquire in a similar timeframe)
    3) Consider granting bonuses to treasure hunter, crafting, and gil awarded for completion of contents (with limits in consideration of the possibility of RMT abuse).
    4) consider granting the refer-a-friend rewards for these players who transfer off high pop worlds (specifically those closed to character creation).
    Second this. I've been saying the same in various communities ever since Asura shut down for new players and transfer into.
    (1)

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