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  1. #51
    Player Alhanelem's Avatar
    Join Date
    Mar 2011
    Location
    Bastok
    Posts
    11,224
    Character
    Tahngarthor
    World
    Shiva
    Main Class
    SMN Lv 99
    1234567890
    (1)

  2. #52
    Player Rinuko's Avatar
    Join Date
    Mar 2015
    Posts
    150
    Character
    Sampi
    World
    Odin
    Main Class
    DRK Lv 99
    “This is only steam” yes, but a metric is a metric.
    If steam losses 50% it’s extremely likely that PS/non Steam users also follow a similar trend.
    As i suspected, just speculations and wild guesses.

    You just agreed to it.
    I agreed to what?
    (0)

  3. #53
    Player Beastorizer's Avatar
    Join Date
    Jun 2019
    Posts
    246
    Character
    Redranger
    World
    Bahamut
    Main Class
    RDM Lv 5
    Quote Originally Posted by radar View Post
    Money was set aside by Square Enix to literally remake ff11 for ps3, but they used the money to make ff14 instead. ff14 was always supposed to be for ff11 players to move to and they fully intended to close 11, but they messed it up and made something most ff11 players didn't like.

    Seeing what they made I'm really glad they didn't remake ff11 for ps3, because they obviously forgot why people liked the game and because of that decision ff11 still exists in a pure form today.

    https://massivelyop.com/2021/09/23/f...tation-3-port/
    Broken record, Imo SE never really recovered from XIV, as the first major FF mainland title failure ever.......Now, selling 3 million copies is a failure due to XIV 1.0. Someone stated XIV 1.0 cost SE 400,000,000 USD to make.

    Damn (Ron Simmons voice)

    Avengers takes a lot of $hit as a costly failure, but Avengers did not start their Finacial woes, simply added to them. XIV ARR made SE a lot of money, but it is kind of a "Cut off your nose to spite your face" kind of deal. Or, counterproductive as a better term. The financial needle has not been moving for SE for about a decade.........

    The XI and XIV debacle will go down as the biggest and most costly SE blunder imo, because it was the start of their troubles. Wonder if they do the same thing, knowing what they know now lol?
    (0)

  4. #54
    Player
    Join Date
    Jul 2022
    Posts
    169
    Quote Originally Posted by Beastorizer View Post
    XIV ARR made SE a lot of money.
    I find it funny how developers copy WoW when it was failing, and have been effectively killing the genre slowly.

    Meanwhile Old School RuneScape, Classic WoW, EverQuest, and even to a degree FFXI prove more profitable and sought after titles.

    The only reason FFXIV:ARRhasn’t fallen on its face yet, is it extremely luckily, has somehow managed to bring in new players faster than it is losing players. FFXIV has lost over 25 million users at this point. Imagine if they retained even half of those numbers, by making an actually engaging RPG. Simple enough to get into, but with proper depth to retain veterans.

    I predict Dawntrail is going to be the last financially successful expansion to FFXIV, and everything I have predicted about FFXIV has been true, to a perfect T.

    Unfortunately I feel FFXIV:ARR is actually going to be the downfall of Final Fantasy. I personally feel FFXIV, and FF16 has hurt the series far more than FFXIV 1.0 ever did.
    (2)
    Last edited by Dihlyte; 09-27-2024 at 12:15 AM.

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