Crafting was pretty much dead long before abyssea came out aside from a few profitable synths and consumables like food and ninja tools anyway. Low level gear hasn't actively been made by the crafting community since probably about 2005. The entire crafting/synergy system needs a drastic overhaul and it has little to do with abyssea.
I would think that anyone starting to play FF11 these days would simply use Google to find relevant information regarding FF1 that they might need.
Some people in this thread seem to believe that new players have the intelligences of 5 year olds. I'm sure if they wanted to know something they would look it up. Most people have access to the Internet....especially people who are playing an online game.
As for this "problem", I don't think it really exists. It just sounds like someone who went to level some low level job and couldn't find a Spike Necklace on the auction house when they wanted to go level. You don't even need awesome gear when you're low level, a weapon and a few pieces here and there will do until 30-35, then you can get better pieces as you go along.
I don't remember having awesome gear my first job and I'm sure new players don't expect to have awesome gear right away either.
They don't need too.. but it is an option that a lot of people use to find a crafter..
and I fail to see how telling a noob about community sites is a bad thing..
Could there be some super high speed crafting system.. sure..
other games i've played you could search for crafters like you searched for exp pt's.... ie.. lvl 100 goldsmithing.. looking for work.
something like that would be super awesome.
I agree with the OP in that low level gear is very hard to find on the Auction House. Its kind of annoying now to go back and level a job from 1-30 and have it not only take ages to find gear, but then have it be outdated so quickly and have to fart around again trying to find half decent gear (i.e. not be naked). You can certainly find bits and peices, but it usually involves going to the Jeuno auction house. CP armor is a good option if you had the foresight to choose the city which suits the job you want to level but for the average player theyre not going to make enough CP for this to be worthwhile straight away. "Go out and craft it yourself" is not really a good solution, most people don't want to be naked for a few days while they skill up a craft and newer players might not have the resources or the desire to level a craft. There should be options for them without HAVING to craft or use CP. At the moment there really isn't many besides level 1 RSE.
Some solutions are these (and yes they do involve crafting and making gil), and I think theyve been mentioned already.
- Reduce the cost of armor from NPC's and/or make a better range of items available in the starter cities from vendors. Despite what people have said armor from NPC's is priced incredibly highly for the current state of the game (i.e. none of those items on the AH).
- Make it viable for people to be selling or crafting (dirty word sorry) lower level armor again
- Link the auction houses! (this is the big one and looks like what we're going to get)
Last edited by blowfin; 04-07-2011 at 04:03 AM.
I have to say, Spending about 2/3 of the OP telling people this is not a flame topic and dont go off topic and all that stuff is not going to get people who weren't going to anyway to not post whatever they were going to post. Just post your topic and let the moderators intervene if something ebcomes a problem.
On the topic, I don't really see the issue being raised. As far as I can tell, any current problems with item availability will be solved by the merging of the AHes. It will be much easier to sell gear of varying levels because anyone who needs stuff will be able to access it from anywhere.
"- Link the auction houses!" - Unnecessary to suggest this, they are already doing it.
*yawns* hai guys, whats going on.
The development team is aware of the problems you're all mentioning and are concerned about it as well. While we are planning on merging the Auction Houses in the next version update, we are aware that this won't completely resolve the issue. However, once the merge is completed, we'll closely monitor the situation and see what can be done to further address it.
Devin "Camate" Casadey - Community Team
I won't lie and say I read all of this thread (I gave up around page four), but I DO remember what it was like to be a new player back in 2003. I was just a FFVII and FFIX fan wanting to know what XI was all about. I started out in Bastok with a Hume Male and died ... a lot. Then I said to myself, "there has to be something I'm missing." So, though it gets a lot of grief, I got the Brady Guide. (Still have it too.) I read through it, learned some stuff and started again from scratch. I moved my character to Sandy and soloed til I was about level 15 or so, basically until soloing wasn't effective. I knew at the time I needed to start partying, but w/o prior experience, I was a bit timid ... oh, and when I did finally get a party, that was when I first found out about signet. ... So I started over yet again. This time when I leveled I made sure I had signet up at all times, and I that's when I started selling crystals for gil. I remember being able to get 10-20k per stack for dark crystals. By the time I was ready to party I had close to half a mil in Gil. It may not be that easy now, but last time i played, about 2 years ago, water crystals were still selling for about 1-2k/stack. That character I took to level 40 or so before I took my first break. I was able to find people to help me with the sub-job quest and unlocking NIN and a few other jobs, I even had a friend donate some gil, just because. By the time I took my first break I had nearly 1.5 mil from selling dark crystals, various materials, and assets combined. (I leveled several jobs from 1-15 just so I could farm dark crystals.)
I had a friend who started with me who played the auction house and preyed on people's laziness. He'd buy a few items from vendors and sell them for a profit on the AH. And that's just two ways two ways new people can turn a profit. That doesn't even include crafting; all you need is crystals and materials. (Yes it is time consuming, but that's how MMOs go.)
I know things have changed over the past 7 years, but from what I can see it's for the better. (My first return to Vana'diel was during the height of the RMT, where my 1.5 mil just barely scathed the surface of what I needed for new gear, food, shehei, etc. (empress hairpin for 1.2+ mil, anyone?)) I don't know if I can speak for anyone else here, but I don't have a lot of sympathy because I had to go through the same thing ... we all did.
This game isn't like WoW where addiction is fed through attaining the next level, or getting the next piece of gear, or in other words "instant gratification." It's about community, working with others to achieve a common goal (I think Garrison and Besieged, and the reoccurring Eggs-travaganza were great examples of this), and building pride in what you've accomplished. Would have been nice for it to have been easier early on? Sure it would have, but I enjoyed figuring things out and became proud of what I had accomplished. That way when I was handed something, by a friend or a stranger, I felt like I had earned it rather than mooching.
This game isn't easy ... it's epic. Final Fantasy in-and-of itself is epic. I for one wouldn't want, or expect, anything less from SE or the FF franchise. (Which is kinda of why I'm on a break from FFXIV. /tear) Anyway, that's my $0.02
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