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  1. #11
    Player Evilvivi's Avatar
    Join Date
    Mar 2011
    Posts
    34
    Character
    Evilvivi
    World
    Quetzalcoatl
    Main Class
    SMN Lv 90
    You know...avatar meleeing AND SMN meleeing esp. with an Emp Staff, does a lot more than Sea Daughter can ever do. If you have to rely on 5tic regain to do your job, I can only say one thing, Stop sucking more to suck less plz.
    (0)

  2. #12
    Player Korpg's Avatar
    Join Date
    Mar 2011
    Posts
    2,196
    Character
    Kingnobody
    World
    Asura
    Main Class
    SMN Lv 94
    Quote Originally Posted by Dallas View Post
    I'm not particularly interested in whether you believe the Atma works or not. I take the word of the person who took the time to complete a mission line.

    By all means keep theorizing how to:

    1) best keep your avatar out but not use it to melee
    2) spend weeks getting the best melee staff out there but not use it to melee

    Summoner in FFXI must be the only job in any game ever that has developed a cult of followers dedicated to NOT DOING ANYTHING.
    Thats why SE gave SMNs Avatar's Favor.

    That way, we can hit the button, go afk for 2 hours, come back, hit the button again, and continue onwards.
    (2)

  3. #13
    Player Cett's Avatar
    Join Date
    Mar 2011
    Location
    Bastok!
    Posts
    47
    Character
    Cett
    World
    Odin
    Main Class
    WAR Lv 99
    @ Evilvivi and Dallas, If you fail to see any application in this methodology, I'm sorry for your loss. The numbers cry out that Sea Daughter is better than Minikin. Your atma from the Windy story line won't break game boundaries. Summoner is meant for support, you can melee or have your pet melee or both. Though when you do so may be more detrimental to your group than if you were to play back line support.

    In my linkshell, during an event at no time should a summoner no matter how large his or her ego is run in to melee a tier three notorious monster.

    However, if you're solo'ing or low manning shit that drops thf head seals... go ahead.. melee, the effects won't hurt you. You're all being quite one sided in your judgements, open up a little and think on how you can be unique. That is all.
    (0)
    Woodworking - 100 + Other stuff
    Bravura 95
    Ukonvasara 90
    Hvergelmir 85

  4. #14
    Player
    Join Date
    Mar 2011
    Location
    Windurst
    Posts
    2,169
    If you aren't using minikin's refresh and aren't meleeing you should be using atma that increase damage over minikin's 50 INT. Did you math SD versus the other options? MM isn't a top choice for pure damage dealing, it simply beat some synthetics and gave refresh.
    (0)

  5. #15
    Player Cett's Avatar
    Join Date
    Mar 2011
    Location
    Bastok!
    Posts
    47
    Character
    Cett
    World
    Odin
    Main Class
    WAR Lv 99
    Quote Originally Posted by Neisan_Quetz View Post
    If you aren't using minikin's refresh and aren't meleeing you should be using atma that increase damage over minikin's 50 INT. Did you math SD versus the other options? MM isn't a top choice for pure damage dealing, it simply beat some synthetics and gave refresh.
    The regain... applies to pet and master, I'm sure you all know this but it needs to be restated. The portion that applies regain to the master takes the place of refresh as a more potent refresh. (Roughly 18~23 mp/tic when you break it down).
    Granted you may have no need for refresh at every single waking moment, go ahead and use Garland of Bliss or Catacylsm, it makes not much difference.

    Instances where the initial post can apply and be useful as far as strategy's go:
    Dragua
    Azdaja
    The thing that looks like Omega
    Similar things like this..(Tier 3 NM's that Will Kill Your Summoner Or Pet if left to melee.
    (0)
    Woodworking - 100 + Other stuff
    Bravura 95
    Ukonvasara 90
    Hvergelmir 85

  6. #16
    Player
    Join Date
    Mar 2011
    Location
    Windurst
    Posts
    2,169
    I know how Atma work, I'm stating you're declaring SD beats Minikin for damage when Minikin isn't one of the best atma for dealing damage in the first place, it just had utility in 10/tick refresh.

    EDIT: and if you're complaining about stuff that would kill the Smn your idea won't work anyway since you aren't going to be running in to WS at all. Smn really shouldn't be getting one shot all that often anyway, unless you put on -hp or something.
    (0)
    Last edited by Neisan_Quetz; 04-06-2011 at 10:40 AM.

  7. #17
    Player Cett's Avatar
    Join Date
    Mar 2011
    Location
    Bastok!
    Posts
    47
    Character
    Cett
    World
    Odin
    Main Class
    WAR Lv 99
    SD only has two beneficial effects, and one negative. It was imperative that it outweigh MM in usefulness. The goal isn't to seek optimum damage, just more damage than MM.
    (0)
    Woodworking - 100 + Other stuff
    Bravura 95
    Ukonvasara 90
    Hvergelmir 85

  8. #18
    Player Cett's Avatar
    Join Date
    Mar 2011
    Location
    Bastok!
    Posts
    47
    Character
    Cett
    World
    Odin
    Main Class
    WAR Lv 99
    Quote Originally Posted by Neisan_Quetz View Post
    I know how Atma work, I'm stating you're declaring SD beats Minikin for damage when Minikin isn't one of the best atma for dealing damage in the first place, it just had utility in 10/tick refresh.

    EDIT: and if you're complaining about stuff that would kill the Smn your idea won't work anyway since you aren't going to be running in to WS at all. Smn really shouldn't be getting one shot all that often anyway, unless you put on -hp or something.
    Myrkr doesn't require you to be near the monster to use the weapon skill, since it deals no damage. Nor do you have to target the main monster your alliance is engaged with to weapon skill as you won't draw hate on anything by using it.
    (0)
    Woodworking - 100 + Other stuff
    Bravura 95
    Ukonvasara 90
    Hvergelmir 85

  9. #19
    Player
    Join Date
    Mar 2011
    Location
    Windurst
    Posts
    2,169
    Ok forgot that, was thinking spirit taker for some reason.
    (0)

  10. #20
    Player Cett's Avatar
    Join Date
    Mar 2011
    Location
    Bastok!
    Posts
    47
    Character
    Cett
    World
    Odin
    Main Class
    WAR Lv 99
    Quote Originally Posted by Neisan_Quetz View Post
    Ok forgot that, was thinking spirit taker for some reason.

    but ya, I'm aware that this doesn't take advantage of the aftermath effect of Hverlmir, but it is a strategy designed around the benefit of the weaponskill and can be implemented by the WoE version or the Emperyan.

    Once I complete Hverlmir I intend to go Smn/Sam, and mess around with Sekkanoki > Mrykr > Myrkr which I hope will restore 100% of mp. Not too sure if the first weaponskill will only have the application of 100% tp or 300% (Never payed much attention) But the purpose will be to gauge the usefulness of a Melee smn :P .

    For now though, I am 100% against the use of Perpetuation Staves as I use soul scourage. I also enjoy taking advantage of the Caller's Bracers +1 or +2 by using avatars of matching weather or day. And with the correct combination of gear, Hverlmir can be a very powerful tool!
    (0)
    Woodworking - 100 + Other stuff
    Bravura 95
    Ukonvasara 90
    Hvergelmir 85

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