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  1. #2881
    Player Zehira's Avatar
    Join Date
    Dec 2011
    Posts
    498
    Character
    Zehira
    World
    Asura
    Main Class
    RDM Lv 99
    Quote Originally Posted by Sirmarki View Post
    I'm sorry, but I have no idea what you are talking about.
    New Stat Wars episodes. "This is the way." I assume you haven't watched it yet but anyway FFXI is old. Some of us don't want to play with other players.
    (0)

  2. #2882
    Player Amnesty's Avatar
    Join Date
    Sep 2019
    Posts
    22
    Character
    Amnesty
    World
    Asura
    Main Class
    PLD Lv 99
    Quote Originally Posted by Zehira View Post
    "Some of us don't want to play with other players"
    This... 100%...
    (0)

  3. #2883
    Player Zehira's Avatar
    Join Date
    Dec 2011
    Posts
    498
    Character
    Zehira
    World
    Asura
    Main Class
    RDM Lv 99
    (0)

  4. #2884
    Player Amnesty's Avatar
    Join Date
    Sep 2019
    Posts
    22
    Character
    Amnesty
    World
    Asura
    Main Class
    PLD Lv 99
    (0)

  5. #2885
    Player Uriah's Avatar
    Join Date
    Oct 2021
    Posts
    903
    Character
    Ubizah
    World
    Asura
    Main Class
    THF Lv 1
    I'd like to see the sparsely filled areas more densely packed and faster respawn times to bring every normal mob to 60 second respawns.

    There is so much empty space and unused camps/enemies that with almost no effort can be made significantly better. Doh gates in the NE corner for example. Used to be a decent camp until you ruined it. Now there are ~15 mobs in the entire section that should easily hold 100+
    (0)

  6. #2886
    Player Uriah's Avatar
    Join Date
    Oct 2021
    Posts
    903
    Character
    Ubizah
    World
    Asura
    Main Class
    THF Lv 1
    As our HP gets higher and higher and higher, regen effects become less and less useful. Paeons Sambas and auto-regen effects need to be adjusted up to match ever increasing hp pools.

    Especially drinks. Milks Aulaits and Juices.
    (1)
    Last edited by Uriah; 04-27-2023 at 05:17 AM.

  7. #2887
    Player Alhanelem's Avatar
    Join Date
    Mar 2011
    Location
    Bastok
    Posts
    11,284
    Character
    Tahngarthor
    World
    Shiva
    Main Class
    SMN Lv 99
    Quote Originally Posted by Uriah View Post
    As our HP gets higher and higher and higher, regen effects become less and less useful. Paeons Sambas and auto-regen effects need to be adjusted up to match ever increasing hp pools.

    Especially drinks. Milks Aulaits and Juices.
    Or just don't use those items, or they can introduce new ones, as they have in the past. They don't "need" to do anything. And we don't have THAT much more HP, the higher regens still have their place.
    (0)

  8. #2888
    Player Catmato's Avatar
    Join Date
    Mar 2011
    Posts
    1,097
    Character
    Catmato
    World
    Leviathan
    Main Class
    BST Lv 99
    I agree with Uriah on this one; it's a reasonable request. The actual Regen line of spells is probably good where it is with all of the Regen enhancement gear, but auto-regen, paeons, and drinks could stand to be adjusted. If your main issue was the use of the word "need" then your comment really didn't add anything to the thread aside from contrarianism.
    (2)
    It's your server.

  9. #2889
    Player Alhanelem's Avatar
    Join Date
    Mar 2011
    Location
    Bastok
    Posts
    11,284
    Character
    Tahngarthor
    World
    Shiva
    Main Class
    SMN Lv 99
    Quote Originally Posted by Catmato View Post
    I agree with Uriah on this one; it's a reasonable request. The actual Regen line of spells is probably good where it is with all of the Regen enhancement gear, but auto-regen, paeons, and drinks could stand to be adjusted. If your main issue was the use of the word "need" then your comment really didn't add anything to the thread aside from contrarianism.
    There was no contrarianism. My opinion is my actual opinion that I truly believe in. "Contrarianism" is disagreeing to disagree and that's not why I'm here. If he says something I can agree with, I will do so, even though he won't even be reading it. Seriously: Stop calling me "contrarian." I agree with people all the time, the fact that you don't notice isn't my fault. It could even be argued that you're the one being contrarian, because you're just speaking out against me not on the merit of my opinion but simply to accuse me of disagreeing.

    There is nothing wrong with the regen spells. As far as items, when stats increase they have typically introduced new items, not buffed existing ones. If they/you want to argue we need a new one, I can get behind that. That's the way they've been doing things and consistency is a good thing.

    There is a long, long, long list of "useless" spells in the game that frankly all deserve buffs more if we're going to start buffing things just because they aren't used often- like around 90% of bard songs, for example. As far as food, it's like I said, they rarely if ever buffed existing consumables, they rather just introduced new ones instead.
    (0)
    Last edited by Alhanelem; 04-28-2023 at 02:29 AM.

  10. #2890
    Player
    Join Date
    Apr 2022
    Posts
    261
    I would guess that it's programmatically easier to create new items rather than change old ones. If you're changing old ones, you have to account for anything that might exist in peoples' inventories and update that. That would probably require some database UPDATE statements. With a new item, you just create a new thing and make it available.
    (1)

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