Quote Originally Posted by Stompa View Post
You can start a new LS, and invite only members who want to play at level 75 cap.

Then all LS members start a new level 1 mule character. Avoid all Raptures missions / quests to avoid xp bonuses.

Don't use XP-boosting rings. Don't do RoE assignments, to avoid xp rewards. Don't complete "mounts" quest, use chocobos instead. Don't use home-point warps or survival-guide warps.

Level to 75 in all your favourite classic camps, and help each-other with limit-breaks and Artifact quests, and ROTZ / COP / TOAU / WOTG missions.

At level 75, stop doing limit-breaks, lol. Now you can start doing Merit Point parties and other level 75 content, almost like in the old days.

I made a lot of friends while levelling up in the old game. Resting MP, resting weakened, gave us time to chat and joke and make friends. We got to know who was a skilled WHM, THF, NIN, etc. People were recognised for their gaming skills, not just their gear.

I really loved the old levelling-up, xp parties, making new friends, seeing what amazing things people could do with their main jobs, even though they had NQ lol-gear.

However, that was in the pre Big Social Media / Netflix era. We didn't mind xp-ing on beetles for hours in Altepa desert, because getting level 75 was the biggest online thrill.

Basically, if you can't find a dozen friends to join a special level 75 cap LS in 2021 on your current server, and play a more old-school style FFXI, that doesn't offer much incentive for the creation of a whole new pure level 75 classic server.
There is a middleground to be found there. Something not so spartan and classic, while still not being so streamlined and rushed as it is today.