Spam ACC: Back then SE was really against people actually hitting things for some reason... Then they gave use sushi, and eventually better gear, making Accuracy a non-issue.
Spam STR: This has only been an issue in WS builds. The only call to "Spam Str" was if you were a thief meleeing HNM and hitting zeros. Other than that if you were meleeing in STR gear where there was no Haste, Double/Triple Attack or Store TP, sure, why not tilt the STR vs VIT curve. But those slots were pretty filled. (I.E. no real reason to "Gear for STR")
Spam Haste: "Current Trend" BUT always has been the Top Priority and desire of any melee that knew anything since day one. It's only recently become extremely available and readily accessible. It's not a "Trend" per se...
You're talking about a scale that you dont' seem to comprehend even when it's been posted repeatedly, Yes, 70 Attack on 700 is 10%. But if you're already close to cap on attack it means nothing. adding 7% haste adds in upwards of 20% more hits, 20% more weaponskills, depending on how much existing haste you already got. Even you can see 20% is greater than 10% right? And I am being conservative.
If someone had 0 haste in gear, and no haste casted in them, I MIGHT be able to argue for March/Minuet, but my argument would be more like "Why are you on 0% haste and why isn't the mage hasting people?"
The key factors here are:
1) Haste gets more powerful the more of it you got.
2) Haste very recently because readily available and easily accessible.
3) More people have haste upping the value of haste from other sources (Magic, Marches, Sambas, Etc.)
If it still doesn't make sense read the post linked in my sig.


Reply With Quote