
Originally Posted by
Hawklaser
As someone that doesn't have REMA, I can get behind an idea like this. As the investment in getting one, let alone multiple is quite significant. I never had much of a chance to get one until recently due to time constraints and also my main being drg which has never been a highly sought after job. Though getting one has been a goal for me for a long time and still is.
The main reason I can get behind something like this, is a number of REMA owners worked very hard and invested a lot of time in getting their equipment. After all, remember how long it used to take to get a completed Relic. SE honoring this investment, is one of the main reasons I have always preferred FFXI over other MMOs like WoW, and why I was very nervous when Adoulin came out and initially there was no means of getting ilvl versions of RME. FFXI is one of the few where ones investment in getting legendary gear was not obsoleted when a new expansion came out that turned all old gear into trash. Using WoW as an example, just about every time a new expansion comes out the new junk quest greens that everyone can get are on par or better than the old end game dungeon gear. Which quickly kills off any desire to strive to have good gear as it means nothing once the next expansion comes out, and people are given their new better junk items that can outclass the old good gear.
I would likely rephrase this, as there could be any number of reasons why one has not been able to get a REMA. Though the shame should indeed be on those that are unwilling to invest in getting one and expecting their other options to be competitive with something that takes a lot more investment to get. But those that have worked and invested a lot of time into getting REMA are definitely not snowflakes, as if they were they would not have lasted long enough to get their REMA and they will do just fine irregardless of if there is something added for owning multiples REMA or not.
The snowflakes are the ones that expect the world to give them everything on a silver platter and melt when hit with any kind of adversity. As they have forgotten life is unfair, and no matter how much they try and force things to be equal for everyone but them, yet they don't realize how much their own actions have led them to be in their current predicament. Such as their unwillingness to work towards a hard goal or farm for hours so they can have good gear, leading them to be excluded from doing events in a game due to not having adequate or appropriate gear.
The one concern against this that I have seen as being valid, is that those who are elitist would then start requiring multi-REMA for endgame content. The funny thing is, most of the requirements that people set for events are there to prevent people from wasting others time, or the flip side of needing super-geared people to carry someone lazy. If you have ever tried to organize something difficult multiple times, you quickly figure this out. I learned it when I tried to organize CoP for some linkshell members back when CoP was still level-capped. So more often than not, if there is a requirement that seems unreasonable in place it is often due to it actually being that hard, or there is someone needing to be overcompensated for, or there is a desire to do it multiple times in quick succession. More often than not, it tends to be the last two, and over time people just start assuming that is what is actually needed, instead of trying and finding out for themselves.