I agree with KI but Oh please, not those trials. They are going to make it crazy autistic.
I would rather have all 3 master job trials done and swap those weapons drops for the key item. At least that will be funOne clear = relic + mythic, two clears relic, + mythic + empy, and three clears master snowflake with all AG
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Last edited by ashstar; 07-13-2017 at 11:10 PM.
Wait I thought everyone had at least 1 REMA by now.
Main reason mentioned magian stuff, is more because the earlier ones were more go do X with the item equipped, instead of get random item however and turn in. I think it would be more fitting if to get the potential KI item, you had to actually be using the related REMA. Like as an example for Relic, beat all the original Dynamis area's Arch bosses once, then a specific geas fete enemy. Maybe Kabandha (ahrimen - was looking for at least a mob type that showed up in normal dynamis) or something harder once, ending with possibly turning in some job cards?
I was looking to something challenging. like, beat the master trial with the weapon? also, gungnir 85 90 95 already have to kill dynamis mob (attestation dude x5, animated spear x10, arch dynamis for 5x murrows). boooooooring shit. then collect 10,001 plutons grind. mythic has beat chariot x5? then ZNM x times and PW drop x3 and 10,0001 beitetsu, similarly empyrean. no more grinding something challenging and fun for once. i still want to kick on the balls whoever had the idea for killing blows and pluton/beitetsu/boulders.
maybe some minimal cards i would hate it to be like 500+
Eh, not as easy as you think. I'm working on getting the Drg related ones right now. And there are a number of points where it is just going to be a dull boring grind or a Royal PITA. Chloris/heavy metal for Emp, Currency for Relic, the ZNM pops for Mythic. I did the math earlier, and on the parts can buy from ambuscade rewards ~10 months on average if rely on that alone if the information of them being capped on number per month I saw is true. So unless get lucky on some parts, still gonna be pretty annoying and tedious to make.
You might have a better idea for something challenging. Mainly as long as it ties into the lore, involves the use of the weapon specifically, and doesn't screw over the less popular jobs by being tied to super hard party/alliance content that few want to even attempt with what is seen as a sub-optimal group, I would be fine with it.
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