
Originally Posted by
Diavolo
That's a curious stance to take on limited time rewards, downplaying their significance. If you're going to argue that they have little to no practical use, which I would definitely argue as Shantotto II and Amchuchu are still on that list, then couldn't the same argument be made in favor of making them permanent rewards? Someone paying for monthly campaigns/rewards won't feel like they lost any value in their subscription if that monthly reward was useless.
There have been plenty of situations where the long list of competent trusts at my disposal have allowed me to successfully take out content I would have otherwise failed at or needed much more time to defeat, like soloing Azi/Naga/Quetz pre-nerf, where being able to summon a second set of capable characters because my first set was quickly defeated proved very convenient.
The dev team's primary objective should be updating the game to be as appealing and profitable as possible given the limited resources at their disposal and I firmly believe they wouldn't lose a single subscriber if they were to assign the limited time trusts as permanent rewards to existing quests. I actually think it would do more to help the game's appeal than to hurt it. Mounts, costumes and level 1 weapons (looking at you, Master Trials) make far more sense as limited time rewards or even as money shop items if they're ever able to get such a thing up and running for FFXI.