It isn't just SE though, there is a battle within the videogame culture as a whole, between those who see videogames as legitimate works of Art, and those who see videogames as a disposable and purely commercial venture.
The mainstream trend is that games are purely commercial, they are not works of Art. It is normal to just cannibalise the best parts from previous games, and put them into a new one.
This is the result of the high rate of change in game technology over the last 30 years, tech is almost immediately obsolescent and self-devouring, and somewhere along the way, game developers assumed that this must always apply to software too.
Novelty is good, new games are good, remakes of old games are good. But there needs to be a point when we collectively stop and say "wait a moment, this is no ordinary game, this particular game is a Masterpiece, it is something very special and unique." This is what happens in all other forms of entertainment, especially painting, music, movies. We need this recognition of Masterpieces in videogaming too.
FFXI is a Masterpiece, a classic, a true work of Art. It was created by geniuses. It should be treated with great respect, and preserved for future generations.
If you look at how Masterpiece paintings are treated and restored, everybody has to wear white gloves and respirators, and treat the masterpiece with almost holy reverence. And nobody says "hey we've got these new 2015 pictures from Photoshop now, so lets just burn all those old Masterpieces by Monet and Picasso, they are so old!"


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