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  1. #1
    Player detlef's Avatar
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    Mar 2011
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    1,645
    Character
    Philemon
    World
    Valefor
    Main Class
    BRD Lv 99
    Wait, does nobody remember the mountain of complaints about BSTs always taking 2 mobs at a time in Dynamis? Proc one, let pet finish it off while you work on the next one? People HATED that.
    (0)

  2. #2
    Player bazookatooth's Avatar
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    Mar 2015
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    Character
    Bazookatooth
    World
    Asura
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    THF Lv 1
    Quote Originally Posted by detlef View Post
    Wait, does nobody remember the mountain of complaints about BSTs always taking 2 mobs at a time in Dynamis? Proc one, let pet finish it off while you work on the next one? People HATED that.
    You know what could have solved ALLLLLL of these problems? Adding more monsters to the vast expanse of wasted space that is vanadiel. Instead they ruin one person's fun to give it to another person. Broken logic prevails again. YAY!
    (0)

  3. #3
    Player detlef's Avatar
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    Mar 2011
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    1,645
    Character
    Philemon
    World
    Valefor
    Main Class
    BRD Lv 99
    Quote Originally Posted by bazookatooth View Post
    You know what could have solved ALLLLLL of these problems? Adding more monsters to the vast expanse of wasted space that is vanadiel. Instead they ruin one person's fun to give it to another person. Broken logic prevails again. YAY!
    Well there's no arguing with that. SE could easily have increased the number of available Dynamis mobs by strengthening the Easy Prey mobs or by adjusting mob placement or by making City/Northland zones more attractive or any one of a number of reasonable solutions. I'm just pointing out that people hated BSTs who would tie up 2 mobs in a competitive situation.
    (0)

  4. #4
    Player bazookatooth's Avatar
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    Mar 2015
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    364
    Character
    Bazookatooth
    World
    Asura
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    THF Lv 1
    Quote Originally Posted by detlef View Post
    Well there's no arguing with that. SE could easily have increased the number of available Dynamis mobs by strengthening the Easy Prey mobs or by adjusting mob placement or by making City/Northland zones more attractive or any one of a number of reasonable solutions. I'm just pointing out that people hated BSTs who would tie up 2 mobs in a competitive situation.
    The funny part was when they'd actually give up and leave the camps that BST were at and then find some PLD or THF and a BRD mule aeolean edging 20 mobs at a time in some dark corner of the map and they wouldn't complain at all about it. People haz teh dumbz some times.
    (2)

  5. #5
    Player Olor's Avatar
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    Mar 2011
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    Quote Originally Posted by detlef View Post
    Wait, does nobody remember the mountain of complaints about BSTs always taking 2 mobs at a time in Dynamis? Proc one, let pet finish it off while you work on the next one? People HATED that.
    Sorry who doesn't work on more than one mob at a time in dynamis? It's not even like people do it on purpose - the things link.
    (1)
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  6. #6
    Player detlef's Avatar
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    Mar 2011
    Posts
    1,645
    Character
    Philemon
    World
    Valefor
    Main Class
    BRD Lv 99
    Quote Originally Posted by bazookatooth View Post
    The funny part was when they'd actually give up and leave the camps that BST were at and then find some PLD or THF and a BRD mule aeolean edging 20 mobs at a time in some dark corner of the map and they wouldn't complain at all about it. People haz teh dumbz some times.
    The thing about AEing was that if you were doing WS procs you then weren't competing with other farmers during JA time so there wasn't really any harm done here. And that was nerfed pretty quickly I believe.

    Quote Originally Posted by Olor View Post
    Sorry who doesn't work on more than one mob at a time in dynamis? It's not even like people do it on purpose - the things link.
    My statement was more about how Dynamis used to be. It's one thing to be working on one mob while the others are yellow and only have initial aggro hate. But it's another thing for your pet to be whittling down a proc'd mob while you were trying to proc the next mob. It's just an example of how Dynamis was before SE reduced Mythic difficulty, back when a lot of Relics were still desirable.
    (0)

  7. #7
    Player bazookatooth's Avatar
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    Mar 2015
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    364
    Character
    Bazookatooth
    World
    Asura
    Main Class
    THF Lv 1
    Quote Originally Posted by detlef View Post
    The thing about AEing was that if you were doing WS procs you then weren't competing with other farmers during JA time so there wasn't really any harm done here.
    That's the thing though. It wasn't like BST was making too much currency or killing too many things. It was just that they were killing the things that other people wanted to kill. So instead of asking for more things to kill, people asked for the devs to mess with bst. It's that hater mentality and SE loves to reward it.
    (1)

  8. #8
    Player Olor's Avatar
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    Mar 2011
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    Quote Originally Posted by bazookatooth View Post
    Instead of asking for more things to kill, people asked for the devs to mess with bst. It's that hater mentality and SE loves to reward it.
    This. Happens every time. Not sure why people hate BST but every time the job isn't completely useless people lose their minds.
    (5)
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  9. #9
    Player Elexia's Avatar
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    Mar 2011
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    Bastok/Phoenix
    Posts
    666
    Quote Originally Posted by bazookatooth View Post
    That's the thing though. It wasn't like BST was making too much currency or killing too many things. It was just that they were killing the things that other people wanted to kill. So instead of asking for more things to kill, people asked for the devs to mess with bst. It's that hater mentality and SE loves to reward it.
    (Btw, there's actually copies of enemies, but some of them are higher level, which the BST coulda went after (you know being a technical duo compared to soloers.)) The problem is, people largely ignored the higher level versions because it was less efficient, so even if SE added more enemies, people would still ignore them unless they were lower level. At this point in XI's progression, it would be "Apex" style enemies additions due to the fact the zones memory is already allocated to what exists, so they'd have to add "new" ones.

    Also, they nerfed AoE WS because of the insane rate of procing White "!".

    Quote Originally Posted by Olor View Post
    This. Happens every time. Not sure why people hate BST but every time the job isn't completely useless people lose their minds.
    "BST PARTY ONLY PLEASE" < Once again this is what brought the attention. Less salt more realization. Look at SE's answer to Manaburns (Post 2005 updates and ToAU content.) So it has nothing to do with people losing their minds that a job "got useful" because people loved taking BLUs when they finally go adjustments to not be useless - but you don't see/didn't see BLU party only! for relevant content at the time.
    (1)
    Dark Knight ~ 90: Yes I actually use a Scythe.

  10. #10
    Player Olor's Avatar
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    Quote Originally Posted by Elexia View Post
    "BST PARTY ONLY PLEASE" < Once again this is what brought the attention.
    If this happened, I never saw it. At the very least BST parties were bringing in CORs/GEOs - often PLD too

    And frankly - BST ONLY WORKS WITH CERTAIN SETUPS. It's not our fault that a buff for BST is WASTED for pretty much EVERY OTHER JOB. If I had my way our pets would not need special rolls - our pets would benefit from all AOE buffs. That's not how it works. Which means its not BST's fault if when BSTs party the ONLY WAY IT WORKS is to have other pet jobs. Otherwise either the BST is pointless and unbuffed or the other jobs are.

    Punishing BST for a design decision made by the devs - attacking BST because of said job decision - is just pointlessly mean to people who enjoy the job
    (4)
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