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  1. #1
    Player Gradd's Avatar
    Join Date
    Mar 2011
    Posts
    66
    Character
    Gradd
    World
    Fenrir
    Main Class
    DRK Lv 90
    Quote Originally Posted by Raelia View Post
    Because singularized thinking on how to play a job is exactly the problem you and Gradd seem to have.

    A DRK that only parties with DNC and BRD, only uses Hasso, only uses DD Atma, only deals physical damage... is a crap DRK. They might be doing the most damage possible, but they're useless and generally outclassed even if damage is the only goal.

    You don't even stop to consider our thinking, and why we think. You only regurgitate the same schtick that results in turning DRK into some kind of pure DD and ignore any other possibility.
    I only think about doings things one way? Really? I am pretty sure I am the first person to come out with /Mnk Tanking on the FFXIAH forums as far as DRK is concerned and I strongly fight and support it. There was a huge discussion over it with me getting bashed (just play MNK) and other bullshit. But now people seem to be more open towards the idea of using it.

    In terms of raw Damage Drk/Sam is the best possible combination, there is no if ands or buts about it. Drk/Mnk is simply just a means to allow you to tank harder NMs that you normally could not /Sam, while playing Drk and not having to give into other jobs. Drk/Mnk in no way compares to /sam in any way shape or form in terms of raw Damage, its simply a means to stay alive.

    So if you are only dealing physical damage you are doing it wrong? You do realize casting spells of any kind (absorb TP included) during your TP phase is an utter waste and only hinders your over all damage. I have a complete Dark Magic Set, Mixed haste/Dark magic set, a Full out Nuking set, enfeebling set and god knows what else for Drk. But if I am meleeing I am not going to waste my time and use either of it. My DRK would blow your mind with how complicated my Spell Cast XML and Gear sets actually are, I take the job well beyond your level of comprehension. I have seen your DRK (awesome plastron) and there is nothing impressive about it whatsoever.

    I happen to take DRK very seriously, mainly because its such a god awful job compared to others, so you absolutely cannot half ass it. So whats the point of playing it if you arent playing to be the absolute very best?

    I consider your thinking and I look at it, but then realize instantly its flawed. Why is it flawed? Because its not the most optimal perfect way of doing things. Good players in FFXI have a tendency to find out the very best possible way of doing something and then they stick with it. Why? Because it outclasses everything else.

    Most of the information you spit out is crap without even being able to back it up, and you honestly wonder why I insult you?

    Seriously stop trying to be Different, Different does not = Better. Anyone with half a brain can tell you that.
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  2. #2
    Player Jar's Avatar
    Join Date
    Mar 2011
    Location
    caitsith derp
    Posts
    503
    Character
    Lugat
    World
    Ragnarok
    Main Class
    DRK Lv 99
    Quote Originally Posted by Gradd View Post
    I only think about doings things one way? Really? I am pretty sure I am the first person to come out with /Mnk Tanking on the FFXIAH forums as far as DRK is concerned and I strongly fight and support it. There was a huge discussion over it with me getting bashed (just play MNK) and other bullshit. But now people seem to be more open towards the idea of using it.

    In terms of raw Damage Drk/Sam is the best possible combination, there is no if ands or buts about it. Drk/Mnk is simply just a means to allow you to tank harder NMs that you normally could not /Sam, while playing Drk and not having to give into other jobs. Drk/Mnk in no way compares to /sam in any way shape or form in terms of raw Damage, its simply a means to stay alive.

    So if you are only dealing physical damage you are doing it wrong? You do realize casting spells of any kind (absorb TP included) during your TP phase is an utter waste and only hinders your over all damage. I have a complete Dark Magic Set, Mixed haste/Dark magic set, a Full out Nuking set, enfeebling set and god knows what else for Drk. But if I am meleeing I am not going to waste my time and use either of it. My DRK would blow your mind with how complicated my Spell Cast XML and Gear sets actually are, I take the job well beyond your level of comprehension. I have seen your DRK (awesome plastron) and there is nothing impressive about it whatsoever.

    I happen to take DRK very seriously, mainly because its such a god awful job compared to others, so you absolutely cannot half ass it. So whats the point of playing it if you arent playing to be the absolute very best?

    I consider your thinking and I look at it, but then realize instantly its flawed. Why is it flawed? Because its not the most optimal perfect way of doing things. Good players in FFXI have a tendency to find out the very best possible way of doing something and then they stick with it. Why? Because it outclasses everything else.

    Most of the information you spit out is crap without even being able to back it up, and you honestly wonder why I insult you?

    Seriously stop trying to be Different, Different does not = Better. Anyone with half a brain can tell you that.
    Damn gradd makes me feel stupid some times, replied to that in a way i couldn't have ;-; i agree tho this is how it is
    (0)

  3. #3
    Player Quetzacoatl's Avatar
    Join Date
    Mar 2011
    Posts
    527
    Character
    Quetzacoatl
    World
    Leviathan
    Main Class
    DRK Lv 99
    Quote Originally Posted by Gradd View Post
    I happen to take DRK very seriously, mainly because its such a god awful job compared to others, so you absolutely cannot half ass it. So whats the point of playing it if you arent playing to be the absolute very best?
    Gradd nailed it right on the head here- we're under the influence that DRK is a very poor job on its own, so we DRKs end up creating an absolutist mentality that we have to go after Empyreans, Relics, and the highest-quality gear possible to make up for the fact that we can't even be on par with average DD jobs. Unfortunately, it's all true. Our mechanics hinder our ability to be useful among the community- "If you're not a DRK with the absolute best stuff, then you can kindly f%#@ off."

    It's even easier when you lose faith in your job when you get beaten out by a WAR who hasn't even put the time or effort into his gear (think Perle and a mix of pre-abyssea gear) and can pull out better numbers than a DRK who has worked all his life to make his job become worthwhile. Even SAMs and DRGs can topple DRK for what it is: A Damage Dealer. What should be happening is, a highly dedicated WAR of the same quality of those DRKs I've described should be the ones we DRKs should humbly accept defeat to.

    Apocalypse? A THF or NIN can hit harder and faster compared to what the aftermath can offer us now. Quietus? LOL CRITICAL-HIT WEAPON SKILLS. Ragnarok? Close, but it's hard to tell its standing with how underused Great Swords are. The only weapon really worth it is Caladbolg, because Torcleaver really reflects what we desire so much- to be on par with other DDs. Now, I'm not saying a DRK should be better than a WAR...but the job needs some desperate help at this time of the game to make all the growing DRKs like myself be satisfied knowing our job isn't an endless struggle to compete in the DD department, and all the Empyrean and relic holders can make more bloodshed than before.

    If I want to play WAR, I'd rather play WAR, simple as that. But don't tell us that because our melee capability is hindered so much that we should play another job instead. Yes, the fact that we also have black magical capabilities doesn't mean all of our spells are useful. But the spells we use often (Stun, Absorb-TP, Drain, Drain II, Aspir, Aspir II, Dread Spikes) are all we really need currently, but we would humbly accept worthwhile upgrades to our magical ability as long as it helps our melee output in the meantime.

    I tried not to turn this into another "DRK is low tier wah wah" post, but I felt compelled to analyze what Gradd said here.
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    Last edited by Quetzacoatl; 03-27-2011 at 04:33 AM.