Yeah... still gonna maintain that XIV did not murder XI. Time murdered XI. From a business standpoint, it makes more sense to make an entirely new game than to "modernize" a game with so many expansion packs and add-on scenarios that it's overwhelming and daunting to new players. The story ran itself out. I'm glad they didn't beat a dead horse by continuing on to expansion 35 or what have you; how utterly displeasing to a new player base. XI is already very much a catch-up game for new players at this point, adding even more expansions and add-on scenarios... it would be silly to start as a new player in a game that would take you years to clear up to the point of being current.
Having said that, XI is far from "murdered". Yes, it's a shadow of what it once was, but every time I log in I see new players. Granted, they aren't filling the streets of the major cities in droves, but I play during what you would not consider "peak times" (tonight I logged in for the first time today at a little past midnight) and I encountered two newbie players. I also found a LS with a great mix of veteran players (some 10+ years) and newer players (one who's been playing less time than I have!).
They also must be selling more copies recently, because when I bought the complete pack it was $19.99, I looked today and it's $29.99.
So, XI is not dead. Nobody murdered it. It's here, it's beautiful, it's enthralling, it's exciting. It's just old. It fell out of popularity. Oh well, it happens. I'm sorry the state of things have upset you, but your game has not been murdered. New players are finding themselves there every day, I'm glad to be one of them who wandered into Vana'diel recently, and I don't see myself leaving any time soon. :P


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