Where did I ask for a SMN nerf? Also when we talk about job nerfs, its about job potential. I'm happy to point out that the THF job (mythic or otherwise) cannot do that kind of damage on that content level and that no one is crying SMN nerf.
Whether or not people play a job to its potential (or how many) has no bearing on what that job's potential actually is.
My greater point is that most of the people crying that THF is OP, are really unqualified to be making those assertions (unfortunately, even the dev team in this case). Mostly becuase they have no idea what other jobs are really capable of and are basing these remarks off their own experiences...where 99% of the time they are just incapable of pushing whichever job to its potential in the first place.
The problem? The dev team seems to take its queues to where jobs stand by the amount of complaining they hear from the playerbase. They don't seem to have a real grasp on how the mechanics actually play out or what endgame groups really look like.. Virtually all groups take some combination of BRD COR GEO RDM etc. Capping Attack on SAM/WAR with proper food using a STR mod WS (increases STR/VIT ratio, WS Mod, and Attack) is trivial. The fact that the dev team does not know powerful this is at all content levels is worrisom. Especially when these jobs can exponentially increase their damage with haste and other powerful support buffs.
It doesnt matter at all if a melee job is balanced without support buffs or on low level content. If they can't compete with full support buffs (capped delay reduction, acc, att/def ratio, etc) on endgame content, they aren't getting invited. You'd think that if they played the game, they'd know that by now.


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