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  1. #21
    Player
    Join Date
    Jun 2013
    Posts
    64
    In the future when adjustments are made to these wyrms we would like to use that opportunity to revamp their respawn timers.
    worded like there's some sort of adjustment besides the timers planned
    (1)

  2. #22
    Player Raka's Avatar
    Join Date
    Mar 2011
    Location
    Former Citizen of Ifrit
    Posts
    324
    Character
    Shyuko
    World
    Carbuncle
    Main Class
    PLD Lv 99
    Quote Originally Posted by Comeatmebro View Post
    am i the only person who read grekumahs post as:

    i125+ wyrms comin, we'll fix spawn conditions when we do that

    if that is really the case, i'm excited
    No, I haven't seen this post actually. I haven't been on the forums in a while, but the point I was making is "why wait to make the changes to spawn timers if they -might- do it anyways".
    It's a very terrible time sink idea, not to mention, need I remind everybody of what Absolute Virtue and Pan.Warden did to people before they were nerfed? I'm not about to get sick trying to camp these HNM for titles, etc. for 24~48+ hours straight.
    In any case though, new ilv125 wyrms, very cool... Looking forward to it, please no more 2~5 day respawn timers though. Bad for business. :/ Don't kill your subscribers! lol

    Thanks for the heads up on the ilv125 wyrms though Comeatmebro.
    (0)

  3. #23
    Player Catmato's Avatar
    Join Date
    Mar 2011
    Posts
    1,097
    Character
    Catmato
    World
    Leviathan
    Main Class
    BST Lv 99
    Quote Originally Posted by Raka View Post
    Thanks for the heads up on the ilv125 wyrms though Comeatmebro.
    They didn't actually say that, Comeeatmebro was reading between the lines.
    (0)

  4. #24
    Player Olor's Avatar
    Join Date
    Mar 2011
    Posts
    2,134
    They said in the past they were looking at changing them from world spawns to BCNMs like the BB item HNMs. That is more likely than them adding a 125 world spawn HNM
    (0)
    http://photobucket.com/gallery/http://s19.photobucket.com/user/soulchld4/media/Olorinus-Signature.jpg.html

  5. #25
    Player Raka's Avatar
    Join Date
    Mar 2011
    Location
    Former Citizen of Ifrit
    Posts
    324
    Character
    Shyuko
    World
    Carbuncle
    Main Class
    PLD Lv 99
    Ah I see.
    Still though I can't say it justifies a reason to postpone reducing wyrm respawn timers. It's not going to keep people playing, just irritate people more. Then it will be too late when they do reduce respawn times and they already lost a few subscriptions because of it. But that's my opinion so w/e. All I know is it rather irritating to have to miss out on my titles until I actually find the wyrm up(roaming which never happens anymore) or I go out of my way to camp 2~3 full days only to lose claim to bots.

    So since I don't want to camp for 2~3 full days. That means I would like to stay in good health and can find better things to do outside of this game than watch the screen at their spawn for days. c.c;; I don't know, I just kinda feel like venting about this and such. Maybe a few of you know how I feel about this still being put off where as Fafnir and Nidhogg are now force pops.
    (0)

  6. #26
    Community Rep Camate's Avatar
    Join Date
    Mar 2011
    Posts
    1,712
    Bit of a bump...

    While I don't have concrete details to share just yet, the team is currently looking into making adjustments to Tiamat in some way. I'll be sure to update you once I hear more!
    (10)
    Devin "Camate" Casadey - Community Team

  7. #27
    Player larrymc's Avatar
    Join Date
    Mar 2011
    Posts
    157
    Character
    Larrymc
    World
    Shiva
    Main Class
    BLU Lv 99
    Quote Originally Posted by Camate View Post
    Bit of a bump...

    While I don't have concrete details to share just yet, the team is currently looking into making adjustments to Tiamat in some way. I'll be sure to update you once I hear more!
    Tease!



    (0)

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