Quote Originally Posted by Protey View Post
More like: Person A doesn't like the way XXXX works so Person A is going to complain to try and make it multiple times easier regardless of how that effects the worthiness of playing the game because Person A is an instant gratification person.




I'll make an educated guess as an answer for PlumbGame, but don't take my response as his words: he is not for changing something that is easy into even easier.

Personally, I want Job Points to be even more difficult to get. So yes I want change, make them even more of a grind. Why? Because we are of such a high level that it should require an enormous amount of effort just to go up even a small amount.
I agree with you Protey. There is a clue in the term "Job Points" they are career-related. And jobs in real life, you (generally) get the rewards based on your input. If I chose to flip burgers for a living, I shouldn't stand around complaining because I don't get the same rewards as a Brain Surgeon gets. The Brain Surgeon had to put decades of study into his job before he was even qualified for it lol. And I see FFXI Job Points as a similar deal, its the same as real life where jobs are based on a tiered punishment/reward system. If you want the rewards for that higher tier job, you have to put in the qualifying effort.

Similiarly, it is a lot easier to progress in a real-life career job if you have a passion for / interest in that particular field of work. I feel the same about job-points, I actually didn't mind farming job-points on the two main jobs I play most, for the simple reason I am interested in the mechanics of those jobs and I enjoy playing them.

Also I think you're right about the difficulty, although I expect this to balance out when we are on the higher brackets of job points, and you are looking at 500~1000 job-points to cap your job. I think that will only be possible if you are completely devoted to your job and prepared to play it as a virtual career. I think it makes a positive change from the "day out at the Zoo" type of afk/leech progression we saw in Aby.