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  1. #1
    Player dasva's Avatar
    Join Date
    Jul 2012
    Posts
    1,542
    Character
    Dasva
    World
    Shiva
    Main Class
    SAM Lv 99
    Now if they put the dex/agi bonus onto base dmg like a wsc it would be rather interesting... or they could but the dex/agi bonus into /thf which iirc it was back before NA release. Wont change much but would be funny too see people /thf again lol.
    (0)

  2. #2
    Player Ulth's Avatar
    Join Date
    Dec 2013
    Posts
    578
    Character
    Andrewviii
    World
    Valefor
    Main Class
    THF Lv 99
    Quote Originally Posted by dasva View Post
    Now if they put the dex/agi bonus onto base dmg like a wsc it would be rather interesting... or they could but the dex/agi bonus into /thf which iirc it was back before NA release. Wont change much but would be funny too see people /thf again lol.
    It would be nice if they did something like that to make the added damage more relevant. Especially since that is two of thf's job point categories. 10/10 job points in it would only give you something like 50 extra damage, which isn't very much in the grand scheme of things. It also makes it pretty pointless to gear for agi when using trick attack. You need something like 10 agi to be worth 1 point of dex at 2000tp.

    If they had did something like that they wouldn't have needed to boost rudra's ftp so high in the first place, but they still would have needed to change one of the other ws so there would be a good unstacked dagger ws. However none of this even matters any more, hindsight 20/20 yadda yadda.
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  3. #3
    Player Atomic_Skull's Avatar
    Join Date
    Mar 2011
    Posts
    1,248
    Character
    Bjorne
    World
    Fenrir
    Main Class
    MNK Lv 5
    Quote Originally Posted by dasva View Post
    Now if they put the dex/agi bonus onto base dmg like a wsc it would be rather interesting...
    uh..

    If this ability is used by a Thief, the next strike will also receive a bonus of 1 base weapon damage for every point of DEX the player has when the attack hits.
    http://wiki.ffxiclopedia.org/wiki/Sneak_Attack
    (0)

  4. #4
    Player Ulth's Avatar
    Join Date
    Dec 2013
    Posts
    578
    Character
    Andrewviii
    World
    Valefor
    Main Class
    THF Lv 99
    Quote Originally Posted by Atomic_Skull View Post
    Yeah it says base damage, but it's actually added after the ftp of a weapon skill.
    (0)

  5. #5
    Player dasva's Avatar
    Join Date
    Jul 2012
    Posts
    1,542
    Character
    Dasva
    World
    Shiva
    Main Class
    SAM Lv 99
    Quote Originally Posted by Atomic_Skull View Post
    Uh....

    "For Sneak Attack with Thief main, the calculation is WD = ( D + fSTR + WSC) * fTP + DEX"

    http://wiki.ffxiclopedia.org/wiki/Ca...n_Skill_Damage


    If it really was just added to base dmg that would basically double the strength of a lot of strong 1 hit ws
    (3)
    Last edited by dasva; 12-30-2014 at 03:04 AM.