Quote Originally Posted by Camiie View Post
Be sure to stretch properly before performing such intricate mental gymnastics. A person who has a couple hours to play in an evening decides they'd like to work on JPs. There's no parties so they decide to solo. In their two hours of play they don't even get 1 JP. After doing this a few times with no relief in sight they get frustrated and either give up on JPs, thus giving themselves less to do in game and defeating the purpose of JPs, or they quit. Sound healthy for the game? To me it doesn't.
Bwuh? They need to ask the community for better camps then. Just recently I've been shown a camp in the Woh subgates that is quite handy; using two Capacity ring charges (one right as I was logging off to maintain the buff but tick down the cooldown, one after the first wore), on my DRG/RDM I had gotten two JPs in about 50 minutes, give or take. While my Dragoon is my "main" job so to speak, it's a little behind in gear, since I use my BLU for most things solo and I'm usually on GEO for my linkshell events. While I'm not running around in sparks gear, I'm not 5/5 AF1/2 119, no RME, and I don't have "uber" pieces like +1 avatar rings. I have some Delve boss gear (Yaoyotl Helm, Upukirex, and K'ayres Ring come to mind), but for the most part if I have a moderately good Dragoon and can hit 2 JP in an hour with some tactical Capacity Ring usage, then a casual player should be able to get at least a single job point in their "two hours of play" provided they are pointed in the right direction. So progression should always be there and present.

It's kind of funny, I keep seeing counter-arguments about this sort of thing. For a long while it was "I don't want to play the 'pray for your drop' game, I want to see at least some sort of progression, even a little at a time!" Okay, here's job points. You earn a little CP doing things all over, from Unity to Incursion, even in Dynamis if you farm (former) DCs you'll get some small amount. Lookie, general progression that adds up over time. People wanted to build things up over time, rather than hoping they get a chance at some form of upgrade, be it gear or, in this case, small bonuses to their character. Yet now that this content is available, people are complaining about wanting easier, faster ways to get it, when it's already a fairly easy system even solo. Farm CP at Kamihr Drifts or Marjami Ravine if your gear isn't quite up to date, do RoE objectives such as reives (especially with the WKR campaign going on!). Once you get your gear/skills up, progress to the subgates; Dho is quite inviting with a nice fly/worm camp right at the entrance of the subzone and and Eft/Fly/Crab camp a bit further in, and it's not far from the Yorcia Skirmish entrance. Woh subgates has a fantastic bat camp in the SW corner for piercing jobs, one that I personally enjoy.

I know this is a slight tangent to the overall purpose of the thread, but my point is that while they originally promoted JPs to be unnecessary, small boons (and indeed, in the end many of them are), as they become more relevant (the suggestion that spells and such would come from them) there are also many more ways to earn them. I'm far from capped on my jobs, but that's because I get bored going and EXPing solo. I still have the ability to progress myself, as long as I'm willing to take up some of my time. While I would have liked it better had they not tied new abilities to JP, and just made them small boosts to improve a job you highly enjoy, at least even if they become more relevant I know I am able to keep up and progress with it, because they've made a fairly wide range of options to do it with.