Quote Originally Posted by Akihiko_Matsui
Now you'll be able to become stronger by spending job points on specific job point bonuses, and receive further bonuses through Gifts based on how many job points you've spent!
We're also looking into adding abilities and spells earned through Gifts to make it feel like you are leveling up past level 99.
Gift Bonuses
In addition to Gifts that boost your base traits, we plan to add further bonuses to abilities and spells.
I believe some players may have felt that the Gifts that were added this time only provided a small boost; however, the current set of Gifts is only the beginning.

We'll be adding more Gifts that will stack with each other little by little to produce more noticeable effects.

We’ve heard that some players believe that Gifts are necessary in order to tackle certain content, but based on the current set of Gifts, there is no need to make adjustments to certain content. Please think of Gifts as something that makes the content easier, rather than something necessary.

In future, if there's a demand for more challenging content, we'll consider adding content with a difficulty which requires the boosts from Gifts.
Source: http://forum.square-enix.com/ffxi/th...924#post535924

Note that last line. If past experience with SE means anything then you can bet your bottom dollar that what he says they're only considering is something they're actually working on right now. The dev team is downright dishonest at times when it comes to future plans.

I'm not ignoring what he said above it, but that deals with current content. What I'm looking at is the future, and unless they make CP far more available, then the future looks bleak. If you don't believe me then the fact that someone like Byrth has a similar notion should tell you something.