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  1. #101
    Player Camiie's Avatar
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    Mar 2011
    Location
    Bastok
    Posts
    1,495
    Character
    Camiie
    World
    Fenrir
    Main Class
    MNK Lv 99
    Quote Originally Posted by Kimble View Post
    I like long progression in MMOs. Remember when a relic weapon took a very long time AND the Alliance had to be on time? Yeah, stuff like that made the game better to me.

    Otherwise, you'd be done with stuff quick, then stand around looking pretty until next update. Try playing FFXIV: A Realm Reborn. You'll see what I mean.
    But you didn't need a relic to do endgame back then.

    The writing is already on the wall for SE to begin designing content around people having JPs and the corresponding gifts even though few players have made meaningful progress on them. A small handful of vocal forum goers are making it sound a lot easier than it actually is for the rank and file player. John Q Linkshell Leader and his Merry Band of Sycophants and Dual Box Bots are not reflective of the community as a whole. I want SE to understand that before they let things get out of hand.
    (3)

  2. #102
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    Join Date
    Mar 2011
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    453
    Quote Originally Posted by Camiie View Post
    But you didn't need a relic to do endgame back then.

    The writing is already on the wall for SE to begin designing content around people having JPs and the corresponding gifts even though few players have made meaningful progress on them. A small handful of vocal forum goers are making it sound a lot easier than it actually is for the rank and file player. John Q Linkshell Leader and his Merry Band of Sycophants and Dual Box Bots are not reflective of the community as a whole. I want SE to understand that before they let things get out of hand.
    such doom and gloom. Guess you are forgetting that people beat Incursion level 143 without Gifts. Yes they had very top notch players to do so, but that is to be expected as there is no other content in existence of that level. Nor is anyone even remotely required to do Incursion at level 143, it was purely a "see what we can do" thing. Until such level of content becomes the standard for new content (without raising our ilevel) one shouldn't be complaining.

    If by chance content did come into existence that required a ton of JPs and Gifts, it would be alliance level content. go make some CP parties and get them.

    If your argument is that you are casual and don't have the means to go get all those JPs/Gifts yourself.... guess what, there isn't casual content that requires said ton of JPs and Gifts, it would be for alliance level. So what's the concern?

    And if your argument is that you should be able to be casual and yet do all content... that's like saying back at 75 cap you should be able to go kill HNMs showing up as level 70 because you hadn't beaten Maat yet. Of course you aren't going to get invited to attend said event. There is a certain level of competency to complete content, not just in skill in pushing your macros, but equipping gear that is acceptable, and being at the appropriate level. If you want to stay casual, so be it. Don't expect to do all content.
    (1)

  3. #103
    Player Zarchery's Avatar
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    Mar 2011
    Posts
    1,412
    Character
    Zarchery
    World
    Asura
    Main Class
    MNK Lv 99
    This game has been in North America for what, 11 years? That's about how long malcontents have been griping "the end is just around the corner because of [INSERT MALCONTENT'S PERSONAL PET PEEVE HERE]"
    (4)

  4. #104
    Player Zarchery's Avatar
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    Mar 2011
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    1,412
    Character
    Zarchery
    World
    Asura
    Main Class
    MNK Lv 99
    Quote Originally Posted by Demonjustin View Post
    Ah... such a stupid argument. While I can't speak for others, I hate the JP system as well and don't actually farm them due to the grind involved. My hate isn't derived from an inability to leech it or from having to put effort into it, I simply hate boring shit. Defend JPs however you want, but at the end of the day the obtainment rate while doing other meaningful content isn't fast enough and if you go out of your way for them it's a boring as hell grind. That's not something I'm about to subject myself to, so I just don't do it. Simply because I don't do it doesn't mean I won't advocate for changes that would make it enjoyable enough for me to do it.
    Ok fair enough, just as long as you don't get a huffy sense of entitlement for job points.

    I agree it could be pretty boring and the only reason I have so many is because my personality is wired in a certain way to enjoy it, and also I'm kind of Chakra obsessed and really want them. I want them as a personal goal, but I don't pretend to need them.
    (1)

  5. #105
    Player Byrth's Avatar
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    Mar 2011
    Posts
    2,172
    Character
    Byrth
    World
    Lakshmi
    Main Class
    DNC Lv 99
    Y'all are confused if you think I haven't capped out the job points of every job that I play with any regularity.
    http://www.ffxiah.com/player/Lakshmi/Byrth#jobpoints

    I made this thread and continue to post these posts because I can see that progression down this path will hurt the game.
    (8)

  6. #106
    Player Alhanelem's Avatar
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    Mar 2011
    Location
    Bastok
    Posts
    11,161
    Character
    Tahngarthor
    World
    Shiva
    Main Class
    SMN Lv 99
    It won't hurt the game. This progression path is no different than any other progression path in any MMO in history: Collect points from killing things, grow stronger. That's all you're doing. That's all you did the first time you played the game. If that hurts the progression path, than virtually all MMOs ever created are defective in a core element of their design.

    This is all ignoring the fact that, as someone on the previous page pointed out, even if you've maxed out all current job points and obtained all gifts on a job, the difference between you and another player is not really visible except to a particularly discerning eye. You aren't going to be seeing any hardcore players dictating "must have X Y Z job points earned to join" in their party shouts anytime soon.
    (1)
    Last edited by Alhanelem; 12-26-2014 at 03:29 PM.

  7. #107
    Player Camiie's Avatar
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    Mar 2011
    Location
    Bastok
    Posts
    1,495
    Character
    Camiie
    World
    Fenrir
    Main Class
    MNK Lv 99
    Quote Originally Posted by Akihiko_Matsui
    Now you'll be able to become stronger by spending job points on specific job point bonuses, and receive further bonuses through Gifts based on how many job points you've spent!
    We're also looking into adding abilities and spells earned through Gifts to make it feel like you are leveling up past level 99.
    Gift Bonuses
    In addition to Gifts that boost your base traits, we plan to add further bonuses to abilities and spells.
    I believe some players may have felt that the Gifts that were added this time only provided a small boost; however, the current set of Gifts is only the beginning.

    We'll be adding more Gifts that will stack with each other little by little to produce more noticeable effects.

    We’ve heard that some players believe that Gifts are necessary in order to tackle certain content, but based on the current set of Gifts, there is no need to make adjustments to certain content. Please think of Gifts as something that makes the content easier, rather than something necessary.

    In future, if there's a demand for more challenging content, we'll consider adding content with a difficulty which requires the boosts from Gifts.
    Source: http://forum.square-enix.com/ffxi/th...924#post535924

    Note that last line. If past experience with SE means anything then you can bet your bottom dollar that what he says they're only considering is something they're actually working on right now. The dev team is downright dishonest at times when it comes to future plans.

    I'm not ignoring what he said above it, but that deals with current content. What I'm looking at is the future, and unless they make CP far more available, then the future looks bleak. If you don't believe me then the fact that someone like Byrth has a similar notion should tell you something.
    (2)

  8. #108
    Player Zarchery's Avatar
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    Mar 2011
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    1,412
    Character
    Zarchery
    World
    Asura
    Main Class
    MNK Lv 99
    So you're getting all bent out of shape over something that doesn't actually exist?
    (0)

  9. #109
    Player Camiie's Avatar
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    Mar 2011
    Location
    Bastok
    Posts
    1,495
    Character
    Camiie
    World
    Fenrir
    Main Class
    MNK Lv 99
    Quote Originally Posted by Zarchery View Post
    So you're getting all bent out of shape over something that doesn't actually exist?
    No one is "bent out of shape." Yet another baseless accusation. What I'm trying to do is discourage what I feel is a bad design strategy before irreversible damage is done. Meanwhile, you're just being a dick without provocation.
    (1)

  10. #110
    Player Afania's Avatar
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    Aug 2011
    Posts
    1,452
    Character
    Afania
    World
    Bahamut
    Main Class
    BRD Lv 1
    Quote Originally Posted by Camiie View Post
    What shortens a game's lifespan more is putting too many goals out of reach of players with limited playtime which constitutes the majority of any MMO's player base. If JPs are too hard to make meaningful progress with, then people are going to sit around town with no categories capped and nothing to do... you know wasting $12 a month.
    I find this logic not very convincing and logically flawed.....if someone with limited playtime can't cap job point due to the lack of playtime, they probably have too much stuff to do in this game, thus they can go do something else. Job point isn't the only content in this game.

    How'd they end up wasting $12 a month if they have too much stuff to do in this game?
    (2)

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