Quote Originally Posted by Byrth View Post
Making job points more important without making them substantially easier to obtain is a bad idea that is going to bottleneck endgame. You can't adapt a game for casuals and then require them to farm job points for 100 hours in order to make 1 of their 22 jobs functional.
I like long progression in MMOs. Remember when a relic weapon took a very long time AND the Alliance had to be on time? Yeah, stuff like that made the game better to me.

Otherwise, you'd be done with stuff quick, then stand around looking pretty until next update. Try playing FFXIV: A Realm Reborn. You'll see what I mean.