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  1. #1
    Player Camiie's Avatar
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    Mar 2011
    Location
    Bastok
    Posts
    1,495
    Character
    Camiie
    World
    Fenrir
    Main Class
    MNK Lv 99
    Quote Originally Posted by Afania View Post
    If JP only worth 10k instead of 30k plus mobs giving same amount of CP as EXP, I(and probably my entire LS and most of my friends) would be sitting in town with every category capped on all of my jobs and nothing to do....you know, wasting $12 a month.

    That's not an improvement, that's shortening the game's life span.
    What shortens a game's lifespan more is putting too many goals out of reach of players with limited playtime which constitutes the majority of any MMO's player base. If JPs are too hard to make meaningful progress with, then people are going to sit around town with no categories capped and nothing to do... you know wasting $12 a month.
    (3)

  2. #2
    Player Zarchery's Avatar
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    Mar 2011
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    1,412
    Character
    Zarchery
    World
    Asura
    Main Class
    MNK Lv 99
    Quote Originally Posted by Camiie View Post
    What shortens a game's lifespan more is putting too many goals out of reach of players with limited playtime which constitutes the majority of any MMO's player base. If JPs are too hard to make meaningful progress with, then people are going to sit around town with no categories capped and nothing to do... you know wasting $12 a month.
    So set a goal that you don't find difficult. I get job points so easily that I'm sitting here with 200 in the bank wondering what I'm going to spend them on because the existing categories aren't so great.

    You're just bitter because you can't cap job points while sitting around AFK in Abyssea, and actually have to put some effort into getting them.
    (2)

  3. #3
    Player Camiie's Avatar
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    Mar 2011
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    Bastok
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    1,495
    Character
    Camiie
    World
    Fenrir
    Main Class
    MNK Lv 99
    Quote Originally Posted by Zarchery View Post
    So set a goal that you don't find difficult. I get job points so easily that I'm sitting here with 200 in the bank wondering what I'm going to spend them on because the existing categories aren't so great.

    You're just bitter because you can't cap job points while sitting around AFK in Abyssea, and actually have to put some effort into getting them.
    The one who seems bitter is you, and ignorant of me and my style of play, but do keep going because you making yourself look like a fool is amusing to me.
    (0)

  4. #4
    Player
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    Dec 2013
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    1,098
    Quote Originally Posted by Zarchery View Post
    You're just bitter because you can't cap job points while sitting around AFK in Abyssea, and actually have to put some effort into getting them.
    Ah... such a stupid argument. While I can't speak for others, I hate the JP system as well and don't actually farm them due to the grind involved. My hate isn't derived from an inability to leech it or from having to put effort into it, I simply hate boring shit. Defend JPs however you want, but at the end of the day the obtainment rate while doing other meaningful content isn't fast enough and if you go out of your way for them it's a boring as hell grind. That's not something I'm about to subject myself to, so I just don't do it. Simply because I don't do it doesn't mean I won't advocate for changes that would make it enjoyable enough for me to do it.
    (3)

  5. #5
    Player Zarchery's Avatar
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    Mar 2011
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    1,412
    Character
    Zarchery
    World
    Asura
    Main Class
    MNK Lv 99
    Quote Originally Posted by Demonjustin View Post
    Ah... such a stupid argument. While I can't speak for others, I hate the JP system as well and don't actually farm them due to the grind involved. My hate isn't derived from an inability to leech it or from having to put effort into it, I simply hate boring shit. Defend JPs however you want, but at the end of the day the obtainment rate while doing other meaningful content isn't fast enough and if you go out of your way for them it's a boring as hell grind. That's not something I'm about to subject myself to, so I just don't do it. Simply because I don't do it doesn't mean I won't advocate for changes that would make it enjoyable enough for me to do it.
    Ok fair enough, just as long as you don't get a huffy sense of entitlement for job points.

    I agree it could be pretty boring and the only reason I have so many is because my personality is wired in a certain way to enjoy it, and also I'm kind of Chakra obsessed and really want them. I want them as a personal goal, but I don't pretend to need them.
    (1)

  6. #6
    Player Zarchery's Avatar
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    Mar 2011
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    1,412
    Character
    Zarchery
    World
    Asura
    Main Class
    MNK Lv 99
    Quote Originally Posted by Camiie View Post
    What shortens a game's lifespan more is putting too many goals out of reach of players with limited playtime which constitutes the majority of any MMO's player base. If JPs are too hard to make meaningful progress with, then people are going to sit around town with no categories capped and nothing to do... you know wasting $12 a month.
    Actually, regardless of how difficult job points are to get, those people could:

    --Build a relic weapon
    --Build a mythic weapon
    --Level a new job
    --Gear a new job
    --Do Skirmish
    --Do Delve
    --Do Incursion
    --Do SCKNM fights on various difficulty levels
    --Do high level mission battles on various difficulty levels
    --Do coalition assignments
    --Do any of the other dozens of other things to do that aren't job points

    Your reasoning is so ridiculous. Most of the people in my linkshell don't bother with job points, but they seem to be keeping themselves occupied nonetheless.
    (2)

  7. #7
    Player Afania's Avatar
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    Aug 2011
    Posts
    1,452
    Character
    Afania
    World
    Bahamut
    Main Class
    BRD Lv 1
    Quote Originally Posted by Camiie View Post
    What shortens a game's lifespan more is putting too many goals out of reach of players with limited playtime which constitutes the majority of any MMO's player base. If JPs are too hard to make meaningful progress with, then people are going to sit around town with no categories capped and nothing to do... you know wasting $12 a month.
    I find this logic not very convincing and logically flawed.....if someone with limited playtime can't cap job point due to the lack of playtime, they probably have too much stuff to do in this game, thus they can go do something else. Job point isn't the only content in this game.

    How'd they end up wasting $12 a month if they have too much stuff to do in this game?
    (2)

  8. #8
    Player Camiie's Avatar
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    Mar 2011
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    Bastok
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    1,495
    Character
    Camiie
    World
    Fenrir
    Main Class
    MNK Lv 99
    Quote Originally Posted by Afania View Post
    I find this logic not very convincing and logically flawed.....if someone with limited playtime can't cap job point due to the lack of playtime, they probably have too much stuff to do in this game, thus they can go do something else. Job point isn't the only content in this game.

    How'd they end up wasting $12 a month if they have too much stuff to do in this game?
    Be sure to stretch properly before performing such intricate mental gymnastics. A person who has a couple hours to play in an evening decides they'd like to work on JPs. There's no parties so they decide to solo. In their two hours of play they don't even get 1 JP. After doing this a few times with no relief in sight they get frustrated and either give up on JPs, thus giving themselves less to do in game and defeating the purpose of JPs, or they quit. Sound healthy for the game? To me it doesn't.

    Quote Originally Posted by Protey
    Appeals to authority are a logical argumentation fallacy.

    His opinion and reasoning is no more acceptable than any other player's.
    So my opinions are just as good as anyone else's? Sweet! Thanks!

    Quote Originally Posted by Protey
    this is a game. there is no such thing as "irreversible damage". SE has made things in this game one way, then come back and reversed them later on.
    Such as?

    Quote Originally Posted by Zarchery
    "Bent out of shape" is an idiom meaning to get needlessly and excessively worried. Which is what you're doing by making silly accusations like "job points are going to become so necessary to everyone that they're going to start quitting in droves".
    Don't put things in quotes that I didn't say. Also you're still attacking me personally with baseless assumptions and adding nothing to the conversation. Seriously that's all you ever seem to do is personally attack people you disagree with. Is that why you're here? Try not being a jerk and actually have a conversation. You can do that, right?
    (1)

  9. #9
    Player Kensagaku's Avatar
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    Mar 2011
    Posts
    652
    Character
    Zeich
    World
    Asura
    Main Class
    BST Lv 99
    Quote Originally Posted by Camiie View Post
    Be sure to stretch properly before performing such intricate mental gymnastics. A person who has a couple hours to play in an evening decides they'd like to work on JPs. There's no parties so they decide to solo. In their two hours of play they don't even get 1 JP. After doing this a few times with no relief in sight they get frustrated and either give up on JPs, thus giving themselves less to do in game and defeating the purpose of JPs, or they quit. Sound healthy for the game? To me it doesn't.
    Bwuh? They need to ask the community for better camps then. Just recently I've been shown a camp in the Woh subgates that is quite handy; using two Capacity ring charges (one right as I was logging off to maintain the buff but tick down the cooldown, one after the first wore), on my DRG/RDM I had gotten two JPs in about 50 minutes, give or take. While my Dragoon is my "main" job so to speak, it's a little behind in gear, since I use my BLU for most things solo and I'm usually on GEO for my linkshell events. While I'm not running around in sparks gear, I'm not 5/5 AF1/2 119, no RME, and I don't have "uber" pieces like +1 avatar rings. I have some Delve boss gear (Yaoyotl Helm, Upukirex, and K'ayres Ring come to mind), but for the most part if I have a moderately good Dragoon and can hit 2 JP in an hour with some tactical Capacity Ring usage, then a casual player should be able to get at least a single job point in their "two hours of play" provided they are pointed in the right direction. So progression should always be there and present.

    It's kind of funny, I keep seeing counter-arguments about this sort of thing. For a long while it was "I don't want to play the 'pray for your drop' game, I want to see at least some sort of progression, even a little at a time!" Okay, here's job points. You earn a little CP doing things all over, from Unity to Incursion, even in Dynamis if you farm (former) DCs you'll get some small amount. Lookie, general progression that adds up over time. People wanted to build things up over time, rather than hoping they get a chance at some form of upgrade, be it gear or, in this case, small bonuses to their character. Yet now that this content is available, people are complaining about wanting easier, faster ways to get it, when it's already a fairly easy system even solo. Farm CP at Kamihr Drifts or Marjami Ravine if your gear isn't quite up to date, do RoE objectives such as reives (especially with the WKR campaign going on!). Once you get your gear/skills up, progress to the subgates; Dho is quite inviting with a nice fly/worm camp right at the entrance of the subzone and and Eft/Fly/Crab camp a bit further in, and it's not far from the Yorcia Skirmish entrance. Woh subgates has a fantastic bat camp in the SW corner for piercing jobs, one that I personally enjoy.

    I know this is a slight tangent to the overall purpose of the thread, but my point is that while they originally promoted JPs to be unnecessary, small boons (and indeed, in the end many of them are), as they become more relevant (the suggestion that spells and such would come from them) there are also many more ways to earn them. I'm far from capped on my jobs, but that's because I get bored going and EXPing solo. I still have the ability to progress myself, as long as I'm willing to take up some of my time. While I would have liked it better had they not tied new abilities to JP, and just made them small boosts to improve a job you highly enjoy, at least even if they become more relevant I know I am able to keep up and progress with it, because they've made a fairly wide range of options to do it with.
    (1)
    [Kensagaku - formerly of Kujata] - http://www.ffxiah.com/player/Valefor/Kensagaku

  10. #10
    Player
    Join Date
    Mar 2011
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    453
    Quote Originally Posted by Camiie View Post
    So my opinions are just as good as anyone else's? Sweet! Thanks!
    You're welcome. Mind you, opinions are just that... opinions. They have no weight. Only facts do.



    Quote Originally Posted by Protey View Post
    this is a game. there is no such thing as "irreversible damage". SE has made things in this game one way, then come back and reversed them later on.
    Quote Originally Posted by Camiie View Post
    Such as?
    Here is one recent example:

    Quote Originally Posted by Camate View Post
    Greetings,

    While keeping game balance in mind, we do not have any plans to introduce items that combine elemental gorgets, belts, grips, etc. By separating them by element, we were able to give them very powerful effects, and the team would like you to switch out your equipment if you wish to receive effects from different elements.
    Quote Originally Posted by Grekumah View Post
    Since we've been making adjustments to weapon skills, the timing is just about right for a way to combine all of your elemental gorgets, obis, and belts, so the team will be exploring the ways in which to make this happen.
    (3)

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