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  1. #31
    Player
    Join Date
    Jan 2013
    Posts
    124
    Quote Originally Posted by Grekumah View Post
    I asked for a bit more information regarding the new pets announced for beastmaster, which will be added in the September version update.

    All of the jugs you need to call these new pets will be sold from shops and the prices will range from 200 gil for the cheaper ones to 3000 gil for the more expensive ones.

    Additionally, even for the cheapest pet it will be possible to call them out with a level of 119 through the Beast Affinity effect, and they have been made so they can be conveniently utilized.

    I’m sure you’re also curious about what kind of stats and capabilities these new pets have. Well, I can tell you that each pet has their own special traits and as an example, the Jagil has a high attack modifier and the slug has damage reduction. We’d like you to be able to use these pets easily.

    In regards to the lack of pet accuracy in content, we are looking into addressing this separately, so please hang in there for a future version update.
    Grekumah,
    As others have mentioned, your answer describes the current versions of the same pets. (Jagil, high attack, etc) How are these pets different?
    (3)

  2. #32
    Player Malthar's Avatar
    Join Date
    Mar 2011
    Posts
    674
    Character
    Malthar
    World
    Shiva
    Main Class
    BST Lv 99
    Quote Originally Posted by ZoMBie343 View Post
    Grekumah,
    As others have mentioned, your answer describes the current versions of the same pets. (Jagil, high attack, etc) How are these pets different?
    He waved his hands around when he said it.
    (5)

  3. #33
    Player dasva's Avatar
    Join Date
    Jul 2012
    Posts
    1,542
    Character
    Dasva
    World
    Shiva
    Main Class
    SAM Lv 99
    Quote Originally Posted by Malthar View Post
    He waved his hands around when he said it.
    He used Amorphic Spikes?
    (4)

  4. #34
    Player
    Join Date
    Nov 2013
    Posts
    400
    New pets appear to be more of the same; played around with them a bit; nothing too in-depth. I wanted to test their strikes/ready abilities.

    I can see bst still using droopy, Ibuki, and the mandy.

    If throwing bst pets is your answer, it will not work, which is why i made this thread http://forum.square-enix.com/ffxi/th...t-and-amorphs; because i know SE's tendencies, pet=cure all. It will not work unless they are powerful monsters. Then just add some pet food with 25%-ish acc. regardless, got a good laugh in before my sub expired, lol.
    (1)

  5. #35
    Player
    Join Date
    Jan 2013
    Posts
    124

    The pets you gave us are too weak. Give us a cactuar with ??? needles.

    Give us some STRONG pets.

    Please?

    I'm too embarassed to bring my Beastmaster knowing that Mythic Samurai can do 50k light skillchains and my pet can't hit the broad-side of a barn!

    Come on, SE! Help us out!
    (2)

  6. #36
    Player Olor's Avatar
    Join Date
    Mar 2011
    Posts
    2,134
    Quote Originally Posted by ZoMBie343 View Post
    Give us some STRONG pets.

    Please?

    I'm too embarassed to bring my Beastmaster knowing that Mythic Samurai can do 50k light skillchains and my pet can't hit the broad-side of a barn!

    Come on, SE! Help us out!
    Sad, isn't it? And no response. They were exactly what we predicted. Boring, reissues of the same crappy pets that were never any good to begin with.
    (3)
    http://photobucket.com/gallery/http://s19.photobucket.com/user/soulchld4/media/Olorinus-Signature.jpg.html

  7. #37
    Player dasva's Avatar
    Join Date
    Jul 2012
    Posts
    1,542
    Character
    Dasva
    World
    Shiva
    Main Class
    SAM Lv 99
    Yeah they appear to be carbon copies of old ones except with higher level caps down to the stat bonuses, jobs, moves etc which further begs the question why not just lift cap if you are going to give us pets that are exactly the same
    (4)

  8. #38
    Quote Originally Posted by dasva View Post
    Yeah they appear to be carbon copies of old ones except with higher level caps down to the stat bonuses, jobs, moves etc which further begs the question why not just lift cap if you are going to give us pets that are exactly the same
    well, considering they are available relatively cheap from an NPC with an inexhaustible supply of them instead of crafted with materials from content hardly anyone does so the supply would be low is a bit of a +; unfortunately since they can't accomplish anything worth mentioning new pets or uncapped old, it's still the same issue that a jug is just a placeholder for a melee bard who refuses to cast songs.
    (3)

  9. #39
    Player Olor's Avatar
    Join Date
    Mar 2011
    Posts
    2,134
    Quote Originally Posted by Glamdring View Post
    a jug is just a placeholder for a melee bard who refuses to cast songs.
    Omg, best description I've seen of pets yet.
    (3)
    http://photobucket.com/gallery/http://s19.photobucket.com/user/soulchld4/media/Olorinus-Signature.jpg.html

  10. #40
    believe it or not, that's backed up with actual testing Olor. for shits and giggles I took my brd/dnc out to outer rakaz and just melee'd 4 fights-I did have 1 song on, our RR song, but that's it. my DPS with a 119 skirmish dagger and atoyac was about the same as these new jugs (maybe .4 better iirc), especially as my accuracy was almost as bad as a jug pet wearing 4/5 espial's set and a 119 reforged AF body.
    (4)

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