You got your sheep and your lizard, guys, and I don't think that means "Baleful Gaze" or "Dazing Discord."
I think I'm just going to go watch some paint dry.
You got your sheep and your lizard, guys, and I don't think that means "Baleful Gaze" or "Dazing Discord."
I think I'm just going to go watch some paint dry.
Exactly, WoW.
Just give me another raptor or tiger and let me chew on things better instead of wasting charges trying to land debuffs that probably won't land anyway.
Man, not even one new unique critter. That was always a fun aspect of BST for me, calling something completely new.
Don't know what to tell you; rhinowrecker is indeed a great ability. Also, I am not convinced that monster abilities do not increase with lvl; from my experience in mon and with jugs in general; they do (Have a few high lvls). Rhinowrecker's damage increase was noticeable to me; again, Idk what to tell you.
Imo, even a lvl 119 pet's debuffs will have trouble landing on anything above its' lvl. As Leo stated, why waste charges on "Hopes" as opposed to damage. When the beetle's evasion down misses, you will have to wait for two more charges. Debuffs are cool, on lower tier content, but the mob usually dies rather quickly and acc is a non-issue.
Edit: Keep in mind bst jugs get a ready move boost, hence it would be more powerful; the boars' damaging attack sucks, with the ready move buff.
Last edited by WoW; 08-26-2014 at 02:08 PM.
If you don't believe the small test I did try it again at 90+ and you will be less impressed. Or level more stuff.
As far as 119 like I said are their any we use that aren't additional effects? Cause that is a bit of a different. I haven't done too much testing since they bumped macc either time but I guess I can try again. As far as hopes vs guarantee why that's a lot of the things in the game. Would you rather have a 20% chance of doing something that will increase dmg by10k or 95% chance (probably lower since if you are having macc and need something like that move then it's not unthinkable for you to be uncapped acc without help) to deal 100? (note not saying those are the differences in the moves just an example of how "hopes" can destroy dmg. And brining up charges is irrelevant since you'd use them for a dmg move too. Sure on trash tier stuff who cares? But that's not all the game is so why should all our pets be geared towards that? This update promises a few war types that should do just fine on trash tier no need to say anything else sucks and shouldn't exist.
I do know the ready got a boost but remember it got a boost because all ready moves were super gimped to the point where they were a dps loss (sometimes still are if you are meleeing too). If you want to bring up them not allowing debuffs to land then it's only fair to assume they might port moves in gimped like they always do to the point where the ready boost will only make it decent and/or they will have acc issues too.
Regardless we wont know until it goes live... hell we don't even know what moves they have lately they've been having a habit of leaving common moves off of jugs... so this is all guess work anyways
Frankly what I'd really love to see more of is buffs even if self only. The craziest mons I ever had the opportunity of leveling were Gnat and Wamoura and it was all because of their crazy buffs... that also did dmg or applied a debuff. Imagine your jug attacking as fast as pups autos (actually maybe faster though can't use all that tp)
Edit: Should note I made a mistake and Anna actually caps lower so max should be 110.
Last edited by dasva; 08-26-2014 at 04:42 PM.
I saw the new jugs, I was like lol Whatever and went on about my business.
If you say so; but no, I don't believe that, lol, because I had a different experience with the beetle and monsters in general. Obviously my beetle is not 99, however, I am not convinced he is a special case among the entire bestiary (Move lags at 99). I also have a few as-well high lvls. Not saying monipulators are throwing out 7k skills, but rhinowrecker, crippling slam, death scissors, and hoof volley are particularly strong moves from my experience. If you feel otherwise, no harm, no foul; what can I say? You are wrong? Nope; that is your experience. i just don't agree with it, due to my experience with monsters
It isn't a special case. Most the moves don't increase by huge amounts as you level them up. For example I'm in the process of lvling up mons on a mules. I just did a few Claw storms at various levels highers were 786 claw storm at level 30 (might actually be higher but kinda one shots anything in the peninsula) against an ep... 1207 at 60 then at 87 the best I could do was 1208 (1600 with MS)
Now that I've finished another project and am finally getting a mule back I might have time to throw into monstrosity to get some average mon move dmgs at 99 but for reference the highest I've gotten by far off of a normal xp mob not taking advantage of things like dmg type weaknesses or soul eater was with the spriggan at 90... was with mighty strikes but still 3114 aint too shabby when most moves wont even break into 2k and was on the same mob that as that MS claw storm and well you see how strong claw storm is at lower levels.
Regardless one thing to keep in mind before trying to transfer mon dmg over to potential jug dmg is you wont have things like instincts or job abilities or for some of them moves that enhance their attack. Not to mention even without that mons are just inherently much stronger all the way up you could just melee VTs to death fast enough to chain a jug would have trouble with EMs even if you kept throwing pet food at it.
Not yet but the other day when I called they said they were in the process of doing the rollback finally. Only took them 3 months to investigate. Yay for finally having a 3rd for enmity testing and ghorn support the like 40 million and enough currency to make another relic I had on it since that's the account I kept most my gil and money items on. And yay for getting back another ebisu account that is now pretty much worthless lol
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