
Originally Posted by
Afania
If the fact that I'm looking for buyer is actually relevant to the point I made, then yes I'd agree with you. But the point is, I still fail to see HOW selling delve win is ever relevant to job balance.
I'm against your POV is mainly about game design direction, less about personal gain. Originally the way they design job/game mechanics is, X job shine in certain situation and Y shine in another. By offering wide variety of different situation and content, each job has it's place.
In ARR it's very different, SMN, BRD MNK DRG are all DD, and their output is quite close. Some job has certain advantage such as ranged dmg or AoE, but overall it's much closer to each other and every job can do content just fine. But fundamentally they're all DD jobs. If that's what I want I'd play ARR.
Many jobs in FFXI isn't designed to be a DD job to begin with. BST is designed to be a solo job from the very beginning. So instead of turning BST into another DD that do 100% dmg of SAM, why not just create a content that only BST can shine as a solo job? That way BST is can be played like intended, which is to shine in solo situation.
I don't agree that making BST doing 100% of SAM make the game enjoyable. If I'm playing a job that's not a real DD, I expect myself to do something other DD can't.