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  1. #5
    Player Edyth's Avatar
    Join Date
    Mar 2011
    Location
    Bastok
    Posts
    520
    Character
    Edyth
    World
    Asura
    Main Class
    SMN Lv 99
    Quote Originally Posted by Afania View Post
    Ppl hate job point grind because they're busy grinding their next mythic for 3% extra DPS.
    You think you're funny, but that's a TON of extra damage. That almost comes out to tripling your damage per minute with a mythic vs. without a mythic (if you deal 3% more damage per second for 2 seconds, you've dealt 6% more damage than you would have without a mythic according to you. After 60 seconds, you will have dealt 180% more damage than you would have with a mythic according to you, Afania. Add that to the base damage (100%) and you are ALMOST dealing triple your damage with a mythic, according to you). If that's true for any 119 mythic vs. other 119 weapon, Arrapago Remnants would be crashed 24/7.

    Apologies for the atrocious pseudo-math, and thank you to the below posters who corrected me.

    Another issue with job points:
    I stumbled upon some cliffclinger toads in Woh Gates that hit way harder than any Naakual. They're incredibly tough to 118, forced me to retreat as a BLU with 3 Trusts out after just a couple seconds, and Dream Flower with capped Blue skill missed all of them. Yes, I linked them because I was cocky. They're clearly meant for JBP parties with a real tank, a real healer, bard, the whole shebang, but there's a major issue with that: if you need a balanced party to farm these JBP monsters, that means JBP needs to be worthwhile for EVERY job. If no job other than BLU has a reason to want JBP, these monsters will sit unused always.
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    Last edited by Edyth; 08-04-2014 at 11:54 AM.

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