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  1. #21
    Player Malithar's Avatar
    Join Date
    Apr 2014
    Posts
    447
    Character
    Malothar
    World
    Bahamut
    Main Class
    GEO Lv 99
    Being higher level, the CP chains extend longer and for a higher boost. I *think* their base is slightly higher too, but I don't remember if it's by much. I believe XP is the same between the two because we've hit the cap (level of mob over your level), but I forget tbh.
    (0)
    7/10/14

  2. #22
    Player Afania's Avatar
    Join Date
    Aug 2011
    Posts
    1,452
    Character
    Afania
    World
    Bahamut
    Main Class
    BRD Lv 1
    Quote Originally Posted by Demonjustin View Post
    Besides that the fact it's a MMO doesn't really give much cause for why exactly it should take so long for something so minor.

    Yes it does, because the design goal of MMORPG is very different from single player RPG. Single player RPG is a 1 time only experience, so the design goal is to make players interested enough to buy it and pay the money. After they bought the game nothing else matters. As long as the player paid for the game, it doesn't matter if the game is 100hr long or 1hr long. The length may affect player's willingness to pay for the game, but it's not the only factor affecting it.

    The design goal of MMORPG with a sub fee is to keep players paying every month.. Not 1 month, 2 months nor 3 months, not 6 months nor 12 months, but longer than that.

    When target audiences of this particular genre spent 60~90hr a month playing the game, slower progress is justified.

    As for the "minor improvement", it's pretty subjective. Compare with many other gear options certain job point is same lv/bigger increase. If you make job point a 30% increase, it'd broke the game balance and make JP grind a requirement instead of a bonus. If the job point is only a 3% increase, then it won't be a requirement.

    Ppl rant and complained about how REM being too OP and a requirement to play the job pre-SoA, now ppl rant and complained about how JP being minor increase. Exactly what do you want? 13hr of grind for 20% increase? So we get 100% increase after every monthly update? I'd take 3% increase after 28hr grind over 13hr grind for 20% increase so we don't ended up doing content 10 lv higher after every update and toss more gears.


    Quote Originally Posted by Demonjustin View Post
    Murgleis is about the only thing I've left for RDM I really even care to get since the other things are mostly minor and would take a lot more pain to obtain, such as better augments on my Hagondes for instance. Spending my time on Murgleis has less to do with me being willing to spend high amounts of time on one thing but not another, and more to do with the fact it's one of the last things I have to do in a game where I'm constantly struggling as it is to find entertainment these days.[/HB]
    By the time you finish your Murgleis, maybe your opinion toward job point would change unless you want to start on 2nd mythic. Unless you enjoy sitting in town afking and doing nothing with absolutely 0 goal in game.

    Quote Originally Posted by Demonjustin View Post
    Job Points aren't fun, they're also not hard nor are they as rewarding for the time that need be spent on them. To me it seems SE has shown they mean for it to be a more casually earned type of point than something like merits even, I mean, just look at BLU's new category. +1% rate of learning BLU spells. Yeah, all the high end BLUs out there who care about BLU enough to farm JPs, that's what they're going to spend it on...
    Fun or not is subjective though, no one is arguing about job point being too "hard" here. To me it's the same difficulty as delve, just engage TP WS and kill.

    If you don't like certain category just don't do it. I don't mind SE can change certain category into more useful one though.

    I don't think job point is for casual at all, it's for ppl that's already done with gear grind.
    (1)
    Last edited by Afania; 08-05-2014 at 10:17 PM.

  3. #23
    Player Edyth's Avatar
    Join Date
    Mar 2011
    Location
    Bastok
    Posts
    520
    Character
    Edyth
    World
    Asura
    Main Class
    SMN Lv 99
    Dev post about job point categories: over 12,000 views; 18 likes.
    My poem: over 900 views; 18 likes.


    They've had 12x the number of views I've had, and they would have 12x the Likes if I were the one who's crazy. Instead, it is the developers who are off their rockers with these job points. They are a fool's errand.
    (2)

  4. #24
    Player Afania's Avatar
    Join Date
    Aug 2011
    Posts
    1,452
    Character
    Afania
    World
    Bahamut
    Main Class
    BRD Lv 1
    Quote Originally Posted by Edyth View Post
    Dev post about job point categories: over 12,000 views; 18 likes.
    My poem: over 900 views; 18 likes.


    They've had 12x the number of views I've had, and they would have 12x the Likes if I were the one who's crazy. Instead, it is the developers who are off their rockers with these job points. They are a fool's errand.

    If you think OF represents entire FFXI population's opinion, then you're delusional. OF is full of players not enjoying the game for (mostly) silly reasons. Those who's happy with everything won't even visit here. You can typically hate on certain design for logical reason except "I HATE IT, I DON'T ENJOY IT, FIX IT PLZZZ!" and still get ppl to agree with you.
    (1)

  5. #25
    Player Sapphire's Avatar
    Join Date
    Mar 2011
    Location
    BACK IN BASTOK!
    Posts
    267
    Character
    Seigyoku
    World
    Sylph
    Main Class
    BRD Lv 99
    And the JP job points post has 32,461 views and 25 likes which means...

    Oh yeah pretty much NOTHING. Other than whenever I scan the Japanese forums they do seem more likely to use that button.
    (0)
    Don't wish. Don't start.

  6. #26
    Player Afania's Avatar
    Join Date
    Aug 2011
    Posts
    1,452
    Character
    Afania
    World
    Bahamut
    Main Class
    BRD Lv 1
    OP still haven't reply to my question, how'd 100hr(or 50hr with double CP campaign) of grind in a MMO is terrible as a long term goal.

    I enjoy JP grind because I enjoy long term goal, I'd rather spend 100hr to grind them than spend 5hr on gear and toss it next update. This game needs more progress/accomplishment that needs 100hr to complete and won't be completely useless next month.
    (0)

  7. #27
    Player fernando's Avatar
    Join Date
    Aug 2011
    Posts
    63
    Character
    Ferney
    World
    Leviathan
    Main Class
    PLD Lv 99
    Quote Originally Posted by Afania View Post
    If you think OF represents entire FFXI population's opinion, then you're delusional. OF is full of players not enjoying the game for (mostly) silly reasons. Those who's happy with everything won't even visit here. You can typically hate on certain design for logical reason except "I HATE IT, I DON'T ENJOY IT, FIX IT PLZZZ!" and still get ppl to agree with you.
    Some of us come here for update details. Personally, I come here to watch you ardently defend SE's hilarious decision making skills.
    (5)

  8. #28
    Player Afania's Avatar
    Join Date
    Aug 2011
    Posts
    1,452
    Character
    Afania
    World
    Bahamut
    Main Class
    BRD Lv 1
    Quote Originally Posted by fernando View Post
    Some of us come here for update details. Personally, I come here to watch you ardently defend SE's hilarious decision making skills.
    I don't defend for every SE's decision making though. I defend for better game design, when SE made decision about BLU JP category I was against that design decision. Just because I defend for a design you don't like, doesn't mean I defend for everything. I also pointed out that if JP has no job restriction, it'd be a better system than it currently is.

    If you think the design decision about JP is bad, why don't you answer the above question instead of just pop on the forum and shit on the design all over without providing a reason.
    (0)

  9. #29
    Player Teraniku's Avatar
    Join Date
    Mar 2011
    Location
    Windurst
    Posts
    671
    Character
    Teraniku
    World
    Shiva
    Main Class
    WHM Lv 99
    My biggest problem with job points is that they should be available everywhere, even if it's at a reduced rate for non Adoulin areas. That would take a bit of the grind out of it.
    (1)

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